Player Matchup

Gilgamesh
Gilgamesh
Betray XVI
Gilgamesh
Level 105
God Stats
14W - 8L
1,628 SR
Queue Stats
467W - 385L
1,649 Elo+
Party 2
Janus
Janus
RefinedTurtle64
Janus
Level 96
God Stats
8W - 18L
1,457 SR
Queue Stats
466W - 375L
1,652 Elo+
Party 2
Medusa
Medusa
Vozer0
Medusa
Level 26
God Stats
0W - 1L
1,290 SR
Queue Stats
67W - 67L
1,535 Elo+
Party 2
Cabrakan
Cabrakan
XXDemSquirrel28
Cabrakan
Level 41
God Stats
23W - 20L
1,580 SR
Queue Stats
116W - 102L
1,547 Elo+
Party 2
Vulcan
Vulcan
nosleepmomo
Vulcan
Level 53
God Stats
6W - 1L
2,048 SR
Queue Stats
243W - 194L
1,687 Elo+
Party 2
Team Averages
Level 64
1,601 SR
1,614 Elo+

VS

Team Averages
Level 119
1,761 SR
1,662 Elo+
Tiamat
Tiamat
 
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
MrWebbi
Nox
Level 48
God Stats
36W - 18L
1,850 SR
Queue Stats
102W - 73L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
S0meSh0rts
Gilgamesh
Level 155
God Stats
14W - 2L
1,935 SR
Queue Stats
324W - 235L
1,715 Elo+
Party 1
Medusa
Medusa
Spectikk
Medusa
Level 129
God Stats
19W - 10L
1,686 SR
Queue Stats
286W - 214L
1,691 Elo+
Party 1
Bellona
Bellona
urmaster2
Bellona
Level 137
God Stats
7W - 3L
1,835 SR
Queue Stats
255W - 171L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Betray XVI
Gilgamesh
11
0 / 3 / 0
6,282
483
2,657
8,941
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 5 / 1
6,751
519
5,310
7,641
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Vozer0
Medusa
9
2 / 6 / 0
5,521
425
4,072
7,920
2,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
7
0 / 7 / 2
5,105
393
1,455
10,095
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
10
1 / 5 / 3
5,875
452
4,751
7,087
2,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 3 / 5
6,158
474
1,133
5,682
4,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nox
13
3 / 3 / 7
7,830
602
4,181
5,748
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
S0meSh0rts
Gilgamesh
14
13 / 0 / 4
9,057
697
12,889
9,985
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
Spectikk
Medusa
13
5 / 0 / 3
7,944
611
6,720
7,563
2,627
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
urmaster2
Bellona
15
5 / 0 / 1
9,061
697
8,426
6,888
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
26
26
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
3
5
0.83
L
Gilgamesh
Betray XVI
Gilgamesh
0
3
0
0
W
Nox
3
3
7
2.17
L
3
5
1
0.7
W
Gilgamesh
S0meSh0rts
Gilgamesh
13
0
4
15
W
Medusa
Spectikk
Medusa
5
0
3
6.5
L
Medusa
Vozer0
Medusa
2
6
0
0.33
L
Cabrakan
0
7
2
0.14
L
Vulcan
1
5
3
0.5
W
Bellona
urmaster2
Bellona
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
33,349
41,684
Taken
35,866
16,187
Mitigated
17,797
7,102
Healing
12,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,133
158
0
738
5,682
4,231
793
1,653
4,029
15,806
0
L
Gilgamesh
Betray XVI
Gilgamesh
2,657
527
0
2,324
8,941
3,958
0
0
8,941
105
36,229
W
Nox
4,181
326
0
918
5,748
2,123
1,679
3,909
1,839
39,925
0
L
5,310
232
0
1,647
7,641
1,786
0
1,089
6,552
38,964
0
W
Gilgamesh
S0meSh0rts
Gilgamesh
12,889
3,755
0
3,281
9,985
4,235
173
3,857
6,128
0
51,594
W
Medusa
Spectikk
Medusa
6,720
2,814
0
2,366
7,563
2,627
1,934
1,625
5,938
0
54,387
L
Medusa
Vozer0
Medusa
4,072
1,797
0
1,078
7,920
2,077
0
499
7,421
0
25,370
L
Cabrakan
1,455
193
0
1,326
10,095
5,667
0
1,925
8,170
11,310
0
L
Vulcan
4,751
1,416
0
727
7,087
2,699
0
1,801
5,286
27,240
0
W
Bellona
urmaster2
Bellona
8,426
3,027
0
5,229
6,888
4,581
261
472
6,416
0
55,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,534
Gold Earned
40,050
287
Minions Killed
444
0
Camps Cleared
0
1,239,871
Distance Traveled
1,217,443
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,158
474
32
2
0
196,447
3
L
Gilgamesh
6,282
483
80
6
0
269,736
0
W
Nox
7,830
602
84
6
0
231,924
1
L
Janus
6,751
519
87
7
0
243,284
0
W
Gilgamesh
9,057
697
86
7
0
290,101
1
W
Medusa
7,944
611
101
8
0
228,790
5
L
Medusa
5,521
425
46
4
0
249,086
1
L
Cabrakan
5,105
393
22
2
0
241,885
0
L
Vulcan
5,875
452
52
4
0
235,880
1
W
Bellona
9,061
697
141
11
0
270,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role