Player Matchup

Chang'e
Chang'e
Silver III
D12-SLIM
Chang'e
Silver III
Level 159
God Stats
2W - 4L
1,769 SR
Queue Stats
592W - 609L
931 MMR
Solo
Apollo
Apollo
Silver III
Die059sel
Apollo
Silver III
Level 129
God Stats
7W - 8L
1,500 SR
Queue Stats
257W - 279L
819 MMR
Solo
Cthulhu
Cthulhu
Silver III
Lukedingo
Cthulhu
Silver III
Level 43
God Stats
0W - 4L
1,151 SR
Queue Stats
24W - 37L
983 MMR
Solo
King Arthur
King Arthur
Silver V
RedH3adHunt3r
King Arthur
Silver V
Level 89
God Stats
16W - 19L
1,323 SR
Queue Stats
122W - 145L
894 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
xExotiic_Killer1
Tsukuyomi
Silver II
Level 67
God Stats
1W - 3L
1,702 SR
Queue Stats
43W - 46L
1,229 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,489 SR
971 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,413 SR
919 MMR
Medusa
Medusa
Silver V
ALDOCFH97
Medusa
Silver V
Level 127
God Stats
5W - 3L
1,564 SR
Queue Stats
37W - 45L
789 MMR
Party 1
Cerberus
Cerberus
Silver IV
HotGhostBrian
Cerberus
Silver IV
Level 95
God Stats
4W - 5L
1,512 SR
Queue Stats
29W - 35L
1,150 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Wos l MW l
Zhong Kui
Silver III
Level 88
God Stats
7W - 4L
1,236 SR
Queue Stats
214W - 216L
716 MMR
Solo
Osiris
Osiris
Silver II
hendy_is_hot
Osiris
Silver II
Level 62
God Stats
8W - 1L
1,642 SR
Queue Stats
47W - 62L
976 MMR
Solo
Arachne
Arachne
Silver II
thebabyjuly
Arachne
Silver II
Level 140
God Stats
10W - 11L
1,110 SR
Queue Stats
412W - 451L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D12-SLIM
Chang'e
5
1 / 2 / 1
3,431
686
1,468
2,575
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Die059sel
Apollo
4
1 / 0 / 1
3,075
615
1,376
1,903
317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lukedingo
Cthulhu
4
0 / 0 / 0
2,924
585
1,089
2,610
766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
RedH3adHunt3r
King Arthur
1
0 / 0 / 0
2,412
482
0
0
0
Tsukuyomi
6
2 / 2 / 1
3,870
774
1,279
3,279
840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetAphroditeTiamatChaacDanzaburou

VS

Bans
AthenaYmirHeimdallrBellonaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALDOCFH97
Medusa
5
0 / 1 / 0
2,974
595
1,750
1,553
276
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
HotGhostBrian
Cerberus
5
0 / 1 / 1
3,363
673
971
3,029
1,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
Wos l MW l
Zhong Kui
5
3 / 0 / 0
3,692
738
1,931
1,808
1,059
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
6
0 / 0 / 1
3,498
700
90
1,482
625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Arachne
thebabyjuly
Arachne
5
1 / 2 / 1
3,443
689
801
3,134
996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
4
4
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
ALDOCFH97
Medusa
0
1
0
0
L
Chang'e
D12-SLIM
Chang'e
1
2
1
0.75
L
Apollo
Die059sel
Apollo
1
0
1
1.5
W
Cerberus
HotGhostBrian
Cerberus
0
1
1
0.5
L
Cthulhu
Lukedingo
Cthulhu
0
0
0
0
L
King Arthur
RedH3adHunt3r
King Arthur
0
0
0
0
W
Zhong Kui
Wos l MW l
Zhong Kui
3
0
0
3
W
Osiris
0
0
1
0.5
W
Arachne
thebabyjuly
Arachne
1
2
1
0.75
L
Tsukuyomi
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,212
Damage
5,543
10,367
Taken
11,006
2,623
Mitigated
3,969
3,482
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ALDOCFH97
Medusa
1,750
801
0
591
1,553
276
125
305
1,248
0
10,486
L
Chang'e
D12-SLIM
Chang'e
1,468
87
136
934
2,575
700
0
916
1,659
9,709
0
L
Apollo
Die059sel
Apollo
1,376
1,026
0
484
1,903
317
256
610
1,293
0
7,729
W
Cerberus
HotGhostBrian
Cerberus
971
0
0
1,099
3,029
1,013
0
784
2,245
6,750
0
L
Cthulhu
Lukedingo
Cthulhu
1,089
132
0
973
2,610
766
0
554
2,056
5,794
0
L
King Arthur
RedH3adHunt3r
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Wos l MW l
Zhong Kui
1,931
264
50
939
1,808
1,059
0
527
1,185
8,609
0
W
Osiris
90
26
0
995
1,482
625
0
0
1,482
0
13,077
W
Arachne
thebabyjuly
Arachne
801
449
0
700
3,134
996
0
753
2,289
0
12,676
L
Tsukuyomi
1,279
358
0
955
3,279
840
0
822
2,457
0
11,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,712
Gold Earned
16,970
80
Minions Killed
113
0
Camps Cleared
0
379,454
Distance Traveled
447,330
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
2,974
595
20
4
0
88,279
0
L
Chang'e
3,431
686
23
5
0
77,690
1
L
Apollo
3,075
615
13
3
0
92,207
2
W
Cerberus
3,363
673
11
2
0
93,916
1
L
Cthulhu
2,924
585
9
2
0
105,653
0
L
King Arthur
2,412
482
0
0
0
0
0
W
Zhong Kui
3,692
738
19
4
0
82,374
2
W
Osiris
3,498
700
35
7
0
97,088
1
W
Arachne
3,443
689
28
6
0
85,673
0
L
Tsukuyomi
3,870
774
35
7
0
103,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role