Player Matchup

Gilgamesh
Gilgamesh
Jose9849
Gilgamesh
Level 28
God Stats
8W - 11L
1,500 SR
Queue Stats
139W - 219L
1,320 Elo+
Solo
Cthulhu
Cthulhu
Nanda04
Cthulhu
Level 18
God Stats
7W - 8L
1,500 SR
Queue Stats
79W - 99L
1,343 Elo+
Solo
Fenrir
Fenrir
Randomgamer4580
Fenrir
Level 16
God Stats
29W - 23L
1,591 SR
Queue Stats
58W - 55L
1,369 Elo+
Solo
Chernobog
Chernobog
STL-PHANTASM3
Chernobog
Level 26
God Stats
19W - 10L
1,563 SR
Queue Stats
343W - 419L
1,337 Elo+
Solo
Tiamat
Tiamat
VillainMain_Iida
Tiamat
Level 28
God Stats
9W - 5L
1,214 SR
Queue Stats
9W - 12L
1,153 Elo+
Solo
Team Averages
Level 23
1,474 SR
1,304 Elo+

VS

Team Averages
Level 42
1,547 SR
1,383 Elo+
Chang'e
Chang'e
Cyalide
Chang'e
Level 12
God Stats
22W - 17L
1,564 SR
Queue Stats
25W - 20L
1,533 Elo+
Party 1
Serqet
Serqet
EmperorPaine
Serqet
Level 149
God Stats
25W - 24L
1,425 SR
Queue Stats
240W - 214L
1,525 Elo+
Party 1
Hades
Hades
StockRumble8
Hades
Level 25
God Stats
2W - 1L
1,690 SR
Queue Stats
6W - 7L
1,154 Elo+
Solo
Izanami
Izanami
kaminoz
Izanami
Level 9
God Stats
5W - 5L
1,557 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
livinlife5195
Gilgamesh
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
485W - 616L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jose9849
Gilgamesh
20
3 / 7 / 18
14,292
953
11,062
34,993
18,635
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cthulhu
Nanda04
Cthulhu
20
2 / 8 / 23
14,648
977
12,663
39,180
33,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 10 / 16
17,113
1,141
26,190
43,272
20,905
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
STL-PHANTASM3
Chernobog
20
12 / 6 / 17
15,998
1,067
35,505
22,330
7,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 27
15,138
1,009
26,697
22,288
14,762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyalide
Chang'e
20
4 / 4 / 16
15,442
1,029
15,918
18,758
12,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
20
15 / 5 / 5
16,652
1,110
33,018
22,927
10,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
2 / 12 / 14
14,082
939
16,189
29,569
16,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
kaminoz
Izanami
20
15 / 3 / 16
18,336
1,222
68,208
26,492
13,309
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
livinlife5195
Gilgamesh
20
1 / 13 / 16
13,858
924
18,937
26,432
13,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
104
36
Kills
37
37
Deaths
37
101
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cyalide
Chang'e
4
4
16
3
L
Serqet
15
5
5
3.5
W
Gilgamesh
Jose9849
Gilgamesh
3
7
18
1.71
W
Cthulhu
Nanda04
Cthulhu
2
8
23
1.69
W
16
10
16
2.4
W
Chernobog
STL-PHANTASM3
Chernobog
12
6
17
3.42
L
2
12
14
0.75
W
3
6
27
2.75
L
Izanami
kaminoz
Izanami
15
3
16
7.67
L
Gilgamesh
livinlife5195
Gilgamesh
1
13
16
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,117
Damage
152,270
162,063
Taken
124,178
94,772
Mitigated
66,609
21,662
Healing
21,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cyalide
Chang'e
15,918
2,886
4,042
5,931
18,758
12,386
0
7,175
11,226
53,756
0
L
Serqet
33,018
11,153
0
1,046
22,927
10,640
0
5,946
16,907
0
46,140
W
Gilgamesh
Jose9849
Gilgamesh
11,062
3,851
0
126
34,993
18,635
0
7,763
26,938
0
34,670
W
Cthulhu
Nanda04
Cthulhu
12,663
844
0
4,728
39,180
33,313
0
6,883
31,631
44,293
0
W
26,190
10,280
0
5,708
43,272
20,905
0
7,337
34,553
0
34,606
W
Chernobog
STL-PHANTASM3
Chernobog
35,505
27,570
0
49
22,330
7,157
0
3,854
17,351
0
69,527
L
16,189
2,551
123
850
29,569
16,311
0
11,101
18,468
32,503
0
W
26,697
5,968
2,300
8,751
22,288
14,762
0
6,270
15,407
54,101
0
L
Izanami
kaminoz
Izanami
68,208
57,468
0
8,870
26,492
13,309
0
7,308
19,184
0
104,792
L
Gilgamesh
livinlife5195
Gilgamesh
18,937
4,370
0
1,022
26,432
13,963
0
7,830
18,362
0
42,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,189
Gold Earned
78,370
290
Minions Killed
305
5
Camps Cleared
10
1,343,879
Distance Traveled
1,307,371
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,442
1,029
80
5
0
276,322
0
L
Serqet
16,652
1,110
25
2
6
316,485
3
W
Gilgamesh
14,292
953
63
4
1
263,365
0
W
Cthulhu
14,648
977
70
5
1
254,445
0
W
Fenrir
17,113
1,141
18
1
1
275,302
0
W
Chernobog
15,998
1,067
69
5
0
284,853
0
L
Hades
14,082
939
43
3
2
235,759
6
W
Tiamat
15,138
1,009
70
5
2
265,914
0
L
Izanami
18,336
1,222
110
7
2
260,706
0
L
Gilgamesh
13,858
924
47
3
0
218,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role