Player Matchup

Scylla
Scylla
Kevochila
Scylla
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 73L
1,506 Elo+
Party 2
Khepri
Khepri
LottoMaxmillion
Khepri
Level 29
God Stats
75W - 41L
1,583 SR
Queue Stats
362W - 369L
1,451 Elo+
Solo
Nu Wa
Nu Wa
SteezyLoz
Nu Wa
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 20L
1,532 Elo+
Party 2
Mercury
Mercury
euphoria69
Mercury
Level 18
God Stats
11W - 7L
1,899 SR
Queue Stats
28W - 21L
1,541 Elo+
Party 2
Medusa
Medusa
fitzarella
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,454 Elo+
Solo
Team Averages
Level 28
1,596 SR
1,497 Elo+

VS

Team Averages
Level 29
1,510 SR
1,434 Elo+
Nemesis
Nemesis
Choppy_1985
Nemesis
Level 29
God Stats
5W - 9L
1,785 SR
Queue Stats
59W - 75L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
DioGlando
Gilgamesh
Level 79
God Stats
5W - 8L
1,345 SR
Queue Stats
60W - 61L
1,419 Elo+
Party 1
Neith
Neith
ForwardFork
Neith
Level 6
God Stats
2W - 3L
1,837 SR
Queue Stats
6W - 13L
1,419 Elo+
Party 1
Discordia
Discordia
PanchoGee
Discordia
Level 26
God Stats
4W - 1L
1,269 SR
Queue Stats
168W - 89L
1,633 Elo+
Solo
Bellona
Bellona
龙牙狙击
Bellona
Level 5
God Stats
5W - 7L
1,315 SR
Queue Stats
27W - 25L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kevochila
Scylla
20
7 / 7 / 6
13,432
537
15,601
15,347
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 22
13,419
537
8,447
19,226
25,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
SteezyLoz
Nu Wa
20
6 / 0 / 10
13,653
546
12,869
6,568
2,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
euphoria69
Mercury
20
8 / 5 / 4
14,251
570
9,789
20,727
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
fitzarella
Medusa
20
16 / 1 / 6
15,256
610
26,722
14,411
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Choppy_1985
Nemesis
15
5 / 7 / 3
10,791
432
10,125
20,065
8,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
DioGlando
Gilgamesh
13
0 / 8 / 4
8,871
355
6,925
20,683
16,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 12 / 2
9,109
364
7,509
17,037
6,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PanchoGee
Discordia
20
6 / 6 / 1
13,272
531
15,285
16,770
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
龙牙狙击
Bellona
17
2 / 6 / 0
10,774
431
5,112
20,012
15,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
39
Kills
14
15
Deaths
39
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Choppy_1985
Nemesis
5
7
3
0.93
L
Gilgamesh
DioGlando
Gilgamesh
0
8
4
0.25
L
1
12
2
0.17
W
Scylla
Kevochila
Scylla
7
7
6
1.43
W
2
2
22
6.5
L
Discordia
PanchoGee
Discordia
6
6
1
1.08
W
Nu Wa
SteezyLoz
Nu Wa
6
0
10
11
W
Mercury
euphoria69
Mercury
8
5
4
2
W
Medusa
fitzarella
Medusa
16
1
6
19
L
Bellona
龙牙狙击
Bellona
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,428
Damage
44,956
76,279
Taken
94,567
50,342
Mitigated
53,146
21,249
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Choppy_1985
Nemesis
10,125
4,854
0
6,715
20,065
8,877
988
3,100
16,849
0
51,344
L
Gilgamesh
DioGlando
Gilgamesh
6,925
1,225
639
1,790
20,683
16,366
144
9,475
10,884
0
23,253
L
7,509
2,630
0
1,094
17,037
6,070
34
9,032
7,641
0
43,999
W
Scylla
Kevochila
Scylla
15,601
1,394
0
3,387
15,347
6,919
1,978
6,042
8,873
82,060
0
W
8,447
352
0
5,327
19,226
25,206
898
896
18,242
26,892
0
L
Discordia
PanchoGee
Discordia
15,285
714
0
3,532
16,770
6,122
240
6,593
9,688
104,977
0
W
Nu Wa
SteezyLoz
Nu Wa
12,869
3,820
128
1,712
6,568
2,613
4,354
1,973
4,533
71,491
0
W
Mercury
euphoria69
Mercury
9,789
7,877
0
970
20,727
8,460
6,316
3,395
17,226
0
126,127
W
Medusa
fitzarella
Medusa
26,722
15,348
0
9,725
14,411
7,144
3,732
2,265
12,120
0
115,674
L
Bellona
龙牙狙击
Bellona
5,112
849
0
3,031
20,012
15,711
1,247
7,068
12,458
0
72,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,011
Gold Earned
52,817
596
Minions Killed
538
0
Camps Cleared
0
2,448,071
Distance Traveled
2,000,355
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,791
432
91
4
0
374,547
8
L
Gilgamesh
8,871
355
16
1
0
453,897
0
L
Neith
9,109
364
100
4
0
384,379
0
W
Scylla
13,432
537
139
6
0
438,093
2
W
Khepri
13,419
537
32
1
0
503,708
0
L
Discordia
13,272
531
192
8
0
355,595
1
W
Nu Wa
13,653
546
92
4
0
488,634
0
W
Mercury
14,251
570
175
7
0
537,127
0
W
Medusa
15,256
610
158
6
0
480,509
1
L
Bellona
10,774
431
139
6
0
431,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role