Player Matchup

Neith
Neith
BERNIEG1124
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Merlin
Merlin
Chaored
Merlin
Level 102
God Stats
3W - 6L
1,313 SR
Queue Stats
12W - 25L
1,096 Elo+
Party 1
Sun Wukong
Sun Wukong
homswarrior
Sun Wukong
Level 78
God Stats
0W - 2L
1,407 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 1
Team Averages
Level 69
1,407 SR
1,193 Elo+

VS

Team Averages
Level 16
1,456 SR
1,284 Elo+
Danzaburou
Danzaburou
BOSS x BABA
Danzaburou
Level 19
God Stats
17W - 12L
1,517 SR
Queue Stats
21W - 35L
1,279 Elo+
Party 2
Cthulhu
Cthulhu
NevinOG
Cthulhu
Level 11
God Stats
5W - 6L
1,393 SR
Queue Stats
35W - 64L
1,301 Elo+
Party 2
Kukulkan
Kukulkan
WearyColt112208
Kukulkan
Level 18
God Stats
12W - 22L
1,458 SR
Queue Stats
24W - 50L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 8
14,391
533
15,853
26,777
11,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Chaored
Merlin
20
9 / 4 / 4
16,920
627
26,618
20,285
9,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
homswarrior
Sun Wukong
19
3 / 0 / 9
15,357
569
15,382
25,863
21,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOSS x BABA
Danzaburou
18
0 / 6 / 6
14,594
541
16,978
26,395
12,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
NevinOG
Cthulhu
19
3 / 3 / 4
15,335
568
13,797
27,452
41,921
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
20
6 / 5 / 1
16,180
599
33,159
14,947
7,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
14
Kills
9
9
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Danzaburou
BOSS x BABA
Danzaburou
0
6
6
0.5
L
Merlin
Chaored
Merlin
9
4
4
2.75
W
Cthulhu
NevinOG
Cthulhu
3
3
4
1.67
W
Kukulkan
6
5
1
1.3
L
Sun Wukong
homswarrior
Sun Wukong
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,853
Damage
63,934
72,925
Taken
68,794
41,997
Mitigated
62,115
22,338
Healing
9,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,853
5,252
704
9,879
26,777
11,198
817
18,328
8,449
0
54,134
W
Danzaburou
BOSS x BABA
Danzaburou
16,978
7,900
0
8,319
26,395
12,863
2,129
9,519
16,876
0
94,687
L
Merlin
Chaored
Merlin
26,618
570
1,488
8,198
20,285
9,420
780
10,608
9,677
141,208
0
W
Cthulhu
NevinOG
Cthulhu
13,797
529
518
200
27,452
41,921
65
10,792
16,660
47,223
0
W
Kukulkan
33,159
907
0
807
14,947
7,331
605
6,339
8,608
105,445
0
L
Sun Wukong
homswarrior
Sun Wukong
15,382
2,087
0
2,069
25,863
21,379
0
18,154
7,709
0
64,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
46,109
305
Minions Killed
279
0
Camps Cleared
0
1,356,391
Distance Traveled
1,503,827
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,391
533
76
3
0
364,468
0
W
Danzaburou
14,594
541
113
4
0
448,331
2
L
Merlin
16,920
627
177
7
0
469,084
1
W
Cthulhu
15,335
568
55
2
0
536,227
2
W
Kukulkan
16,180
599
111
4
0
519,269
3
L
Sun Wukong
15,357
569
52
2
0
522,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role