Player Matchup

Awilix
Awilix
MisterLala
Awilix
Level 64
God Stats
2W - 2L
1,470 SR
Queue Stats
14W - 8L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
RedQ9
Cthulhu
Level 9
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Hades
Hades
UmamiExtreme
Hades
Level 15
God Stats
7W - 7L
1,845 SR
Queue Stats
97W - 102L
1,452 Elo+
Party 1
Team Averages
Level 29
1,596 SR
1,450 Elo+

VS

Team Averages
Level 100
1,614 SR
1,532 Elo+
Hades
Hades
Blu Lunatic
Hades
Level 125
God Stats
7W - 9L
1,598 SR
Queue Stats
249W - 206L
1,638 Elo+
Party 2
Kali
Kali
PaladinSwrod
Kali
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Zeqhry
Gilgamesh
Level 29
God Stats
2W - 1L
1,743 SR
Queue Stats
14W - 14L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
MisterLala
Awilix
11
1 / 3 / 5
8,005
667
7,151
9,420
3,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
RedQ9
Cthulhu
9
0 / 3 / 4
7,367
614
2,441
5,800
2,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 5 / 1
8,685
724
8,135
9,405
6,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 3
9,752
813
11,635
11,731
5,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
1 / 2 / 7
8,437
703
4,672
7,529
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Zeqhry
Gilgamesh
12
2 / 3 / 6
8,409
701
4,835
6,788
3,623
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
11
11
Deaths
6
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Awilix
MisterLala
Awilix
1
3
5
1.17
W
1
2
7
2.25
L
Cthulhu
RedQ9
Cthulhu
0
3
4
0.67
L
5
5
1
1.1
W
Gilgamesh
Zeqhry
Gilgamesh
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
21,142
24,625
Taken
26,048
12,477
Mitigated
11,586
4,094
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,635
2,200
530
5,992
11,731
5,183
0
5,141
6,590
44,665
0
L
Awilix
MisterLala
Awilix
7,151
2,766
0
623
9,420
3,237
0
5,215
4,205
0
33,223
W
4,672
1,807
0
3,169
7,529
2,780
0
2,742
4,787
0
37,068
L
Cthulhu
RedQ9
Cthulhu
2,441
33
99
744
5,800
2,786
0
3,061
2,739
16,906
0
L
8,135
402
87
2,541
9,405
6,454
0
3,410
5,995
23,290
0
W
Gilgamesh
Zeqhry
Gilgamesh
4,835
1,019
0
67
6,788
3,623
0
2,903
3,885
0
17,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,057
Gold Earned
26,598
101
Minions Killed
140
0
Camps Cleared
0
634,015
Distance Traveled
651,037
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,752
813
61
5
0
220,788
2
L
Awilix
8,005
667
45
4
0
276,091
6
W
Kali
8,437
703
59
5
0
214,824
3
L
Cthulhu
7,367
614
13
1
0
141,917
0
L
Hades
8,685
724
43
4
0
216,007
4
W
Gilgamesh
8,409
701
20
2
0
215,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role