Player Matchup

Serqet
Serqet
CrypticFusion66
Serqet
Level 87
God Stats
12W - 5L
1,555 SR
Queue Stats
268W - 243L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
FarStatue505
Sylvanus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,679 Elo+
Party 2
Apollo
Apollo
Zreci
Apollo
Level 139
God Stats
110W - 67L
1,714 SR
Queue Stats
695W - 616L
1,657 Elo+
Party 2
Cthulhu
Cthulhu
lane6535
Cthulhu
Level 127
God Stats
1W - 0L
1,307 SR
Queue Stats
170W - 176L
1,467 Elo+
Party 2
Gilgamesh
Gilgamesh
mswflash
Gilgamesh
Level 124
God Stats
2W - 0L
1,596 SR
Queue Stats
41W - 40L
1,527 Elo+
Party 2
Team Averages
Level 98
1,534 SR
1,585 Elo+

VS

Team Averages
Level 66
1,637 SR
1,541 Elo+
Fafnir
Fafnir
 
Fafnir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Eronthecat
Anubis
Level 33
God Stats
11W - 9L
1,757 SR
Queue Stats
329W - 360L
1,534 Elo+
Party 1
Chiron
Chiron
RTClownzzz
Chiron
Level 28
God Stats
2W - 2L
1,714 SR
Queue Stats
60W - 44L
1,769 Elo+
Party 3
Fenrir
Fenrir
clovthecat
Fenrir
Level 33
God Stats
4W - 7L
1,743 SR
Queue Stats
308W - 338L
1,529 Elo+
Party 1
Sol
Sol
theesavageTM
Sol
Level 92
God Stats
157W - 169L
1,469 SR
Queue Stats
855W - 1,027L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 3
5,906
656
4,780
4,756
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
FarStatue505
Sylvanus
9
1 / 1 / 2
5,153
573
4,229
6,926
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Zreci
Apollo
9
0 / 0 / 1
4,898
544
2,847
4,229
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
lane6535
Cthulhu
9
3 / 0 / 3
5,705
634
2,117
4,489
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
mswflash
Gilgamesh
7
0 / 0 / 2
4,264
474
1,562
3,605
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
6
0 / 0 / 0
4,644
516
535
3,718
1,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Eronthecat
Anubis
8
0 / 4 / 0
4,803
534
2,396
5,340
2,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
RTClownzzz
Chiron
8
0 / 0 / 0
4,718
524
2,353
3,820
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
clovthecat
Fenrir
7
0 / 3 / 0
4,590
510
2,284
6,388
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,411
601
3,518
6,739
1,982
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
5
0
3
6.5
L
Anubis
Eronthecat
Anubis
0
4
0
0
W
Sylvanus
FarStatue505
Sylvanus
1
1
2
2
L
Chiron
RTClownzzz
Chiron
0
0
0
0
W
Apollo
Zreci
Apollo
0
0
1
0.5
L
Fenrir
clovthecat
Fenrir
0
3
0
0
W
Cthulhu
lane6535
Cthulhu
3
0
3
4.5
W
Gilgamesh
mswflash
Gilgamesh
0
0
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,535
Damage
11,086
24,005
Taken
26,005
8,771
Mitigated
8,357
10,202
Healing
12,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
535
199
0
1,659
3,718
1,899
0
0
3,718
6,198
0
W
4,780
1,389
0
1,648
4,756
1,498
366
1,053
3,703
0
21,036
L
Anubis
Eronthecat
Anubis
2,396
32
0
1,079
5,340
2,116
758
1,542
3,464
19,382
0
W
Sylvanus
FarStatue505
Sylvanus
4,229
1,304
260
2,592
6,926
3,381
532
2,714
4,212
22,428
3,156
L
Chiron
RTClownzzz
Chiron
2,353
1,318
225
2,645
3,820
585
0
0
3,820
0
28,052
W
Apollo
Zreci
Apollo
2,847
1,913
0
2,791
4,229
1,129
342
275
3,954
0
29,611
L
Fenrir
clovthecat
Fenrir
2,284
252
0
2,258
6,388
1,775
0
1,216
5,172
0
21,080
W
Cthulhu
lane6535
Cthulhu
2,117
281
42
1,256
4,489
1,435
280
1,793
2,696
19,618
0
W
Gilgamesh
mswflash
Gilgamesh
1,562
296
294
1,319
3,605
1,328
160
614
2,991
0
13,101
L
3,518
447
0
4,194
6,739
1,982
736
3,252
3,301
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,926
Gold Earned
24,166
238
Minions Killed
229
0
Camps Cleared
0
864,854
Distance Traveled
726,961
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,644
516
10
1
0
125,497
0
W
Serqet
5,906
656
44
5
0
201,972
3
L
Anubis
4,803
534
29
3
0
137,181
2
W
Sylvanus
5,153
573
48
5
0
148,585
2
L
Chiron
4,718
524
64
7
0
150,688
0
W
Apollo
4,898
544
69
8
0
161,512
3
L
Fenrir
4,590
510
53
6
0
169,552
2
W
Cthulhu
5,705
634
51
6
0
174,169
0
W
Gilgamesh
4,264
474
26
3
0
178,616
4
L
Sol
5,411
601
73
8
0
144,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role