Player Matchup

Chiron
Chiron
Brenao81
Chiron
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 332L
1,231 Elo+
Party 2
Loki
Loki
PharanoiK
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ryujin6412
Gilgamesh
Level 93
God Stats
17W - 22L
1,798 SR
Queue Stats
403W - 481L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
TheKuraiYami
Cthulhu
Level 10
God Stats
2W - 2L
1,392 SR
Queue Stats
2W - 5L
1,259 Elo+
Party 2
Zeus
Zeus
toximanos
Zeus
Level 124
God Stats
6W - 3L
1,721 SR
Queue Stats
671W - 676L
1,499 Elo+
Solo
Team Averages
Level 82
1,582 SR
1,377 Elo+

VS

Team Averages
Level 46
1,405 SR
1,404 Elo+
Bakasura
Bakasura
Ghost_Samurai98
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 124L
1,474 Elo+
Solo
Apollo
Apollo
PrebuiltMender
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
230W - 329L
1,367 Elo+
Party 1
Chaac
Chaac
acaaka
Chaac
Level 40
God Stats
2W - 2L
1,579 SR
Queue Stats
138W - 153L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
bololo122
Gilgamesh
Level 92
God Stats
1W - 8L
1,224 SR
Queue Stats
330W - 377L
1,361 Elo+
Party 1
Chang'e
Chang'e
xFells6066
Chang'e
Level 36
God Stats
8W - 13L
1,224 SR
Queue Stats
301W - 422L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brenao81
Chiron
17
8 / 3 / 14
12,415
564
20,278
16,119
6,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
20
11 / 3 / 10
13,398
609
14,926
16,675
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Ryujin6412
Gilgamesh
20
13 / 0 / 4
13,936
633
20,268
21,934
16,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
TheKuraiYami
Cthulhu
16
5 / 6 / 16
12,108
550
11,866
21,288
18,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
19
5 / 3 / 9
12,876
585
12,940
13,194
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 9 / 4
11,154
507
10,827
22,478
7,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
4 / 8 / 6
10,027
456
10,667
17,854
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
acaaka
Chaac
16
1 / 9 / 1
10,310
469
13,145
25,044
21,796
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
bololo122
Gilgamesh
15
3 / 7 / 7
9,469
430
15,960
24,321
16,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
xFells6066
Chang'e
16
3 / 9 / 6
10,749
489
6,900
17,315
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
42
Kills
15
15
Deaths
42
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Brenao81
Chiron
8
3
14
5
L
Bakasura
4
9
4
0.67
W
Loki
11
3
10
5.33
L
4
8
6
0.88
W
Gilgamesh
Ryujin6412
Gilgamesh
13
0
4
15
W
Cthulhu
TheKuraiYami
Cthulhu
5
6
16
2.17
L
Chaac
acaaka
Chaac
1
9
1
0.17
L
Gilgamesh
bololo122
Gilgamesh
3
7
7
0.93
W
Zeus
5
3
9
3.17
L
Chang'e
xFells6066
Chang'e
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,278
Damage
57,499
89,210
Taken
107,012
54,595
Mitigated
57,288
30,030
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Brenao81
Chiron
20,278
10,397
1,364
8,013
16,119
6,542
3,833
1,375
14,534
0
71,141
L
Bakasura
10,827
6,874
0
7,234
22,478
7,577
496
4,227
18,093
0
53,986
W
Loki
14,926
3,198
0
5,179
16,675
7,399
1,773
3,131
13,006
0
98,401
L
10,667
6,216
0
522
17,854
6,839
0
5,769
11,999
0
51,872
W
Gilgamesh
Ryujin6412
Gilgamesh
20,268
7,450
0
8,748
21,934
16,638
1,384
1,222
20,522
0
95,043
W
Cthulhu
TheKuraiYami
Cthulhu
11,866
1,971
0
1,909
21,288
18,818
336
1,108
18,704
29,588
0
L
Chaac
acaaka
Chaac
13,145
3,434
0
4,688
25,044
21,796
0
2,328
22,634
0
72,285
L
Gilgamesh
bololo122
Gilgamesh
15,960
3,703
0
3,143
24,321
16,429
0
6,805
17,378
6,042
51,425
W
Zeus
12,940
1,987
0
4,817
13,194
5,198
1,433
3,751
9,149
72,028
0
L
Chang'e
xFells6066
Chang'e
6,900
1,048
1,206
2,064
17,315
4,647
252
4,877
12,102
41,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,733
Gold Earned
51,709
564
Minions Killed
454
0
Camps Cleared
0
2,036,006
Distance Traveled
1,890,150
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,415
564
100
5
0
388,792
3
L
Bakasura
11,154
507
108
5
0
414,769
0
W
Loki
13,398
609
144
7
0
433,672
14
L
Apollo
10,027
456
64
3
0
395,096
3
W
Gilgamesh
13,936
633
140
6
0
473,306
2
W
Cthulhu
12,108
550
36
2
0
366,908
1
L
Chaac
10,310
469
136
6
0
296,757
0
L
Gilgamesh
9,469
430
62
3
0
419,928
5
W
Zeus
12,876
585
144
7
0
373,328
2
L
Chang'e
10,749
489
84
4
0
363,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role