Player Matchup

Hercules
Hercules
Charco_Vex
Hercules
Level 124
God Stats
279W - 20L
2,231 SR
Queue Stats
1,433W - 564L
1,984 Elo+
Party 2
Ares
Ares
Clowntox
Ares
Level 160
God Stats
139W - 4L
2,298 SR
Queue Stats
2,051W - 267L
2,090 Elo+
Party 2
Gilgamesh
Gilgamesh
Kuma_PandaChief
Gilgamesh
Level 149
God Stats
53W - 2L
2,081 SR
Queue Stats
1,362W - 200L
2,034 Elo+
Party 2
Scylla
Scylla
LudaFlow
Scylla
Level 146
God Stats
5W - 0L
1,848 SR
Queue Stats
1,484W - 183L
2,033 Elo+
Party 2
Heimdallr
Heimdallr
QuadraKing2469
Heimdallr
Level 29
God Stats
18W - 0L
2,083 SR
Queue Stats
634W - 22L
2,283 Elo+
Party 2
Team Averages
Level 122
2,108 SR
2,085 Elo+

VS

Team Averages
Level 45
1,505 SR
1,451 Elo+
Chiron
Chiron
 
Chiron
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DamperConstant9
Hades
Level 21
God Stats
2W - 4L
1,308 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
GuNDy_GunnZ
Danzaburou
Level 48
God Stats
5W - 9L
1,555 SR
Queue Stats
183W - 197L
1,419 Elo+
Solo
Anubis
Anubis
PrayerofAzazel
Anubis
Level 40
God Stats
4W - 5L
1,587 SR
Queue Stats
237W - 262L
1,501 Elo+
Solo
Yemoja
Yemoja
dragontaimzor
Yemoja
Level 47
God Stats
3W - 6L
1,574 SR
Queue Stats
218W - 232L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Charco_Vex
Hercules
18
10 / 0 / 27
12,299
1,230
9,788
14,037
18,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
18
9 / 0 / 28
12,011
1,201
9,403
9,553
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Kuma_PandaChief
Gilgamesh
17
7 / 2 / 24
11,347
1,135
18,263
13,904
8,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
LudaFlow
Scylla
18
12 / 1 / 24
11,354
1,135
24,104
6,171
3,182
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
QuadraKing2469
Heimdallr
18
4 / 0 / 28
11,416
1,142
12,294
5,965
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 11 / 1
8,616
862
8,271
20,811
8,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 11 / 1
9,268
927
11,818
19,001
11,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
GuNDy_GunnZ
Danzaburou
13
0 / 6 / 2
8,453
845
7,931
11,177
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 1
8,843
884
5,508
14,196
6,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 5 / 0
9,127
913
6,874
14,954
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
8
42
Kills
3
3
Deaths
42
131
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
11
1
0.05
W
Hercules
Charco_Vex
Hercules
10
0
27
23.5
W
Ares
9
0
28
23
L
2
11
1
0.23
L
Danzaburou
GuNDy_GunnZ
Danzaburou
0
6
2
0.17
W
Gilgamesh
Kuma_PandaChief
Gilgamesh
7
2
24
9.5
W
Scylla
LudaFlow
Scylla
12
1
24
24
L
1
9
1
0.17
W
Heimdallr
QuadraKing2469
Heimdallr
4
0
28
18
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
40,402
49,630
Taken
80,139
48,235
Mitigated
45,941
11,458
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,271
1,924
534
1,481
20,811
8,712
0
9,089
11,672
0
31,172
W
Hercules
Charco_Vex
Hercules
9,788
2,414
0
5,025
14,037
18,358
0
5,911
8,126
0
13,137
W
Ares
9,403
441
0
1,036
9,553
14,009
0
5,330
4,223
15,744
0
L
11,818
243
281
1,518
19,001
11,407
0
7,252
11,749
17,277
0
L
Danzaburou
GuNDy_GunnZ
Danzaburou
7,931
3,395
0
589
11,177
4,320
0
5,122
6,055
0
14,338
W
Gilgamesh
Kuma_PandaChief
Gilgamesh
18,263
5,374
0
1,724
13,904
8,956
0
6,614
5,706
0
28,783
W
Scylla
LudaFlow
Scylla
24,104
1,946
0
1,748
6,171
3,182
0
2,021
4,150
39,453
0
L
5,508
277
0
750
14,196
6,742
0
4,900
9,296
17,110
0
W
Heimdallr
QuadraKing2469
Heimdallr
12,294
6,181
0
1,925
5,965
3,730
0
4,324
1,641
0
49,947
L
6,874
1,345
1,486
1,090
14,954
14,760
0
7,131
7,823
19,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,427
Gold Earned
44,307
179
Minions Killed
125
7
Camps Cleared
5
1,000,073
Distance Traveled
810,068
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,616
862
46
5
1
181,034
0
W
Hercules
12,299
1,230
6
1
0
213,442
0
W
Ares
12,011
1,201
7
1
2
206,518
2
L
Hades
9,268
927
17
2
1
167,843
0
L
Danzaburou
8,453
845
12
1
1
121,083
0
W
Gilgamesh
11,347
1,135
16
2
1
198,956
1
W
Scylla
11,354
1,135
40
4
2
200,369
1
L
Anubis
8,843
884
18
2
1
137,980
0
W
Heimdallr
11,416
1,142
110
11
2
180,788
2
L
Yemoja
9,127
913
32
3
1
202,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role