Player Matchup

Da Ji
Da Ji
Darksquirrel12
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 89L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
DkillingthingsS
Jormungandr
Level 29
God Stats
0W - 2L
1,315 SR
Queue Stats
117W - 90L
1,480 Elo+
Party 2
Merlin
Merlin
FangGT
Merlin
Level 134
God Stats
18W - 12L
1,570 SR
Queue Stats
229W - 181L
1,599 Elo+
Party 2
Gilgamesh
Gilgamesh
Moobis Goobis69
Gilgamesh
Level 67
God Stats
36W - 30L
1,734 SR
Queue Stats
174W - 149L
1,491 Elo+
Party 2
Ymir
Ymir
the brite knite
Ymir
Level 46
God Stats
108W - 139L
1,470 SR
Queue Stats
290W - 309L
1,444 Elo+
Solo
Team Averages
Level 74
1,518 SR
1,505 Elo+

VS

Team Averages
Level 58
1,720 SR
1,461 Elo+
Medusa
Medusa
DIVER5ION
Medusa
Level 60
God Stats
24W - 20L
1,530 SR
Queue Stats
187W - 212L
1,402 Elo+
Party 1
Hel
Hel
DJGetNastied
Hel
Level 69
God Stats
5W - 5L
1,682 SR
Queue Stats
187W - 189L
1,448 Elo+
Party 3
Olorun
Olorun
Glitterglue
Olorun
Level 49
God Stats
4W - 2L
1,630 SR
Queue Stats
158W - 170L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
LawfulThunder10
Gilgamesh
Level 67
God Stats
65W - 37L
2,005 SR
Queue Stats
452W - 394L
1,553 Elo+
Party 3
Bakasura
Bakasura
Russianvector
Bakasura
Level 44
God Stats
3W - 1L
1,753 SR
Queue Stats
341W - 332L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 1
11,047
460
5,061
20,863
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
DkillingthingsS
Jormungandr
16
9 / 6 / 10
11,566
482
19,735
21,642
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
FangGT
Merlin
20
10 / 5 / 6
14,086
587
23,814
15,254
6,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Moobis Goobis69
Gilgamesh
17
0 / 10 / 0
10,254
427
6,869
21,480
24,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 8 / 12
10,683
445
13,043
23,567
15,659
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DIVER5ION
Medusa
18
2 / 4 / 15
12,096
504
11,224
23,602
9,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 7 / 14
11,564
482
8,730
20,280
9,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
20
11 / 6 / 9
14,368
599
18,785
21,216
9,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LawfulThunder10
Gilgamesh
20
19 / 1 / 5
16,478
687
30,089
23,349
25,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Russianvector
Bakasura
17
1 / 7 / 13
11,724
489
6,705
21,228
8,574
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
92
25
Kills
36
36
Deaths
25
29
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
DIVER5ION
Medusa
2
4
15
2.38
W
3
7
14
1.43
L
2
7
1
0.36
L
Jormungandr
DkillingthingsS
Jormungandr
9
6
10
2.33
L
Merlin
FangGT
Merlin
10
5
6
2.6
W
Olorun
11
6
9
2.58
W
Gilgamesh
LawfulThunder10
Gilgamesh
19
1
5
21.5
L
Gilgamesh
Moobis Goobis69
Gilgamesh
0
10
0
0
W
Bakasura
Russianvector
Bakasura
1
7
13
1.07
L
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,522
Damage
75,533
102,806
Taken
109,675
72,036
Mitigated
62,545
18,868
Healing
55,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DIVER5ION
Medusa
11,224
4,732
0
8,491
23,602
9,366
2,734
15,903
7,699
0
73,464
W
8,730
282
10,538
10,852
20,280
9,655
966
15,139
5,141
46,516
0
L
5,061
1,283
219
7,132
20,863
9,477
0
2,445
18,357
0
83,593
L
Jormungandr
DkillingthingsS
Jormungandr
19,735
2,089
0
1,149
21,642
16,069
502
7,725
13,917
60,793
0
L
Merlin
FangGT
Merlin
23,814
1,412
0
4,534
15,254
6,762
1,171
6,028
9,226
104,463
0
W
Olorun
18,785
9,665
2,145
9,636
21,216
9,110
3,319
15,031
6,185
78,880
0
W
Gilgamesh
LawfulThunder10
Gilgamesh
30,089
9,224
0
7,820
23,349
25,840
336
7,369
15,455
0
113,621
L
Gilgamesh
Moobis Goobis69
Gilgamesh
6,869
1,432
0
778
21,480
24,069
1,056
3,918
17,562
4,061
52,162
W
Bakasura
Russianvector
Bakasura
6,705
4,114
0
5,700
21,228
8,574
1,922
10,492
10,661
0
65,689
L
13,043
2,075
446
4,610
23,567
15,659
370
7,399
16,041
57,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,636
Gold Earned
66,230
578
Minions Killed
533
0
Camps Cleared
0
1,965,728
Distance Traveled
2,273,195
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,096
504
83
3
0
468,020
7
W
Hel
11,564
482
66
3
0
467,980
1
L
Da Ji
11,047
460
150
6
0
394,994
0
L
Jormungandr
11,566
482
69
3
0
411,734
0
L
Merlin
14,086
587
179
7
0
417,928
0
W
Olorun
14,368
599
133
6
0
400,151
3
W
Gilgamesh
16,478
687
150
6
0
458,772
2
L
Gilgamesh
10,254
427
104
4
0
377,262
0
W
Bakasura
11,724
489
101
4
0
478,272
3
L
Ymir
10,683
445
76
3
0
363,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role