Player Matchup

Gilgamesh
Gilgamesh
FappatronPrime
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,284 Elo+
Solo
Athena
Athena
Neptune_Ultra_
Athena
Level 29
God Stats
3W - 14L
1,481 SR
Queue Stats
177W - 215L
1,299 Elo+
Party 1
Olorun
Olorun
Orihiko6645
Olorun
Level 26
God Stats
1W - 2L
1,468 SR
Queue Stats
50W - 63L
1,277 Elo+
Solo
Hel
Hel
SightedCarrot76
Hel
Level 18
God Stats
50W - 82L
1,312 SR
Queue Stats
156W - 203L
1,300 Elo+
Party 1
Fenrir
Fenrir
Torti_Jr
Fenrir
Level 23
God Stats
3W - 12L
1,247 SR
Queue Stats
65W - 92L
1,251 Elo+
Solo
Team Averages
Level 25
1,402 SR
1,282 Elo+

VS

Team Averages
Level 22
1,459 SR
1,374 Elo+
Cthulhu
Cthulhu
AllmightyHush
Cthulhu
Level 19
God Stats
1W - 7L
1,003 SR
Queue Stats
21W - 30L
1,290 Elo+
Party 2
Vulcan
Vulcan
DidAnyoneAsk
Vulcan
Level 23
God Stats
1W - 0L
1,723 SR
Queue Stats
26W - 34L
1,500 Elo+
Solo
Cupid
Cupid
Sed0hR
Cupid
Level 23
God Stats
1W - 0L
1,435 SR
Queue Stats
20W - 29L
1,243 Elo+
Solo
Hun Batz
Hun Batz
SeeTruth-
Hun Batz
Level 42
God Stats
1W - 1L
1,634 SR
Queue Stats
98W - 121L
1,335 Elo+
Party 2
Bellona
Bellona
boboj11
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FappatronPrime
Gilgamesh
15
2 / 7 / 2
8,953
448
6,042
14,103
9,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 5 / 4
8,309
415
4,494
18,244
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
11
1 / 6 / 0
7,572
379
4,988
14,578
5,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 2
9,039
452
5,580
14,623
5,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Torti_Jr
Fenrir
14
4 / 6 / 3
9,563
478
4,850
14,154
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
6 / 1 / 13
9,787
489
13,406
13,387
10,706
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
19
5 / 0 / 4
11,443
572
11,459
7,577
3,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cupid
Sed0hR
Cupid
16
5 / 2 / 1
10,176
509
8,665
9,180
3,586
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
SeeTruth-
Hun Batz
16
3 / 2 / 8
9,592
480
7,266
13,786
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
boboj11
Bellona
18
11 / 4 / 8
11,435
572
13,341
18,264
13,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
30
32
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
6
1
13
12.5
W
Vulcan
5
0
4
7
L
Gilgamesh
FappatronPrime
Gilgamesh
2
7
2
0.43
L
0
5
4
0.4
L
Olorun
1
6
0
0.17
W
Cupid
Sed0hR
Cupid
5
2
1
2.75
W
Hun Batz
SeeTruth-
Hun Batz
3
2
8
3.5
L
2
8
2
0.38
L
Fenrir
Torti_Jr
Fenrir
4
6
3
0.92
W
Bellona
boboj11
Bellona
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,954
Damage
54,137
75,702
Taken
62,194
41,622
Mitigated
36,288
16,835
Healing
23,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,406
1,976
316
4,201
13,387
10,706
1,404
5,853
7,534
39,787
0
W
Vulcan
11,459
3,217
291
4,024
7,577
3,096
2,560
2,257
5,320
79,154
0
L
Gilgamesh
FappatronPrime
Gilgamesh
6,042
1,561
0
387
14,103
9,295
1,005
1,486
12,617
25
35,662
L
4,494
753
0
1,256
18,244
15,263
0
5,749
12,495
25,866
0
L
Olorun
4,988
2,335
6
4,723
14,578
5,264
636
8,379
6,199
37,042
0
W
Cupid
Sed0hR
Cupid
8,665
4,488
578
2,410
9,180
3,586
754
2,117
7,063
0
45,899
W
Hun Batz
SeeTruth-
Hun Batz
7,266
3,323
0
5,679
13,786
5,146
262
2,229
11,557
0
55,462
L
5,580
1,183
1,705
5,044
14,623
5,023
54
6,082
8,541
56,031
0
L
Fenrir
Torti_Jr
Fenrir
4,850
1,167
0
3,714
14,154
6,777
0
3,169
10,985
0
37,817
W
Bellona
boboj11
Bellona
13,341
5,738
0
5,856
18,264
13,754
123
2,606
15,658
0
74,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,436
Gold Earned
52,433
321
Minions Killed
500
0
Camps Cleared
0
1,629,920
Distance Traveled
1,876,417
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,787
489
63
3
0
382,072
7
W
Vulcan
11,443
572
153
8
0
395,382
5
L
Gilgamesh
8,953
448
55
3
0
353,076
1
L
Athena
8,309
415
36
2
0
358,225
0
L
Olorun
7,572
379
61
3
0
216,000
0
W
Cupid
10,176
509
96
5
0
276,448
0
W
Hun Batz
9,592
480
83
4
0
428,923
1
L
Hel
9,039
452
99
5
0
333,018
0
L
Fenrir
9,563
478
70
4
0
369,601
0
W
Bellona
11,435
572
105
5
0
393,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role