Player Matchup

Raijin
Raijin
ALLMIGHTHTX
Raijin
Level 16
God Stats
4W - 4L
1,556 SR
Queue Stats
22W - 24L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
BangBroscom
Xbalanque
Level 17
God Stats
5W - 6L
1,498 SR
Queue Stats
24W - 26L
1,498 Elo+
Party 2
Bellona
Bellona
BigTexX
Bellona
Level 17
God Stats
14W - 11L
1,634 SR
Queue Stats
19W - 19L
1,509 Elo+
Party 2
Xing Tian
Xing Tian
D4VEYxXx
Xing Tian
Level 16
God Stats
2W - 1L
1,601 SR
Queue Stats
23W - 25L
1,489 Elo+
Party 2
Thor
Thor
TTDSKY
Thor
Level 16
God Stats
13W - 7L
1,734 SR
Queue Stats
23W - 22L
1,529 Elo+
Party 2
Team Averages
Level 16
1,605 SR
1,505 Elo+

VS

Team Averages
Level 33
1,453 SR
1,501 Elo+
Gilgamesh
Gilgamesh
DocktorLoki
Gilgamesh
Level 68
God Stats
16W - 17L
1,328 SR
Queue Stats
818W - 799L
1,470 Elo+
Party 1
Ra
Ra
DynamicConqueror
Ra
Level 5
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 1
Geb
Geb
MrB0u1d3r
Geb
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 52L
1,490 Elo+
Party 1
Horus
Horus
Stongy11
Horus
Level 30
God Stats
11W - 11L
1,644 SR
Queue Stats
81W - 95L
1,488 Elo+
Solo
Chronos
Chronos
navyboimatt
Chronos
Level 46
God Stats
5W - 8L
1,484 SR
Queue Stats
735W - 705L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
12 / 5 / 13
11,731
559
20,670
12,650
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
BangBroscom
Xbalanque
18
11 / 4 / 14
11,834
564
14,583
13,600
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
BigTexX
Bellona
17
1 / 2 / 12
10,140
483
4,516
12,660
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
D4VEYxXx
Xing Tian
16
2 / 3 / 26
10,891
519
9,262
16,183
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
TTDSKY
Thor
19
8 / 1 / 11
11,952
569
12,312
14,140
5,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DocktorLoki
Gilgamesh
16
0 / 5 / 0
9,740
464
10,070
17,540
10,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
3 / 6 / 4
9,766
465
12,447
11,886
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 8 / 7
8,342
397
4,916
19,391
13,460
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
Stongy11
Horus
15
5 / 8 / 0
9,861
470
4,951
16,060
6,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chronos
navyboimatt
Chronos
15
7 / 9 / 2
10,287
490
11,076
18,482
6,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
28
34
Kills
15
15
Deaths
36
76
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
12
5
13
3.7
W
Xbalanque
BangBroscom
Xbalanque
11
4
14
4.5
W
Bellona
BigTexX
Bellona
1
2
12
3.5
W
Xing Tian
D4VEYxXx
Xing Tian
2
3
26
5
L
Gilgamesh
DocktorLoki
Gilgamesh
0
5
0
0
L
3
6
4
0.83
L
0
8
7
0.44
L
Horus
Stongy11
Horus
5
8
0
0.63
W
Thor
TTDSKY
Thor
8
1
11
13.5
L
Chronos
navyboimatt
Chronos
7
9
2
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,343
Damage
43,460
69,233
Taken
83,359
41,577
Mitigated
40,697
10,508
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
20,670
1,643
334
1,822
12,650
5,303
1,185
5,704
6,654
64,988
0
W
Xbalanque
BangBroscom
Xbalanque
14,583
8,588
0
2,659
13,600
4,830
4,205
7,332
5,864
0
71,514
W
Bellona
BigTexX
Bellona
4,516
1,382
0
949
12,660
10,444
0
2,450
10,106
0
47,074
W
Xing Tian
D4VEYxXx
Xing Tian
9,262
926
0
1,144
16,183
15,077
846
8,511
7,299
32,560
0
L
Gilgamesh
DocktorLoki
Gilgamesh
10,070
1,786
0
2,898
17,540
10,627
3,018
1,956
15,484
0
65,278
L
12,447
833
2,679
2,560
11,886
4,437
136
5,695
5,989
62,365
0
L
4,916
591
430
1,084
19,391
13,460
0
9,570
9,533
27,642
0
L
Horus
Stongy11
Horus
4,951
2,204
367
1,655
16,060
6,116
0
4,927
10,921
0
51,162
W
Thor
TTDSKY
Thor
12,312
2,998
0
3,600
14,140
5,923
1,485
3,167
10,871
0
94,493
L
Chronos
navyboimatt
Chronos
11,076
2,767
0
2,181
18,482
6,057
1,248
6,788
11,500
61,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,548
Gold Earned
47,996
472
Minions Killed
476
0
Camps Cleared
0
2,052,040
Distance Traveled
1,839,822
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,731
559
89
4
0
394,280
0
W
Xbalanque
11,834
564
107
5
0
394,529
1
W
Bellona
10,140
483
89
4
0
413,591
1
W
Xing Tian
10,891
519
36
2
0
429,879
0
L
Gilgamesh
9,740
464
109
5
0
365,656
0
L
Ra
9,766
465
120
6
0
355,842
3
L
Geb
8,342
397
28
1
0
356,185
0
L
Horus
9,861
470
98
5
0
403,727
0
W
Thor
11,952
569
151
7
0
419,761
0
L
Chronos
10,287
490
121
6
0
358,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role