Player Matchup

Sobek
Sobek
IziFire
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sol
Sol
Sädr
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
thewarrio0r
Gilgamesh
Level 148
God Stats
28W - 19L
1,500 SR
Queue Stats
536W - 462L
1,652 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,551 Elo+

VS

Team Averages
Level 139
1,407 SR
1,622 Elo+
Medusa
Medusa
ESGK
Medusa
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 60L
1,706 Elo+
Party 2
Gilgamesh
Gilgamesh
Mad May Sun
Gilgamesh
Level 126
God Stats
0W - 3L
1,220 SR
Queue Stats
88W - 62L
1,658 Elo+
Party 2
Discordia
Discordia
MaidazxX
Discordia
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IziFire
Sobek
11
2 / 2 / 11
8,391
839
4,706
14,241
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
Sädr
Sol
12
6 / 1 / 7
8,457
846
9,587
8,080
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
thewarrio0r
Gilgamesh
11
6 / 0 / 6
8,214
821
5,764
7,497
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ESGK
Medusa
8
0 / 7 / 1
5,969
597
4,972
7,446
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
Mad May Sun
Gilgamesh
9
0 / 4 / 1
6,570
657
5,867
10,757
6,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
MaidazxX
Discordia
11
3 / 3 / 0
7,539
754
6,951
5,559
1,798
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
14
Kills
3
3
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
ESGK
Medusa
0
7
1
0.07
W
Sobek
IziFire
Sobek
2
2
11
3.75
L
Gilgamesh
Mad May Sun
Gilgamesh
0
4
1
0.13
L
Discordia
MaidazxX
Discordia
3
3
0
1
W
Sol
Sädr
Sol
6
1
7
9.5
W
Gilgamesh
thewarrio0r
Gilgamesh
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,057
Damage
17,790
29,818
Taken
23,762
16,640
Mitigated
10,570
10,590
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ESGK
Medusa
4,972
1,853
0
291
7,446
2,491
0
5,405
2,041
0
17,890
W
Sobek
IziFire
Sobek
4,706
525
505
5,968
14,241
8,946
35
2,956
11,285
22,092
0
L
Gilgamesh
Mad May Sun
Gilgamesh
5,867
758
0
1,086
10,757
6,281
0
5,885
4,872
0
14,317
L
Discordia
MaidazxX
Discordia
6,951
186
0
1,174
5,559
1,798
0
3,027
2,532
33,416
0
W
Sol
Sädr
Sol
9,587
3,103
0
3,125
8,080
2,705
2,551
2,122
5,958
36,941
0
W
Gilgamesh
thewarrio0r
Gilgamesh
5,764
1,222
419
573
7,497
4,989
0
1,902
5,595
0
27,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,062
Gold Earned
20,078
142
Minions Killed
109
0
Camps Cleared
0
594,340
Distance Traveled
550,890
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,969
597
25
3
0
173,053
0
W
Sobek
8,391
839
26
3
0
203,584
4
L
Gilgamesh
6,570
657
20
2
0
182,586
4
L
Discordia
7,539
754
64
6
0
195,251
7
W
Sol
8,457
846
75
8
0
173,735
2
W
Gilgamesh
8,214
821
41
4
0
217,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role