Player Matchup

Aphrodite
Aphrodite
Alazaar
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
PropheticFenris
Gilgamesh
Level 27
God Stats
9W - 6L
1,774 SR
Queue Stats
71W - 83L
1,506 Elo+
Party 2
Rama
Rama
RexsisStepSis
Rama
Level 31
God Stats
3W - 1L
1,806 SR
Queue Stats
75W - 24L
1,871 Elo+
Solo
Merlin
Merlin
meshwithme
Merlin
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 85L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
timboslice850
Ao Kuang
Level 18
God Stats
7W - 4L
1,669 SR
Queue Stats
28W - 22L
1,546 Elo+
Solo
Team Averages
Level 26
1,650 SR
1,596 Elo+

VS

Team Averages
Level 9
1,535 SR
1,658 Elo+
Ra
Ra
GeraltNvidia
Ra
Level 13
God Stats
7W - 8L
1,671 SR
Queue Stats
16W - 23L
1,381 Elo+
Solo
Yemoja
Yemoja
Orbitalx
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,843 Elo+
Solo
Thor
Thor
PraetorianFx
Thor
Level 15
God Stats
1W - 3L
1,506 SR
Queue Stats
10W - 7L
1,713 Elo+
Solo
Amaterasu
Amaterasu
lcecookie
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oscaringo
Ah Muzen Cab
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alazaar
Aphrodite
10
0 / 2 / 9
6,951
497
2,196
6,080
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Gilgamesh
PropheticFenris
Gilgamesh
14
5 / 2 / 3
8,592
614
6,424
7,297
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 0 / 2
9,431
674
9,341
11,139
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
meshwithme
Merlin
14
4 / 1 / 5
8,432
602
13,026
5,695
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
timboslice850
Ao Kuang
14
5 / 3 / 2
8,269
591
5,082
9,889
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
6,505
465
4,056
9,335
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Orbitalx
Yemoja
9
0 / 2 / 1
5,481
392
3,420
10,302
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 3 / 2
6,211
444
5,973
10,409
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
lcecookie
Amaterasu
9
0 / 5 / 2
5,894
421
2,242
8,151
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
oscaringo
Ah Muzen Cab
8
1 / 6 / 1
5,230
374
2,292
7,435
2,070
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
21
Kills
7
8
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alazaar
Aphrodite
0
2
9
2.25
L
3
5
0
0.6
L
Yemoja
Orbitalx
Yemoja
0
2
1
0.25
L
3
3
2
1.33
W
Gilgamesh
PropheticFenris
Gilgamesh
5
2
3
3.25
W
7
0
2
8
L
Amaterasu
lcecookie
Amaterasu
0
5
2
0.2
W
Merlin
meshwithme
Merlin
4
1
5
6.5
L
Ah Muzen Cab
oscaringo
Ah Muzen Cab
1
6
1
0.25
W
Ao Kuang
timboslice850
Ao Kuang
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,069
Damage
17,983
40,100
Taken
45,632
16,442
Mitigated
16,949
22,015
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alazaar
Aphrodite
2,196
394
3,127
3,237
6,080
2,495
573
2,279
3,728
8,368
0
L
4,056
241
872
2,728
9,335
3,208
113
5,841
2,993
32,240
0
L
Yemoja
Orbitalx
Yemoja
3,420
778
944
2,213
10,302
4,121
0
4,117
6,025
14,774
0
L
5,973
924
0
2,345
10,409
3,216
0
3,840
6,275
0
27,841
W
Gilgamesh
PropheticFenris
Gilgamesh
6,424
2,362
0
1,346
7,297
4,026
648
850
6,371
0
41,072
W
9,341
7,333
0
7,004
11,139
3,659
2,763
2,035
9,076
0
81,611
L
Amaterasu
lcecookie
Amaterasu
2,242
740
0
881
8,151
4,334
0
2,525
5,586
0
22,102
W
Merlin
meshwithme
Merlin
13,026
712
0
2,013
5,695
1,899
981
1,429
4,212
50,609
0
L
Ah Muzen Cab
oscaringo
Ah Muzen Cab
2,292
1,454
0
373
7,435
2,070
0
2,723
4,621
0
11,419
W
Ao Kuang
timboslice850
Ao Kuang
5,082
1,439
0
5,288
9,889
4,363
560
524
9,237
38,791
8,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,675
Gold Earned
29,321
442
Minions Killed
213
0
Camps Cleared
0
1,295,392
Distance Traveled
1,288,481
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,951
497
22
2
0
266,998
5
L
Ra
6,505
465
75
5
0
230,413
0
L
Yemoja
5,481
392
26
2
0
244,503
0
L
Thor
6,211
444
49
4
0
277,689
0
W
Gilgamesh
8,592
614
87
6
0
279,460
5
W
Rama
9,431
674
146
10
0
228,463
0
L
Amaterasu
5,894
421
47
3
0
303,704
3
W
Merlin
8,432
602
93
7
0
263,504
3
L
Ah Muzen Cab
5,230
374
16
1
0
232,172
0
W
Ao Kuang
8,269
591
94
7
0
256,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role