Player Matchup

Tsukuyomi
Tsukuyomi
BadVonz
Tsukuyomi
Level 28
God Stats
12W - 11L
1,715 SR
Queue Stats
142W - 137L
1,583 Elo+
Solo
Guan Yu
Guan Yu
Enrique 911256
Guan Yu
Level 4
God Stats
2W - 0L
1,518 SR
Queue Stats
2W - 1L
1,414 Elo+
Solo
Scylla
Scylla
SteezyLoz
Scylla
Level 17
God Stats
11W - 9L
1,598 SR
Queue Stats
26W - 20L
1,544 Elo+
Party 1
Bellona
Bellona
euphoria69
Bellona
Level 18
God Stats
9W - 4L
1,590 SR
Queue Stats
28W - 21L
1,553 Elo+
Party 1
Neith
Neith
sw1tch21
Neith
Level 16
God Stats
7W - 7L
1,454 SR
Queue Stats
10W - 10L
1,628 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,544 Elo+

VS

Team Averages
Level 20
1,522 SR
1,421 Elo+
Heimdallr
Heimdallr
A-Danger-Tree
Heimdallr
Level 14
God Stats
38W - 33L
1,324 SR
Queue Stats
121W - 127L
1,311 Elo+
Party 2
Fenrir
Fenrir
BVRigoni
Fenrir
Level 26
God Stats
22W - 29L
1,502 SR
Queue Stats
48W - 49L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
ChampagnePolice
Cthulhu
Level 11
God Stats
22W - 23L
1,497 SR
Queue Stats
54W - 70L
1,415 Elo+
Party 2
Ares
Ares
L0M0_pop
Ares
Level 21
God Stats
23W - 28L
1,459 SR
Queue Stats
67W - 71L
1,415 Elo+
Party 2
Nu Wa
Nu Wa
MacadamiaCookies
Nu Wa
Level 28
God Stats
10W - 8L
1,826 SR
Queue Stats
65W - 62L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BadVonz
Tsukuyomi
20
3 / 1 / 3
11,974
630
4,722
13,770
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 12 / 8
7,350
387
5,673
14,781
7,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
SteezyLoz
Scylla
16
7 / 2 / 6
9,737
512
14,413
7,603
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
euphoria69
Bellona
17
9 / 2 / 6
11,128
586
14,574
15,018
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
sw1tch21
Neith
14
2 / 4 / 9
9,088
478
7,657
9,763
3,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
A-Danger-Tree
Heimdallr
12
2 / 4 / 4
7,263
382
2,242
6,868
2,863
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
BVRigoni
Fenrir
13
3 / 8 / 2
8,406
442
6,746
19,337
10,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
7 / 3 / 6
8,571
451
10,020
15,064
14,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
12
2 / 4 / 4
7,642
402
2,556
13,266
10,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 2 / 5
10,028
528
12,357
8,007
2,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
41
21
Kills
20
21
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
A-Danger-Tree
Heimdallr
2
4
4
1
L
Fenrir
BVRigoni
Fenrir
3
8
2
0.5
W
Tsukuyomi
BadVonz
Tsukuyomi
3
1
3
4.5
L
7
3
6
3.33
W
0
12
8
0.33
L
Ares
2
4
4
1
L
6
2
5
4.25
W
Scylla
SteezyLoz
Scylla
7
2
6
5
W
Bellona
euphoria69
Bellona
9
2
6
6
W
Neith
sw1tch21
Neith
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,039
Damage
33,921
60,935
Taken
62,542
29,974
Mitigated
41,585
16,419
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
A-Danger-Tree
Heimdallr
2,242
1,516
0
252
6,868
2,863
344
1,491
5,319
0
27,961
L
Fenrir
BVRigoni
Fenrir
6,746
1,446
0
5,344
19,337
10,691
0
3,342
15,854
0
49,431
W
Tsukuyomi
BadVonz
Tsukuyomi
4,722
664
0
7,612
13,770
6,225
1,954
2,683
10,804
0
101,191
L
10,020
693
343
1,074
15,064
14,834
0
3,508
11,335
34,665
0
W
5,673
898
463
922
14,781
7,910
39
5,784
8,576
0
13,660
L
Ares
2,556
412
490
834
13,266
10,647
312
2,973
10,177
25,491
0
L
12,357
2,273
0
1,659
8,007
2,550
610
2,303
5,444
64,888
0
W
Scylla
SteezyLoz
Scylla
14,413
1,189
0
951
7,603
2,518
622
5,055
2,222
51,469
0
W
Bellona
euphoria69
Bellona
14,574
5,244
0
3,807
15,018
10,157
3,068
4,784
9,820
0
66,664
W
Neith
sw1tch21
Neith
7,657
3,829
0
2,664
9,763
3,164
967
4,953
4,580
0
48,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
41,910
499
Minions Killed
375
0
Camps Cleared
0
1,821,680
Distance Traveled
1,643,259
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,263
382
62
3
0
291,149
1
L
Fenrir
8,406
442
90
5
0
341,465
1
W
Tsukuyomi
11,974
630
194
10
0
343,513
3
L
Cthulhu
8,571
451
53
3
0
351,261
7
W
Guan Yu
7,350
387
14
1
0
382,039
0
L
Ares
7,642
402
38
2
0
336,669
3
L
Nu Wa
10,028
528
132
7
0
322,715
2
W
Scylla
9,737
512
82
4
0
384,241
1
W
Bellona
11,128
586
112
6
0
363,230
1
W
Neith
9,088
478
97
5
0
348,657
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role