Player Matchup

Danzaburou
Danzaburou
Hydra_Kami
Danzaburou
Level 26
God Stats
21W - 24L
1,430 SR
Queue Stats
115W - 161L
1,348 Elo+
Party 1
Hades
Hades
JedTSP
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kampx5
Sobek
Level 7
God Stats
3W - 0L
1,685 SR
Queue Stats
6W - 5L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
iCutWaffles
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,428 Elo+
Solo
Kali
Kali
x-ray401
Kali
Level 29
God Stats
9W - 13L
1,355 SR
Queue Stats
259W - 278L
1,412 Elo+
Solo
Team Averages
Level 21
1,494 SR
1,409 Elo+

VS

Team Averages
Level 21
1,461 SR
1,402 Elo+
Set
Set
ArthurHyper780
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,232 Elo+
Solo
Geb
Geb
Daines420
Geb
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
198W - 235L
1,477 Elo+
Solo
Thor
Thor
EvanMyBro
Thor
Level 30
God Stats
39W - 22L
1,658 SR
Queue Stats
155W - 139L
1,438 Elo+
Solo
Skadi
Skadi
Korosenai_Tensh0
Skadi
Level 28
God Stats
4W - 8L
1,147 SR
Queue Stats
82W - 101L
1,366 Elo+
Solo
Xing Tian
Xing Tian
MauiMatteo
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hydra_Kami
Danzaburou
10
5 / 0 / 9
7,130
548
5,541
5,890
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
JedTSP
Hades
11
6 / 0 / 5
7,320
563
3,803
2,649
1,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Kampx5
Sobek
9
2 / 0 / 10
7,083
545
4,234
6,227
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
iCutWaffles
Gilgamesh
9
3 / 0 / 6
6,654
512
4,249
4,924
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
12
0 / 0 / 4
7,317
563
981
5,065
1,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,940
380
2,254
6,362
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 8 / 0
4,370
336
1,333
10,742
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
5
0 / 3 / 0
4,627
356
5,066
6,898
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

2
0 / 0 / 0
4,094
315
0
302
45
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
MauiMatteo
Xing Tian
5
0 / 1 / 0
4,377
337
81
1,740
774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
0
16
Kills
0
0
Deaths
16
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
8
0
0
L
Thor
0
3
0
0
W
Danzaburou
Hydra_Kami
Danzaburou
5
0
9
9.5
W
Hades
JedTSP
Hades
6
0
5
8.5
W
Sobek
Kampx5
Sobek
2
0
10
7
L
0
0
0
0
L
Xing Tian
MauiMatteo
Xing Tian
0
1
0
0
W
Gilgamesh
iCutWaffles
Gilgamesh
3
0
6
6
W
Kali
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
8,734
24,755
Taken
26,044
12,126
Mitigated
9,813
11,106
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,254
746
0
238
6,362
2,541
252
1,468
4,894
0
12,533
L
1,333
199
0
1,345
10,742
4,276
0
3,988
6,754
6,184
0
L
Thor
5,066
1,800
123
1,439
6,898
2,177
0
2,051
4,847
0
14,620
W
Danzaburou
Hydra_Kami
Danzaburou
5,541
2,757
738
2,979
5,890
1,668
2,964
381
5,509
0
27,213
W
Hades
JedTSP
Hades
3,803
693
692
1,283
2,649
1,006
2,248
242
2,382
21,607
0
W
Sobek
Kampx5
Sobek
4,234
675
0
2,888
6,227
4,612
1,984
464
5,763
12,878
0
L
0
0
0
0
302
45
0
0
302
0
2,654
L
Xing Tian
MauiMatteo
Xing Tian
81
0
0
25
1,740
774
0
530
1,210
945
0
W
Gilgamesh
iCutWaffles
Gilgamesh
4,249
1,712
0
690
4,924
3,135
1,894
302
4,622
0
22,221
W
Kali
981
341
207
1,629
5,065
1,705
3,425
0
5,065
0
39,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
22,408
232
Minions Killed
59
0
Camps Cleared
0
1,080,877
Distance Traveled
779,438
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,940
380
19
1
0
212,454
1
L
Geb
4,370
336
5
0
0
191,358
0
L
Thor
4,627
356
28
2
0
203,380
1
W
Danzaburou
7,130
548
46
4
0
189,218
2
W
Hades
7,320
563
45
3
0
198,752
0
W
Sobek
7,083
545
11
1
0
187,467
1
L
Skadi
4,094
315
7
1
0
36,418
0
L
Xing Tian
4,377
337
0
0
0
135,828
0
W
Gilgamesh
6,654
512
36
3
0
248,374
2
W
Kali
7,317
563
94
7
0
257,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role