Player Matchup

Ares
Ares
B1GNUM83R5
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,852 Elo+
Solo
Gilgamesh
Gilgamesh
DaMilkWagon
Gilgamesh
Level 8
God Stats
5W - 6L
1,333 SR
Queue Stats
26W - 22L
1,836 Elo+
Party 1
Neith
Neith
EvIzE X R3AmPz
Neith
Level 29
God Stats
14W - 7L
1,712 SR
Queue Stats
45W - 30L
1,658 Elo+
Party 1
Agni
Agni
FlyingFlint
Agni
Level 24
God Stats
2W - 0L
1,305 SR
Queue Stats
29W - 17L
1,634 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hidakim
Tsukuyomi
Level 17
God Stats
3W - 3L
1,778 SR
Queue Stats
14W - 6L
1,659 Elo+
Solo
Team Averages
Level 17
1,526 SR
1,728 Elo+

VS

Team Averages
Level 15
1,546 SR
1,635 Elo+
Ymir
Ymir
Tovusito
Ymir
Level 28
God Stats
45W - 36L
1,594 SR
Queue Stats
406W - 409L
1,561 Elo+
Solo
Apollo
Apollo
mcricky
Apollo
Level 12
God Stats
0W - 3L
1,333 SR
Queue Stats
70W - 59L
1,534 Elo+
Solo
Bakasura
Bakasura
miss1989
Bakasura
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 4L
1,418 Elo+
Solo
Neith
Neith
squirtalligator
Neith
Level 7
God Stats
3W - 7L
1,516 SR
Queue Stats
9W - 13L
1,716 Elo+
Solo
Chronos
Chronos
Еren
Chronos
Level 22
God Stats
4W - 3L
1,982 SR
Queue Stats
77W - 13L
1,945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 5
8,987
599
8,528
9,575
6,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
DaMilkWagon
Gilgamesh
15
3 / 4 / 1
9,780
652
7,860
13,703
8,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 2 / 7
8,385
559
6,440
8,935
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 0
8,922
595
7,452
6,048
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Hidakim
Tsukuyomi
16
4 / 3 / 1
9,221
615
7,397
12,631
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 0
6,439
429
5,699
12,496
6,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
mcricky
Apollo
15
4 / 3 / 1
8,886
592
10,866
11,135
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
miss1989
Bakasura
8
0 / 5 / 1
6,018
401
1,596
7,584
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
6,063
404
6,197
9,086
2,874
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Еren
Chronos
17
6 / 1 / 0
10,104
674
9,189
9,928
3,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
21
Kills
11
11
Deaths
21
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Gilgamesh
DaMilkWagon
Gilgamesh
3
4
1
0.88
W
4
2
7
3.75
W
3
2
0
1.5
W
Tsukuyomi
Hidakim
Tsukuyomi
4
3
1
1.5
L
Ymir
1
6
0
0.17
L
Apollo
mcricky
Apollo
4
3
1
1.5
L
Bakasura
miss1989
Bakasura
0
5
1
0.1
L
0
6
1
0.08
L
Chronos
Еren
Chronos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,677
Damage
33,547
50,892
Taken
50,229
24,563
Mitigated
20,292
15,154
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,528
1,084
0
1,603
9,575
6,147
242
2,727
6,818
27,820
0
W
Gilgamesh
DaMilkWagon
Gilgamesh
7,860
1,707
0
3,859
13,703
8,096
652
0
13,693
0
52,512
W
6,440
3,004
0
2,684
8,935
3,202
1,065
3,524
5,411
0
39,386
W
7,452
527
0
1,798
6,048
2,277
1,390
2,027
4,021
64,404
0
W
Tsukuyomi
Hidakim
Tsukuyomi
7,397
1,959
0
5,210
12,631
4,841
166
6,610
6,001
0
66,959
L
Ymir
5,699
1,161
564
3,754
12,496
6,192
223
4,804
7,646
29,479
0
L
Apollo
mcricky
Apollo
10,866
5,829
0
2,997
11,135
4,449
28
1,658
9,441
0
50,855
L
Bakasura
miss1989
Bakasura
1,596
1,225
0
1,248
7,584
3,130
0
1,686
5,878
0
18,546
L
6,197
3,938
0
1,305
9,086
2,874
406
5,542
3,464
0
25,060
L
Chronos
Еren
Chronos
9,189
3,764
0
1,518
9,928
3,647
1,305
1,910
7,820
76,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,295
Gold Earned
37,510
485
Minions Killed
391
0
Camps Cleared
0
1,485,018
Distance Traveled
1,286,345
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,987
599
36
2
0
315,860
6
W
Gilgamesh
9,780
652
110
7
0
288,975
0
W
Neith
8,385
559
71
5
0
280,023
0
W
Agni
8,922
595
146
10
0
281,159
5
W
Tsukuyomi
9,221
615
122
8
0
319,001
1
L
Ymir
6,439
429
37
2
0
253,132
0
L
Apollo
8,886
592
94
6
0
264,920
3
L
Bakasura
6,018
401
42
3
0
203,789
0
L
Neith
6,063
404
54
4
0
257,458
2
L
Chronos
10,104
674
164
11
0
307,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role