Player Matchup

Chang'e
Chang'e
BRUNOfera068
Chang'e
Level 13
God Stats
2W - 1L
1,350 SR
Queue Stats
3W - 7L
1,154 Elo+
Solo
Poseidon
Poseidon
Carlinho1502
Poseidon
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
12W - 21L
1,280 Elo+
Solo
Gilgamesh
Gilgamesh
DankkShmeeb
Gilgamesh
Level 26
God Stats
2W - 2L
1,508 SR
Queue Stats
8W - 13L
1,305 Elo+
Party 1
Hades
Hades
UnusualxSAVAGE
Hades
Level 34
God Stats
8W - 9L
1,730 SR
Queue Stats
33W - 43L
1,481 Elo+
Party 1
Fenrir
Fenrir
vFreeSmxke
Fenrir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,305 Elo+
Party 1
Team Averages
Level 22
1,483 SR
1,305 Elo+

VS

Team Averages
Level 17
1,364 SR
1,255 Elo+
Fenrir
Fenrir
JUANJOSE_P
Fenrir
Level 29
God Stats
1W - 9L
1,141 SR
Queue Stats
71W - 79L
1,308 Elo+
Party 2
Ymir
Ymir
SANTIAGORR
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,105 Elo+
Party 2
Bellona
Bellona
andres_310
Bellona
Level 17
God Stats
1W - 3L
1,204 SR
Queue Stats
11W - 16L
1,237 Elo+
Party 2
Chang'e
Chang'e
carlosalvarez99
Chang'e
Level 29
God Stats
39W - 34L
1,477 SR
Queue Stats
68W - 79L
1,326 Elo+
Party 2
Artemis
Artemis
pedrosierrab
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BRUNOfera068
Chang'e
15
2 / 5 / 18
10,019
417
5,501
15,326
6,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Poseidon
Carlinho1502
Poseidon
18
11 / 2 / 12
12,200
508
18,182
16,698
6,431
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
DankkShmeeb
Gilgamesh
19
13 / 4 / 9
13,074
545
19,551
17,596
10,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
13 / 1 / 8
12,540
523
14,761
11,600
6,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
vFreeSmxke
Fenrir
19
8 / 3 / 2
12,415
517
9,649
17,121
8,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JUANJOSE_P
Fenrir
15
5 / 9 / 4
10,685
445
12,795
20,510
8,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 10 / 1
8,141
339
5,587
19,682
11,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
andres_310
Bellona
15
1 / 11 / 6
9,478
395
4,742
23,353
20,895
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 5 / 1
9,998
417
11,722
11,098
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
pedrosierrab
Artemis
11
0 / 12 / 4
7,798
325
4,880
10,952
3,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
47
Kills
12
15
Deaths
47
49
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BRUNOfera068
Chang'e
2
5
18
2.2
W
Poseidon
Carlinho1502
Poseidon
11
2
12
8.5
W
Gilgamesh
DankkShmeeb
Gilgamesh
13
4
9
4.38
L
Fenrir
JUANJOSE_P
Fenrir
5
9
4
0.78
L
1
10
1
0.15
W
13
1
8
17
L
Bellona
andres_310
Bellona
1
11
6
0.36
L
5
5
1
1.1
L
Artemis
pedrosierrab
Artemis
0
12
4
0.17
W
Fenrir
vFreeSmxke
Fenrir
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,644
Damage
39,726
78,341
Taken
85,595
38,728
Mitigated
47,940
30,698
Healing
11,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BRUNOfera068
Chang'e
5,501
1,198
5,955
5,122
15,326
6,474
2,279
4,514
10,637
29,178
0
W
Poseidon
Carlinho1502
Poseidon
18,182
2,522
1,407
6,484
16,698
6,431
940
4,725
11,719
88,039
0
W
Gilgamesh
DankkShmeeb
Gilgamesh
19,551
6,862
1,258
2,030
17,596
10,757
4,206
4,337
13,031
0
65,569
L
Fenrir
JUANJOSE_P
Fenrir
12,795
3,143
0
3,707
20,510
8,934
72
5,676
14,834
0
49,928
L
5,587
320
0
1,098
19,682
11,346
0
14,199
5,483
29,314
2,071
W
14,761
1,538
1,147
5,298
11,600
6,634
1,769
2,662
8,886
56,397
0
L
Bellona
andres_310
Bellona
4,742
843
0
1,993
23,353
20,895
0
6,305
17,048
1,177
31,225
L
11,722
385
642
3,715
11,098
3,700
0
6,131
4,967
32,912
0
L
Artemis
pedrosierrab
Artemis
4,880
3,134
0
656
10,952
3,065
0
6,133
4,819
0
12,044
W
Fenrir
vFreeSmxke
Fenrir
9,649
2,067
0
1,997
17,121
8,432
608
717
16,404
0
90,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,248
Gold Earned
46,100
505
Minions Killed
213
0
Camps Cleared
0
2,301,214
Distance Traveled
1,637,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,019
417
31
1
0
435,645
0
W
Poseidon
12,200
508
129
5
0
416,579
0
W
Gilgamesh
13,074
545
95
4
0
503,386
0
L
Fenrir
10,685
445
66
3
0
436,468
0
L
Ymir
8,141
339
42
2
0
343,947
0
W
Hades
12,540
523
96
4
0
439,421
0
L
Bellona
9,478
395
40
2
0
345,707
0
L
Chang'e
9,998
417
46
2
0
267,525
0
L
Artemis
7,798
325
19
1
0
243,913
1
W
Fenrir
12,415
517
154
6
0
506,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role