Player Matchup

Izanami
Izanami
ClawJr
Izanami
Level 103
God Stats
9W - 8L
1,546 SR
Queue Stats
101W - 70L
1,255 Elo+
Party 1
Discordia
Discordia
Darmak33
Discordia
Level 101
God Stats
30W - 13L
1,519 SR
Queue Stats
106W - 70L
1,437 Elo+
Party 1
Bellona
Bellona
HectorDTroya
Bellona
Level 87
God Stats
4W - 3L
1,588 SR
Queue Stats
70W - 60L
1,245 Elo+
Party 1
Team Averages
Level 97
1,551 SR
1,312 Elo+

VS

Team Averages
Level 86
1,544 SR
1,404 Elo+
Chaac
Chaac
TrashGod7409
Chaac
Level 61
God Stats
18W - 14L
1,451 SR
Queue Stats
147W - 188L
1,193 Elo+
Solo
Chang'e
Chang'e
cheese333
Chang'e
Level 94
God Stats
7W - 5L
1,621 SR
Queue Stats
402W - 369L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
xxxPIMPOSAMAxxx
Danzaburou
Level 104
God Stats
27W - 26L
1,561 SR
Queue Stats
557W - 493L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ClawJr
Izanami
14
0 / 4 / 16
10,547
659
11,637
10,827
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Darmak33
Discordia
17
14 / 3 / 2
12,776
799
23,718
11,427
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
HectorDTroya
Bellona
12
2 / 3 / 8
10,466
654
7,107
9,609
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 3
11,270
704
9,758
19,404
17,093
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
cheese333
Chang'e
14
2 / 4 / 7
10,450
653
7,051
16,039
9,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
xxxPIMPOSAMAxxx
Danzaburou
12
1 / 10 / 4
9,796
612
6,547
15,891
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
24
16
Kills
10
10
Deaths
16
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
ClawJr
Izanami
0
4
16
2
W
Discordia
Darmak33
Discordia
14
3
2
5
W
Bellona
HectorDTroya
Bellona
2
3
8
2
L
7
2
3
4.25
L
Chang'e
cheese333
Chang'e
2
4
7
1.38
L
Danzaburou
xxxPIMPOSAMAxxx
Danzaburou
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,462
Damage
23,356
31,863
Taken
51,334
16,517
Mitigated
32,411
8,535
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ClawJr
Izanami
11,637
7,987
0
2,438
10,827
3,619
1,507
2,722
8,105
0
53,972
W
Discordia
Darmak33
Discordia
23,718
1,197
0
3,450
11,427
3,953
1,040
2,634
8,793
82,245
0
W
Bellona
HectorDTroya
Bellona
7,107
1,047
593
2,054
9,609
8,945
236
2,722
6,887
0
19,901
L
9,758
1,534
577
8,403
19,404
17,093
169
7,228
12,176
0
28,184
L
Chang'e
cheese333
Chang'e
7,051
298
4,180
5,544
16,039
9,570
360
6,827
9,212
33,138
0
L
Danzaburou
xxxPIMPOSAMAxxx
Danzaburou
6,547
2,136
899
2,441
15,891
5,748
406
9,691
6,200
0
39,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,789
Gold Earned
31,516
202
Minions Killed
161
0
Camps Cleared
0
748,636
Distance Traveled
813,973
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,547
659
87
5
0
249,715
0
W
Discordia
12,776
799
93
6
0
276,568
2
W
Bellona
10,466
654
22
1
0
222,353
2
L
Chaac
11,270
704
35
2
0
307,252
0
L
Chang'e
10,450
653
58
4
0
285,004
2
L
Danzaburou
9,796
612
68
4
0
221,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role