Player Matchup

Jormungandr
Jormungandr
Ddrokk
Jormungandr
Level 60
God Stats
0W - 2L
1,735 SR
Queue Stats
20W - 24L
1,522 Elo+
Party 2
Da Ji
Da Ji
ImPrynceTV
Da Ji
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
2,001 Elo+
Party 2
Gilgamesh
Gilgamesh
RafFromNYC
Gilgamesh
Level 88
God Stats
2W - 1L
1,837 SR
Queue Stats
21W - 27L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
gloryboyedgar
Danzaburou
Level 17
God Stats
0W - 1L
1,807 SR
Queue Stats
3W - 6L
1,881 Elo+
Party 2
Team Averages
Level 56
1,720 SR
1,741 Elo+

VS

Team Averages
Level 49
1,571 SR
1,518 Elo+
Danzaburou
Danzaburou
AleJ0409
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,658 Elo+
Party 3
Discordia
Discordia
Chameleon-Eyes2K
Discordia
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 90L
1,485 Elo+
Party 1
Bacchus
Bacchus
JP29lll
Bacchus
Level 58
God Stats
5W - 10L
1,546 SR
Queue Stats
13W - 36L
1,234 Elo+
Party 1
Da Ji
Da Ji
dmoreno147
Da Ji
Level 65
God Stats
4W - 1L
1,739 SR
Queue Stats
58W - 37L
1,697 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ddrokk
Jormungandr
17
4 / 3 / 1
10,111
778
9,778
14,284
13,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
14
2 / 7 / 0
9,243
711
4,405
12,679
7,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
RafFromNYC
Gilgamesh
14
0 / 5 / 2
8,518
655
8,709
11,738
8,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
gloryboyedgar
Danzaburou
13
0 / 7 / 0
8,383
645
2,275
12,284
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AleJ0409
Danzaburou
16
1 / 3 / 1
10,613
816
3,743
10,627
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
18
7 / 0 / 5
11,723
902
15,438
7,837
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
JP29lll
Bacchus
15
5 / 0 / 3
10,431
802
2,897
7,977
9,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
16
9 / 3 / 1
11,214
863
15,709
11,963
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
22
22
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AleJ0409
Danzaburou
1
3
1
0.5
W
Discordia
7
0
5
9.5
L
Jormungandr
Ddrokk
Jormungandr
4
3
1
1.5
L
Da Ji
2
7
0
0.29
W
Bacchus
JP29lll
Bacchus
5
0
3
6.5
L
Gilgamesh
RafFromNYC
Gilgamesh
0
5
2
0.2
W
Da Ji
9
3
1
3.17
L
Danzaburou
gloryboyedgar
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,167
Damage
37,787
50,985
Taken
38,404
34,770
Mitigated
23,184
5,856
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AleJ0409
Danzaburou
3,743
1,990
0
2,735
10,627
4,311
3,580
3,252
7,150
0
36,726
W
Discordia
15,438
1,507
0
967
7,837
3,557
2,933
1,162
6,650
47,358
0
L
Jormungandr
Ddrokk
Jormungandr
9,778
1,841
0
2,423
14,284
13,892
162
1,717
12,491
41,793
0
L
Da Ji
4,405
1,323
113
791
12,679
7,421
0
4,494
7,965
0
19,397
W
Bacchus
JP29lll
Bacchus
2,897
130
0
293
7,977
9,660
885
1,543
6,365
14,327
0
L
Gilgamesh
RafFromNYC
Gilgamesh
8,709
2,535
0
1,630
11,738
8,972
417
5,489
6,071
0
26,329
W
Da Ji
15,709
5,455
0
940
11,963
5,656
295
3,757
7,906
0
34,412
L
Danzaburou
gloryboyedgar
Danzaburou
2,275
1,338
354
545
12,284
4,485
56
6,581
5,383
0
23,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,255
Gold Earned
43,981
168
Minions Killed
223
7
Camps Cleared
10
845,856
Distance Traveled
981,033
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,613
816
75
6
1
225,685
0
W
Discordia
11,723
902
97
7
3
258,335
0
L
Jormungandr
10,111
778
66
5
2
254,766
0
L
Da Ji
9,243
711
29
2
4
215,892
0
W
Bacchus
10,431
802
11
1
3
261,388
1
L
Gilgamesh
8,518
655
36
3
1
213,461
0
W
Da Ji
11,214
863
40
3
3
235,625
1
L
Danzaburou
8,383
645
37
3
0
161,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role