Player Matchup

Merlin
Merlin
 
Merlin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AishaNuraOwl
Sylvanus
Level 77
God Stats
3W - 2L
1,500 SR
Queue Stats
212W - 200L
1,510 Elo+
Party 3
Fenrir
Fenrir
FUNKAPELLA
Fenrir
Level 77
God Stats
3W - 2L
1,527 SR
Queue Stats
128W - 126L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
MyThWargod
Gilgamesh
Level 61
God Stats
3W - 3L
1,432 SR
Queue Stats
53W - 56L
1,477 Elo+
Party 1
Ullr
Ullr
XTiantheredX
Ullr
Level 92
God Stats
4W - 6L
1,473 SR
Queue Stats
255W - 239L
1,565 Elo+
Party 3
Team Averages
Level 79
1,486 SR
1,508 Elo+

VS

Team Averages
Level 100
1,445 SR
1,503 Elo+
Baba Yaga
Baba Yaga
BlackDeath204863
Baba Yaga
Level 108
God Stats
0W - 2L
1,312 SR
Queue Stats
132W - 141L
1,464 Elo+
Party 2
Gilgamesh
Gilgamesh
NewGallo001
Gilgamesh
Level 78
God Stats
0W - 2L
1,255 SR
Queue Stats
141W - 108L
1,581 Elo+
Solo
Thanatos
Thanatos
Tiller142214
Thanatos
Level 143
God Stats
5W - 3L
1,627 SR
Queue Stats
139W - 161L
1,442 Elo+
Party 2
Athena
Athena
UnguardedKitty
Athena
Level 109
God Stats
1W - 3L
1,531 SR
Queue Stats
320W - 295L
1,552 Elo+
Party 2
Hachiman
Hachiman
Zukashia
Hachiman
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 303L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 5 / 11
10,533
527
14,380
11,284
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
AishaNuraOwl
Sylvanus
15
4 / 2 / 11
9,964
498
11,812
15,959
17,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
FUNKAPELLA
Fenrir
17
11 / 3 / 6
10,935
547
8,530
12,725
7,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MyThWargod
Gilgamesh
17
5 / 1 / 5
10,929
546
10,192
11,965
10,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 3 / 9
10,327
516
13,103
14,991
6,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
13
2 / 6 / 2
8,766
438
6,484
13,223
5,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NewGallo001
Gilgamesh
14
3 / 5 / 5
8,642
432
8,514
16,529
11,964
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
Tiller142214
Thanatos
15
6 / 8 / 7
10,065
503
7,945
17,231
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 7 / 6
8,106
405
5,462
20,153
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Zukashia
Hachiman
14
2 / 5 / 5
8,934
447
13,743
14,017
4,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
31
Kills
14
14
Deaths
31
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
5
11
2.1
W
Sylvanus
AishaNuraOwl
Sylvanus
4
2
11
4.75
L
Baba Yaga
2
6
2
0.5
W
Fenrir
FUNKAPELLA
Fenrir
11
3
6
4.67
W
Gilgamesh
MyThWargod
Gilgamesh
5
1
5
7.5
L
Gilgamesh
NewGallo001
Gilgamesh
3
5
5
1.1
L
Thanatos
Tiller142214
Thanatos
6
8
7
1.19
L
1
7
6
0.57
W
6
3
9
3.5
L
Hachiman
Zukashia
Hachiman
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,017
Damage
42,148
66,924
Taken
81,153
46,772
Mitigated
42,409
13,739
Healing
25,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,380
679
0
387
11,284
4,640
570
4,385
6,899
50,707
0
W
Sylvanus
AishaNuraOwl
Sylvanus
11,812
3,076
3,713
6,837
15,959
17,734
502
2,502
13,282
38,320
0
L
Baba Yaga
6,484
143
0
3,554
13,223
5,376
0
4,099
8,572
47,286
0
W
Fenrir
FUNKAPELLA
Fenrir
8,530
1,803
0
1,633
12,725
7,136
652
1,046
11,604
0
64,709
W
Gilgamesh
MyThWargod
Gilgamesh
10,192
2,117
0
888
11,965
10,755
2,396
1,848
10,017
0
63,030
L
Gilgamesh
NewGallo001
Gilgamesh
8,514
1,596
0
3,479
16,529
11,964
591
5,841
10,448
0
37,923
L
Thanatos
Tiller142214
Thanatos
7,945
2,058
0
10,028
17,231
6,381
0
4,002
13,021
0
51,886
L
5,462
1,740
0
4,958
20,153
13,932
21
7,492
12,485
22,646
0
W
13,103
4,464
0
281
14,991
6,507
1,418
2,165
12,776
0
70,490
L
Hachiman
Zukashia
Hachiman
13,743
6,841
0
3,900
14,017
4,756
0
3,498
10,435
0
60,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,688
Gold Earned
44,513
462
Minions Killed
368
0
Camps Cleared
0
1,780,518
Distance Traveled
1,863,517
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,533
527
84
4
0
337,292
5
W
Sylvanus
9,964
498
42
2
0
326,209
2
L
Baba Yaga
8,766
438
89
4
0
370,279
1
W
Fenrir
10,935
547
108
5
0
407,307
6
W
Gilgamesh
10,929
546
110
6
0
358,616
1
L
Gilgamesh
8,642
432
64
3
0
397,716
0
L
Thanatos
10,065
503
92
5
0
370,962
0
L
Athena
8,106
405
38
2
0
372,684
3
W
Ullr
10,327
516
118
6
0
351,094
1
L
Hachiman
8,934
447
85
4
0
351,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role