Player Matchup

Rama
Rama
AdmiralRooney
Rama
Level 17
God Stats
4W - 16L
1,301 SR
Queue Stats
12W - 23L
1,104 Elo+
Party 1
Agni
Agni
Cough_Cough_Leo
Agni
Level 7
God Stats
0W - 5L
1,190 SR
Queue Stats
0W - 8L
911 Elo+
Party 1
Freya
Freya
Magic_BananasOMG
Freya
Level 25
God Stats
3W - 5L
1,412 SR
Queue Stats
47W - 62L
985 Elo+
Party 1
Team Averages
Level 16
1,301 SR
1,000 Elo+

VS

Team Averages
Level 36
1,560 SR
1,246 Elo+
Ymir
Ymir
G0dStain
Ymir
Level 9
God Stats
4W - 3L
1,539 SR
Queue Stats
4W - 6L
1,178 Elo+
Party 2
Neith
Neith
SilkySlimz
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,028 Elo+
Party 2
Baron Samedi
Baron Samedi
l_SupremeSzn_l
Baron Samedi
Level 16
God Stats
13W - 12L
1,641 SR
Queue Stats
128W - 125L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
10,755
598
8,051
20,894
7,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 7 / 3
9,712
540
9,583
16,024
8,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 10 / 1
9,558
531
10,499
18,887
7,683
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
6 / 1 / 14
13,043
725
8,550
18,838
21,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
13
5 / 4 / 10
11,418
634
13,897
14,263
4,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
l_SupremeSzn_l
Baron Samedi
16
9 / 1 / 10
12,648
703
24,259
15,725
9,997
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
20
20
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
0
7
3
0.21
W
Ymir
6
1
14
13
L
1
10
1
0.15
W
Neith
5
4
10
2.5
W
Baron Samedi
l_SupremeSzn_l
Baron Samedi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,133
Damage
46,706
55,805
Taken
48,826
23,245
Mitigated
36,503
5,512
Healing
19,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,051
6,645
0
1,290
20,894
7,534
140
13,222
7,672
0
39,178
L
9,583
1,156
0
1,348
16,024
8,028
195
9,687
6,337
35,684
0
W
Ymir
8,550
1,038
0
1,787
18,838
21,538
423
7,699
10,943
33,675
0
L
10,499
3,675
0
2,874
18,887
7,683
147
9,968
8,919
39,732
0
W
Neith
13,897
6,068
1,353
3,401
14,263
4,968
1,990
6,177
7,976
0
50,451
W
Baron Samedi
l_SupremeSzn_l
Baron Samedi
24,259
2,081
2,591
10,255
15,725
9,997
761
6,210
9,515
67,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
37,109
148
Minions Killed
183
0
Camps Cleared
0
850,096
Distance Traveled
873,488
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,755
598
68
4
0
281,428
5
L
Agni
9,712
540
43
2
0
288,397
2
W
Ymir
13,043
725
42
2
0
322,918
3
L
Freya
9,558
531
37
2
0
280,271
0
W
Neith
11,418
634
63
4
0
251,595
0
W
Baron Samedi
12,648
703
78
4
0
298,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role