Player Matchup

Tyr
Tyr
ReaIIyMusty
Tyr
Level 69
God Stats
7W - 7L
1,546 SR
Queue Stats
140W - 141L
1,494 Elo+
Party 1
The Morrigan
The Morrigan
ReaIIySmeIIy
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Xxthedakotax
Gilgamesh
Level 26
God Stats
5W - 5L
1,786 SR
Queue Stats
148W - 160L
1,486 Elo+
Solo
Kukulkan
Kukulkan
vonnietrio
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Solo
Yemoja
Yemoja
wacejillis
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,634 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,469 Elo+

VS

Team Averages
Level 21
1,456 SR
1,475 Elo+
Gilgamesh
Gilgamesh
Garglinkum
Gilgamesh
Level 17
God Stats
8W - 5L
1,303 SR
Queue Stats
41W - 40L
1,479 Elo+
Party 2
Chiron
Chiron
Nah_Nah_Chilll
Chiron
Level 27
God Stats
46W - 46L
1,511 SR
Queue Stats
141W - 143L
1,505 Elo+
Solo
Khepri
Khepri
Sandervil2905
Khepri
Level 29
God Stats
17W - 15L
1,541 SR
Queue Stats
142W - 161L
1,426 Elo+
Solo
Bellona
Bellona
stoplookinndfkme
Bellona
Level 16
God Stats
64W - 46L
1,526 SR
Queue Stats
96W - 81L
1,480 Elo+
Party 2
Zeus
Zeus
thiccHomo69
Zeus
Level 18
God Stats
10W - 13L
1,398 SR
Queue Stats
30W - 36L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 6 / 4
12,500
521
24,562
23,078
13,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
ReaIIySmeIIy
The Morrigan
17
4 / 13 / 8
10,823
451
15,293
17,403
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Xxthedakotax
Gilgamesh
15
3 / 10 / 10
9,799
408
10,469
27,702
13,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
vonnietrio
Kukulkan
16
1 / 9 / 2
10,055
419
12,306
15,145
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
wacejillis
Yemoja
16
1 / 4 / 6
10,730
447
4,218
17,649
18,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garglinkum
Gilgamesh
20
16 / 4 / 10
14,710
613
26,809
22,140
15,074
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
9 / 6 / 7
11,786
491
11,229
14,559
5,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 20
11,080
462
4,870
16,988
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 6 / 11
13,161
548
20,428
23,390
18,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 9 / 12
12,042
502
16,347
17,153
6,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
28
Kills
41
42
Deaths
28
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Garglinkum
Gilgamesh
16
4
10
5.25
W
9
6
7
2.08
L
19
6
4
3.5
L
The Morrigan
ReaIIySmeIIy
The Morrigan
4
13
8
0.62
W
1
3
20
3.67
L
Gilgamesh
Xxthedakotax
Gilgamesh
3
10
10
0.8
W
10
6
11
2.58
W
5
9
12
1.22
L
Kukulkan
vonnietrio
Kukulkan
1
9
2
0.22
L
Yemoja
wacejillis
Yemoja
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,848
Damage
79,683
100,977
Taken
94,230
58,543
Mitigated
66,528
11,722
Healing
21,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Garglinkum
Gilgamesh
26,809
8,795
0
7,439
22,140
15,074
712
6,867
15,209
0
122,722
W
11,229
6,129
1,274
3,814
14,559
5,448
3,890
3,640
10,736
0
71,794
L
24,562
4,255
0
2,740
23,078
13,237
695
4,686
18,144
0
53,593
L
The Morrigan
ReaIIySmeIIy
The Morrigan
15,293
2,077
0
3,403
17,403
6,422
97
2,789
14,188
55,319
10,791
W
4,870
281
0
2,572
16,988
21,314
704
3,884
12,898
20,649
0
L
Gilgamesh
Xxthedakotax
Gilgamesh
10,469
2,608
0
2,887
27,702
13,495
710
7,227
20,119
0
48,820
W
20,428
8,130
0
1,954
23,390
18,550
2,208
8,415
14,861
0
91,513
W
16,347
2,653
194
4,016
17,153
6,142
400
2,761
14,340
84,533
0
L
Kukulkan
vonnietrio
Kukulkan
12,306
270
0
0
15,145
6,525
576
2,767
12,244
66,259
0
L
Yemoja
wacejillis
Yemoja
4,218
975
1,678
1,014
17,649
18,864
1,128
3,180
14,315
37,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,907
Gold Earned
62,779
427
Minions Killed
591
0
Camps Cleared
0
1,911,527
Distance Traveled
2,176,933
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,710
613
169
7
0
495,938
1
W
Chiron
11,786
491
128
5
0
398,177
1
L
Tyr
12,500
521
63
3
0
396,735
0
L
The Morrigan
10,823
451
110
5
0
341,452
2
W
Khepri
11,080
462
20
1
0
456,529
1
L
Gilgamesh
9,799
408
73
3
0
402,277
4
W
Bellona
13,161
548
158
7
0
438,903
9
W
Zeus
12,042
502
116
5
0
387,386
3
L
Kukulkan
10,055
419
127
5
0
387,137
0
L
Yemoja
10,730
447
54
2
0
383,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role