Player Matchup

Cthulhu
Cthulhu
Bloodsoulsdanny
Cthulhu
Level 12
God Stats
1W - 1L
1,717 SR
Queue Stats
5W - 11L
1,355 Elo+
Solo
Loki
Loki
CLARK SLAP
Loki
Level 10
God Stats
11W - 15L
1,647 SR
Queue Stats
15W - 22L
1,362 Elo+
Solo
Hou Yi
Hou Yi
HaYnHUNTAZ82
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Scooby Doob8
Ymir
Level 7
God Stats
1W - 2L
1,744 SR
Queue Stats
6W - 6L
1,403 Elo+
Party 3
Anhur
Anhur
hessenfinessin
Anhur
Level 25
God Stats
1W - 1L
1,196 SR
Queue Stats
503W - 584L
1,239 Elo+
Party 3
Team Averages
Level 16
1,561 SR
1,372 Elo+

VS

Team Averages
Level 28
1,568 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
FistoWizard
Tsukuyomi
Level 29
God Stats
8W - 11L
1,512 SR
Queue Stats
242W - 288L
1,328 Elo+
Party 2
Gilgamesh
Gilgamesh
HumbleXAngel
Gilgamesh
Level 28
God Stats
15W - 5L
1,969 SR
Queue Stats
89W - 59L
1,476 Elo+
Party 1
Cerberus
Cerberus
LuciLucifer
Cerberus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 262L
1,343 Elo+
Party 2
Vulcan
Vulcan
TracerOverlord
Vulcan
Level 28
God Stats
2W - 0L
1,267 SR
Queue Stats
80W - 66L
1,564 Elo+
Party 1
Skadi
Skadi
ZABUZAxMIST
Skadi
Level 26
God Stats
8W - 4L
1,589 SR
Queue Stats
86W - 75L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,489
361
7,379
19,476
13,569
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 3 / 0
7,347
408
4,760
10,807
4,641
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
8
0 / 14 / 0
5,873
326
3,372
13,381
4,717
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Boots

Boots

+6%
Movement Speed

8
0 / 9 / 0
5,975
332
793
12,555
7,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 12 / 1
6,488
360
4,195
17,401
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FistoWizard
Tsukuyomi
16
8 / 0 / 10
10,536
585
8,008
8,366
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
HumbleXAngel
Gilgamesh
18
16 / 0 / 6
12,316
684
12,592
15,170
13,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LuciLucifer
Cerberus
15
11 / 2 / 10
10,873
604
9,559
14,117
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 0 / 14
10,463
581
15,199
4,783
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
8 / 1 / 8
10,634
591
12,508
10,573
3,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
94
2
Kills
46
47
Deaths
3
3
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
2
3
0
0.67
W
Tsukuyomi
FistoWizard
Tsukuyomi
8
0
10
13
L
Hou Yi
0
14
0
0
W
Gilgamesh
HumbleXAngel
Gilgamesh
16
0
6
19
W
Cerberus
LuciLucifer
Cerberus
11
2
10
8
L
0
9
0
0
W
3
0
14
10
W
8
1
8
12
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,499
Damage
57,866
73,620
Taken
53,009
34,864
Mitigated
33,687
5,049
Healing
21,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,379
488
611
949
19,476
13,569
248
7,101
12,287
28,190
0
L
4,760
921
0
1,500
10,807
4,641
505
3,449
7,123
0
23,194
W
Tsukuyomi
FistoWizard
Tsukuyomi
8,008
2,479
0
4,950
8,366
3,354
1,962
418
7,948
0
59,472
L
Hou Yi
3,372
1,477
0
0
13,381
4,717
0
5,919
7,165
0
16,994
W
Gilgamesh
HumbleXAngel
Gilgamesh
12,592
4,600
0
5,291
15,170
13,160
3,618
2,421
12,749
0
77,243
W
Cerberus
LuciLucifer
Cerberus
9,559
1,547
0
5,188
14,117
11,256
1,719
3,099
11,018
40,655
0
L
793
87
0
536
12,555
7,438
0
2,863
9,609
22,588
0
W
15,199
4,549
0
1,726
4,783
1,953
1,060
519
4,264
61,162
0
W
12,508
8,275
0
4,146
10,573
3,964
2,658
1,715
8,858
0
88,449
L
4,195
1,480
0
1,453
17,401
4,499
570
4,575
12,678
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,172
Gold Earned
54,822
175
Minions Killed
569
0
Camps Cleared
0
1,485,704
Distance Traveled
1,747,989
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,489
361
27
2
0
348,440
0
L
Loki
7,347
408
40
2
0
289,548
0
W
Tsukuyomi
10,536
585
101
6
0
403,630
0
L
Hou Yi
5,873
326
33
2
0
253,853
2
W
Gilgamesh
12,316
684
148
8
0
349,404
1
W
Cerberus
10,873
604
82
5
0
345,062
4
L
Ymir
5,975
332
30
2
0
303,832
0
W
Vulcan
10,463
581
116
6
0
334,709
2
W
Skadi
10,634
591
122
7
0
315,184
0
L
Anhur
6,488
360
45
3
0
290,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role