Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NºIºLºO
Danzaburou
Level 29
God Stats
30W - 49L
1,374 SR
Queue Stats
52W - 84L
1,277 Elo+
Solo
Agni
Agni
jimokc
Agni
Level 64
God Stats
4W - 14L
1,391 SR
Queue Stats
17W - 33L
1,290 Elo+
Party 1
Odin
Odin
spiritmonarch
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
970 Elo+
Party 1
Thor
Thor
stonebladewewere
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 1
Team Averages
Level 27
1,453 SR
1,235 Elo+

VS

Team Averages
Level 22
1,501 SR
1,304 Elo+
Gilgamesh
Gilgamesh
JRKing14
Gilgamesh
Level 18
God Stats
2W - 3L
1,283 SR
Queue Stats
43W - 46L
1,278 Elo+
Solo
Chiron
Chiron
Neptik
Chiron
Level 20
God Stats
10W - 10L
1,393 SR
Queue Stats
20W - 18L
1,431 Elo+
Solo
Athena
Athena
OnlyLiveOnce644
Athena
Level 28
God Stats
4W - 1L
1,420 SR
Queue Stats
397W - 373L
1,193 Elo+
Party 2
Nemesis
Nemesis
PurpleRock69
Nemesis
Level 15
God Stats
9W - 5L
1,755 SR
Queue Stats
45W - 51L
1,265 Elo+
Solo
Anubis
Anubis
lts Pokey
Anubis
Level 27
God Stats
26W - 8L
1,654 SR
Queue Stats
68W - 72L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 2 / 0
5,230
523
2,196
5,247
2,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NºIºLºO
Danzaburou
8
0 / 2 / 1
5,022
502
2,893
5,197
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
jimokc
Agni
7
0 / 6 / 0
4,162
416
4,669
6,262
1,529
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 4 / 0
3,849
385
920
4,747
1,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 3 / 0
4,077
408
504
5,584
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JRKing14
Gilgamesh
8
1 / 0 / 1
5,278
528
804
4,767
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Neptik
Chiron
12
5 / 0 / 0
6,946
695
3,416
5,257
1,613
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 2
5,349
535
3,271
5,724
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
PurpleRock69
Nemesis
10
1 / 0 / 2
5,901
590
1,446
5,539
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
lts Pokey
Anubis
12
9 / 0 / 1
7,351
735
5,603
6,932
3,328
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
16
17
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Gilgamesh
JRKing14
Gilgamesh
1
0
1
1.5
W
Chiron
Neptik
Chiron
5
0
0
5
L
Danzaburou
NºIºLºO
Danzaburou
0
2
1
0.25
W
0
1
2
1
W
Nemesis
PurpleRock69
Nemesis
1
0
2
2
L
Agni
jimokc
Agni
0
6
0
0
W
Anubis
lts Pokey
Anubis
9
0
1
9.5
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,182
Damage
14,540
27,037
Taken
28,219
7,596
Mitigated
10,946
4,547
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,196
343
0
540
5,247
2,023
0
2,316
2,931
16,152
0
W
Gilgamesh
JRKing14
Gilgamesh
804
166
0
569
4,767
2,000
0
1,002
3,765
0
17,196
W
Chiron
Neptik
Chiron
3,416
1,662
40
3,632
5,257
1,613
3,326
0
5,257
0
34,922
L
Danzaburou
NºIºLºO
Danzaburou
2,893
1,836
246
1,195
5,197
1,430
467
2,201
2,996
0
23,821
W
3,271
893
0
421
5,724
2,402
0
1,872
3,852
17,745
0
W
Nemesis
PurpleRock69
Nemesis
1,446
559
0
3,266
5,539
1,603
462
1,086
4,453
0
26,777
L
Agni
jimokc
Agni
4,669
574
0
1,039
6,262
1,529
0
3,810
2,452
16,649
0
W
Anubis
lts Pokey
Anubis
5,603
1,148
0
4,732
6,932
3,328
2,036
2,905
4,027
35,164
0
L
920
172
0
500
4,747
1,269
0
0
4,747
0
5,485
L
504
504
0
1,027
5,584
1,345
0
547
5,037
0
10,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,340
Gold Earned
30,825
123
Minions Killed
287
0
Camps Cleared
0
827,531
Distance Traveled
900,246
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,230
523
27
3
0
186,972
0
W
Gilgamesh
5,278
528
40
4
0
209,347
0
W
Chiron
6,946
695
70
7
0
150,577
0
L
Danzaburou
5,022
502
50
5
0
180,135
0
W
Athena
5,349
535
35
4
0
183,953
1
W
Nemesis
5,901
590
63
6
0
207,389
0
L
Agni
4,162
416
14
1
0
154,458
0
W
Anubis
7,351
735
79
8
0
148,980
0
L
Odin
3,849
385
6
1
0
113,030
0
L
Thor
4,077
408
26
3
0
192,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role