Player Matchup

Erlang Shen
Erlang Shen
Gold II
Fineesse God
Erlang Shen
Gold II
Level 153
God Stats
9W - 10L
1,473 SR
Queue Stats
187W - 215L
1,464 MMR
Solo
Vulcan
Vulcan
Gold IV
InverseTripod89
Vulcan
Gold IV
Level 149
God Stats
3W - 2L
1,658 SR
Queue Stats
156W - 167L
1,496 MMR
Solo
Bastet
Bastet
Platinum V
rozz00pac
Bastet
Platinum V
Level 155
God Stats
9W - 3L
1,758 SR
Queue Stats
12W - 5L
1,934 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,630 SR
1,631 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,588 SR
1,512 MMR
Chang'e
Chang'e
Gold I
AnMexicanChurro
Chang'e
Gold I
Level 133
God Stats
54W - 40L
1,671 SR
Queue Stats
361W - 405L
1,507 MMR
Solo
Ganesha
Ganesha
Gold III
ic3CloWnZ
Ganesha
Gold III
Level 160
God Stats
1W - 3L
1,396 SR
Queue Stats
107W - 127L
1,585 MMR
Solo
Awilix
Awilix
Platinum IV
mack-toluca
Awilix
Platinum IV
Level 143
God Stats
9W - 8L
1,698 SR
Queue Stats
250W - 304L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fineesse God
Erlang Shen
18
4 / 1 / 7
13,781
626
11,949
17,644
17,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 6 / 7
12,384
563
16,697
12,893
4,260
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
rozz00pac
Bastet
18
7 / 0 / 4
14,331
651
23,987
14,172
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaAphroditePersephoneCthulhuSobek

VS

Bans
KukulkanTiamatHeraScyllaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
12,712
578
11,736
22,288
18,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
ic3CloWnZ
Ganesha
15
0 / 3 / 7
13,028
592
7,966
19,806
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
16
3 / 5 / 1
12,551
571
12,201
20,122
15,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
Erlang Shen
Fineesse God
Erlang Shen
4
1
7
7.5
W
0
6
7
0.58
L
Ganesha
ic3CloWnZ
Ganesha
0
3
7
1.17
L
Awilix
3
5
1
0.7
W
Bastet
rozz00pac
Bastet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,633
Damage
31,903
44,709
Taken
62,216
27,819
Mitigated
51,987
8,629
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,736
202
3,359
8,231
22,288
18,402
548
3,822
18,466
53,138
0
W
Erlang Shen
Fineesse God
Erlang Shen
11,949
4,315
0
5,188
17,644
17,033
476
5,834
11,409
809
77,931
W
16,697
10,869
1,791
1,400
12,893
4,260
396
7,657
5,059
79,802
0
L
Ganesha
ic3CloWnZ
Ganesha
7,966
283
0
3,004
19,806
17,751
41
9,302
10,504
46,115
0
L
Awilix
12,201
3,988
0
3,624
20,122
15,834
69
4,091
16,031
0
64,257
W
Bastet
rozz00pac
Bastet
23,987
4,300
0
250
14,172
6,526
1,818
5,494
8,399
0
70,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,496
Gold Earned
38,291
268
Minions Killed
204
0
Camps Cleared
0
1,291,579
Distance Traveled
1,194,667
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,712
578
113
5
0
399,884
0
W
Erlang Shen
13,781
626
97
4
0
418,155
0
W
Vulcan
12,384
563
101
5
0
390,436
6
L
Ganesha
13,028
592
7
0
0
388,453
3
L
Awilix
12,551
571
84
4
0
406,330
2
W
Bastet
14,331
651
70
3
0
482,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role