Player Matchup

Gilgamesh
Gilgamesh
BurningMan003
Gilgamesh
Level 116
God Stats
10W - 9L
1,684 SR
Queue Stats
376W - 371L
1,453 Elo+
Party 3
Erlang Shen
Erlang Shen
Hubert_Mcsalt
Erlang Shen
Level 39
God Stats
222W - 194L
1,462 SR
Queue Stats
410W - 446L
1,428 Elo+
Party 2
Izanami
Izanami
dobby42012
Izanami
Level 29
God Stats
25W - 39L
1,313 SR
Queue Stats
69W - 122L
1,135 Elo+
Party 2
Baron Samedi
Baron Samedi
nuaghtypizzaboyx
Baron Samedi
Level 29
God Stats
5W - 3L
1,422 SR
Queue Stats
86W - 101L
1,340 Elo+
Party 2
Arachne
Arachne
ow-GOD-of-WAR-wo
Arachne
Level 39
God Stats
17W - 18L
1,449 SR
Queue Stats
136W - 134L
1,352 Elo+
Party 3
Team Averages
Level 50
1,466 SR
1,341 Elo+

VS

Team Averages
Level 99
1,381 SR
1,404 Elo+
Gilgamesh
Gilgamesh
GOD_KAIROS
Gilgamesh
Level 143
God Stats
32W - 28L
1,514 SR
Queue Stats
475W - 502L
1,433 Elo+
Party 1
Ao Kuang
Ao Kuang
PP_the_PartyPmp
Ao Kuang
Level 146
God Stats
1W - 2L
1,251 SR
Queue Stats
318W - 351L
1,424 Elo+
Party 1
Bacchus
Bacchus
SHIELDxPRES
Bacchus
Level 27
God Stats
3W - 5L
1,296 SR
Queue Stats
34W - 50L
1,337 Elo+
Party 1
Cernunnos
Cernunnos
Spector51
Cernunnos
Level 64
God Stats
7W - 4L
1,219 SR
Queue Stats
248W - 305L
1,402 Elo+
Party 1
Chaac
Chaac
crazi666pz
Chaac
Level 115
God Stats
10W - 7L
1,624 SR
Queue Stats
119W - 124L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BurningMan003
Gilgamesh
15
1 / 7 / 2
9,654
439
12,728
21,535
12,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Hubert_Mcsalt
Erlang Shen
16
4 / 6 / 2
9,796
445
7,763
23,164
13,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
dobby42012
Izanami
14
1 / 4 / 5
9,109
414
6,543
14,181
4,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
nuaghtypizzaboyx
Baron Samedi
15
1 / 7 / 3
9,250
420
15,088
17,906
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 1
10,076
458
4,234
17,725
7,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOD_KAIROS
Gilgamesh
19
10 / 3 / 6
12,557
571
22,903
21,561
12,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
19
4 / 1 / 8
11,610
528
7,692
18,159
7,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
SHIELDxPRES
Bacchus
16
3 / 3 / 10
10,862
494
8,551
11,412
10,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Spector51
Cernunnos
16
4 / 2 / 3
10,601
482
11,784
16,230
6,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
19
5 / 1 / 9
11,867
539
17,404
19,595
15,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
9
Kills
26
26
Deaths
10
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BurningMan003
Gilgamesh
1
7
2
0.29
W
Gilgamesh
GOD_KAIROS
Gilgamesh
10
3
6
4.33
L
Erlang Shen
Hubert_Mcsalt
Erlang Shen
4
6
2
0.83
W
Ao Kuang
4
1
8
8
W
Bacchus
SHIELDxPRES
Bacchus
3
3
10
2.67
W
Cernunnos
Spector51
Cernunnos
4
2
3
2.75
W
Chaac
5
1
9
9.5
L
Izanami
dobby42012
Izanami
1
4
5
0.88
L
Baron Samedi
nuaghtypizzaboyx
Baron Samedi
1
7
3
0.36
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,356
Damage
68,334
94,511
Taken
86,957
46,321
Mitigated
52,329
29,056
Healing
40,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BurningMan003
Gilgamesh
12,728
3,486
0
5,197
21,535
12,475
616
1,889
19,646
0
53,303
W
Gilgamesh
GOD_KAIROS
Gilgamesh
22,903
5,517
0
8,020
21,561
12,066
980
6,898
14,663
0
93,192
L
Erlang Shen
Hubert_Mcsalt
Erlang Shen
7,763
4,199
270
6,308
23,164
13,391
0
4,216
18,948
0
42,402
W
Ao Kuang
7,692
2,905
0
8,429
18,159
7,357
0
3,082
15,077
96,479
0
W
Bacchus
SHIELDxPRES
Bacchus
8,551
707
0
3,550
11,412
10,094
986
1,540
9,872
40,558
0
W
Cernunnos
Spector51
Cernunnos
11,784
6,711
0
9,809
16,230
6,943
810
2,138
14,092
0
79,284
W
Chaac
17,404
2,940
0
10,204
19,595
15,869
1,173
1,430
18,165
0
75,831
L
Izanami
dobby42012
Izanami
6,543
4,998
0
2,990
14,181
4,964
0
3,819
10,362
0
46,478
L
Baron Samedi
nuaghtypizzaboyx
Baron Samedi
15,088
400
1,440
5,322
17,906
8,232
400
5,160
12,746
56,495
0
L
4,234
3,112
0
7,529
17,725
7,259
0
1,159
16,566
0
69,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,885
Gold Earned
57,497
453
Minions Killed
566
0
Camps Cleared
0
1,880,044
Distance Traveled
2,084,549
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,654
439
95
4
0
375,975
4
W
Gilgamesh
12,557
571
143
7
0
429,064
3
L
Erlang Shen
9,796
445
64
3
0
392,664
1
W
Ao Kuang
11,610
528
140
6
0
427,053
4
W
Bacchus
10,862
494
57
3
0
397,119
8
W
Cernunnos
10,601
482
97
4
0
384,338
2
W
Chaac
11,867
539
129
6
0
446,975
4
L
Izanami
9,109
414
105
5
0
325,013
0
L
Baron Samedi
9,250
420
78
4
0
362,450
1
L
Arachne
10,076
458
111
5
0
423,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role