Player Matchup

Bacchus
Bacchus
DaBreaz
Bacchus
Level 27
God Stats
11W - 7L
1,686 SR
Queue Stats
21W - 18L
1,497 Elo+
Solo
Olorun
Olorun
DaddyBaboon
Olorun
Level 15
God Stats
4W - 1L
1,721 SR
Queue Stats
22W - 12L
1,330 Elo+
Solo
Thor
Thor
HunShang
Thor
Level 21
God Stats
3W - 0L
1,738 SR
Queue Stats
54W - 47L
1,528 Elo+
Solo
Medusa
Medusa
Inyocha
Medusa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,396 Elo+
Solo
Guan Yu
Guan Yu
godslayer200
Guan Yu
Level 21
God Stats
2W - 0L
1,843 SR
Queue Stats
119W - 125L
1,361 Elo+
Solo
Team Averages
Level 20
1,698 SR
1,422 Elo+

VS

Team Averages
Level 15
1,499 SR
1,482 Elo+
Neith
Neith
CobanYıldızı
Neith
Level 16
God Stats
21W - 32L
1,422 SR
Queue Stats
21W - 35L
1,325 Elo+
Solo
Agni
Agni
Okkaa
Agni
Level 28
God Stats
0W - 1L
1,612 SR
Queue Stats
85W - 54L
1,707 Elo+
Solo
Zeus
Zeus
SyamiZH
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ThanhNien1988
Ne Zha
Level 16
God Stats
3W - 3L
1,460 SR
Queue Stats
19W - 24L
1,380 Elo+
Solo
Ares
Ares
XhienVinsmoke
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaBreaz
Bacchus
15
6 / 1 / 12
9,571
532
7,637
8,836
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
15
8 / 4 / 9
9,893
550
10,640
12,050
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
19
14 / 2 / 6
11,988
666
13,535
15,921
6,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Inyocha
Medusa
14
6 / 5 / 11
8,805
489
8,889
10,900
3,844
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
godslayer200
Guan Yu
15
3 / 1 / 6
8,877
493
3,463
11,865
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 0
7,821
435
8,431
12,296
4,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Agni
Okkaa
Agni
17
6 / 4 / 3
10,498
583
17,724
9,750
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
SyamiZH
Zeus
11
1 / 9 / 0
7,135
396
2,040
9,688
2,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 9 / 1
7,764
431
4,549
15,405
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
0 / 8 / 1
6,980
388
3,167
14,147
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
37
Kills
12
13
Deaths
38
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Bacchus
DaBreaz
Bacchus
6
1
12
12
W
Olorun
8
4
9
3.13
W
Thor
14
2
6
8.5
W
Medusa
Inyocha
Medusa
6
5
11
2.3
L
Agni
Okkaa
Agni
6
4
3
1.88
L
Zeus
SyamiZH
Zeus
1
9
0
0.11
L
2
9
1
0.28
L
0
8
1
0.06
W
Guan Yu
godslayer200
Guan Yu
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,164
Damage
35,911
59,572
Taken
61,286
33,716
Mitigated
25,268
18,795
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,431
3,982
171
2,046
12,296
4,302
729
6,174
6,097
0
37,557
W
Bacchus
DaBreaz
Bacchus
7,637
1,337
0
1,395
8,836
7,482
356
2,322
6,458
26,313
0
W
Olorun
10,640
5,376
119
4,667
12,050
4,895
2,596
4,896
6,966
54,325
0
W
Thor
13,535
5,916
0
6,006
15,921
6,865
76
4,842
10,829
0
92,113
W
Medusa
Inyocha
Medusa
8,889
4,538
0
2,209
10,900
3,844
990
3,390
7,344
0
37,345
L
Agni
Okkaa
Agni
17,724
1,785
0
1,631
9,750
3,055
0
942
8,649
69,949
0
L
Zeus
SyamiZH
Zeus
2,040
407
0
1,307
9,688
2,991
514
2,796
6,842
21,276
0
L
4,549
1,447
0
5,531
15,405
5,211
0
3,841
11,514
0
41,479
L
3,167
467
0
591
14,147
9,709
501
4,524
9,573
13,582
0
W
Guan Yu
godslayer200
Guan Yu
3,463
168
528
3,871
11,865
10,630
1,039
6,337
5,044
0
38,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,134
Gold Earned
40,198
445
Minions Killed
311
0
Camps Cleared
0
1,639,367
Distance Traveled
1,520,778
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,821
435
52
3
0
257,166
5
W
Bacchus
9,571
532
38
2
0
356,492
5
W
Olorun
9,893
550
108
6
0
267,305
4
W
Thor
11,988
666
149
8
0
362,482
4
W
Medusa
8,805
489
54
3
0
295,551
3
L
Agni
10,498
583
119
7
0
307,653
1
L
Zeus
7,135
396
40
2
0
313,542
1
L
Ne Zha
7,764
431
79
4
0
314,281
3
L
Ares
6,980
388
21
1
0
328,136
0
W
Guan Yu
8,877
493
96
5
0
357,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role