Player Matchup

Scylla
Scylla
ChubblerH4lo
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
EssentialFrenzy
Gilgamesh
Level 144
God Stats
3W - 4L
1,233 SR
Queue Stats
39W - 43L
1,512 Elo+
Party 1
Mercury
Mercury
Mazapanx2
Mercury
Level 68
God Stats
20W - 14L
1,770 SR
Queue Stats
177W - 160L
1,524 Elo+
Solo
Geb
Geb
MrSynery101
Geb
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,588 Elo+
Party 1
Skadi
Skadi
OttoVahn
Skadi
Level 84
God Stats
11W - 6L
1,658 SR
Queue Stats
30W - 25L
1,516 Elo+
Party 1
Team Averages
Level 94
1,532 SR
1,530 Elo+

VS

Team Averages
Level 101
1,664 SR
1,567 Elo+
Thanatos
Thanatos
DrThunderMonkey
Thanatos
Level 127
God Stats
14W - 8L
1,886 SR
Queue Stats
45W - 25L
1,733 Elo+
Party 3
Bacchus
Bacchus
Funfxjr
Bacchus
Level 81
God Stats
50W - 42L
1,541 SR
Queue Stats
902W - 860L
1,544 Elo+
Party 2
Artemis
Artemis
JJFROST34
Artemis
Level 107
God Stats
13W - 7L
1,586 SR
Queue Stats
1,285W - 1,253L
1,545 Elo+
Party 2
Gilgamesh
Gilgamesh
LobSqwizzle
Gilgamesh
Level 67
God Stats
9W - 11L
1,500 SR
Queue Stats
327W - 302L
1,505 Elo+
Solo
Scylla
Scylla
PrinceOrange
Scylla
Level 122
God Stats
1W - 0L
1,809 SR
Queue Stats
8W - 4L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
3 / 3 / 5
8,413
526
6,110
6,027
2,018
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
EssentialFrenzy
Gilgamesh
13
0 / 7 / 0
7,253
453
7,652
15,016
7,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Mazapanx2
Mercury
15
3 / 5 / 3
8,609
538
6,716
12,356
4,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 4
6,808
426
4,827
15,171
8,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
OttoVahn
Skadi
13
6 / 6 / 3
8,402
525
8,672
10,674
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
8 / 1 / 3
9,439
590
10,371
9,704
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Funfxjr
Bacchus
14
6 / 4 / 2
8,880
555
7,792
13,814
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
JJFROST34
Artemis
13
3 / 6 / 5
7,943
496
7,931
11,720
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
LobSqwizzle
Gilgamesh
16
6 / 1 / 3
9,953
622
10,107
14,581
7,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
17
3 / 1 / 5
10,117
632
8,590
6,064
2,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
26
26
Deaths
13
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
3
5
1.83
W
Thanatos
8
1
3
9.5
L
Gilgamesh
EssentialFrenzy
Gilgamesh
0
7
0
0
W
Bacchus
Funfxjr
Bacchus
6
4
2
1.75
W
Artemis
JJFROST34
Artemis
3
6
5
0.92
W
Gilgamesh
LobSqwizzle
Gilgamesh
6
1
3
7.5
L
Mercury
Mazapanx2
Mercury
3
5
3
0.9
L
1
5
4
0.6
L
Skadi
OttoVahn
Skadi
6
6
3
1.25
W
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
44,791
59,244
Taken
55,883
25,295
Mitigated
29,612
11,005
Healing
25,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
6,110
1,143
0
962
6,027
2,018
0
3,270
2,645
44,395
0
W
Thanatos
10,371
3,652
0
12,095
9,704
3,694
0
1,427
8,277
0
52,183
L
Gilgamesh
EssentialFrenzy
Gilgamesh
7,652
2,304
0
4,138
15,016
7,569
0
733
14,277
0
46,687
W
Bacchus
Funfxjr
Bacchus
7,792
863
0
2,269
13,814
11,530
450
3,921
9,893
27,054
0
W
Artemis
JJFROST34
Artemis
7,931
4,056
465
2,442
11,720
4,399
2,282
3,257
8,463
0
41,297
W
Gilgamesh
LobSqwizzle
Gilgamesh
10,107
3,799
0
4,997
14,581
7,888
1,435
685
13,896
0
61,402
L
Mercury
Mazapanx2
Mercury
6,716
3,658
0
468
12,356
4,264
0
3,020
9,260
0
65,727
L
4,827
371
202
4,510
15,171
8,064
0
5,085
10,032
16,959
0
L
Skadi
OttoVahn
Skadi
8,672
4,306
0
725
10,674
3,380
257
4,006
6,648
0
36,623
W
Scylla
8,590
1,324
0
3,416
6,064
2,101
346
1,647
4,417
78,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,485
Gold Earned
46,332
405
Minions Killed
449
0
Camps Cleared
0
1,473,475
Distance Traveled
1,548,449
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,413
526
110
7
0
292,880
2
W
Thanatos
9,439
590
95
6
0
369,362
4
L
Gilgamesh
7,253
453
80
5
0
290,026
4
W
Bacchus
8,880
555
24
2
0
297,281
0
W
Artemis
7,943
496
71
4
0
259,996
0
W
Gilgamesh
9,953
622
107
7
0
317,543
0
L
Mercury
8,609
538
122
8
0
319,902
3
L
Geb
6,808
426
9
1
0
291,356
2
L
Skadi
8,402
525
84
5
0
279,311
2
W
Scylla
10,117
632
152
10
0
304,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role