Player Matchup

Medusa
Medusa
AgentHaunt
Medusa
Level 129
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 37L
1,711 Elo+
Party 2
Ra
Ra
Hades2819
Ra
Level 109
God Stats
1W - 4L
1,682 SR
Queue Stats
48W - 36L
1,728 Elo+
Party 2
Susano
Susano
lbox87
Susano
Level 142
God Stats
0W - 1L
1,741 SR
Queue Stats
35W - 28L
1,696 Elo+
Party 2
Team Averages
Level 127
1,569 SR
1,712 Elo+

VS

Team Averages
Level 93
1,609 SR
1,787 Elo+
Cerberus
Cerberus
Floxsey
Cerberus
Level 79
God Stats
8W - 3L
1,819 SR
Queue Stats
96W - 40L
1,885 Elo+
Party 1
Gilgamesh
Gilgamesh
Plùtø
Gilgamesh
Level 87
God Stats
10W - 3L
1,500 SR
Queue Stats
124W - 39L
1,866 Elo+
Party 1
Hun Batz
Hun Batz
xXToxicBunnyXx
Hun Batz
Level 114
God Stats
2W - 1L
1,508 SR
Queue Stats
27W - 31L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AgentHaunt
Medusa
15
4 / 6 / 3
11,757
653
12,349
14,144
5,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 6 / 6
11,505
639
12,362
12,935
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
lbox87
Susano
14
2 / 5 / 7
10,975
610
12,055
17,330
9,455
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Floxsey
Cerberus
18
9 / 2 / 8
14,232
791
15,879
23,980
28,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Plùtø
Gilgamesh
17
6 / 2 / 9
12,740
708
15,380
18,623
16,094
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
15
2 / 5 / 10
11,770
654
9,786
13,807
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
9
Kills
17
17
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
AgentHaunt
Medusa
4
6
3
0.92
W
Cerberus
Floxsey
Cerberus
9
2
8
6.5
L
3
6
6
1
W
Gilgamesh
Plùtø
Gilgamesh
6
2
9
5.25
L
Susano
lbox87
Susano
2
5
7
1.1
W
Hun Batz
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
41,045
44,409
Taken
56,410
18,736
Mitigated
50,888
7,748
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AgentHaunt
Medusa
12,349
7,102
0
2,349
14,144
5,074
93
3,586
10,558
0
53,956
W
Cerberus
Floxsey
Cerberus
15,879
860
0
9,170
23,980
28,317
1,025
5,157
18,823
55,917
0
L
12,362
1,397
1,255
2,771
12,935
4,207
0
4,927
8,008
56,217
0
W
Gilgamesh
Plùtø
Gilgamesh
15,380
4,082
593
5,668
18,623
16,094
1,374
3,985
14,638
0
70,137
L
Susano
lbox87
Susano
12,055
533
457
916
17,330
9,455
0
7,454
9,876
0
31,657
W
Hun Batz
9,786
2,683
0
1,211
13,807
6,477
570
3,398
10,409
0
49,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
38,742
201
Minions Killed
255
0
Camps Cleared
0
921,337
Distance Traveled
1,047,847
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,757
653
65
4
0
296,337
5
W
Cerberus
14,232
791
84
5
0
339,711
5
L
Ra
11,505
639
100
6
0
290,609
3
W
Gilgamesh
12,740
708
101
6
0
378,409
2
L
Susano
10,975
610
36
2
0
334,391
5
W
Hun Batz
11,770
654
70
4
0
329,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role