Player Matchup

Cernunnos
Cernunnos
JosuJLE17
Cernunnos
Level 34
God Stats
18W - 20L
1,505 SR
Queue Stats
126W - 166L
1,466 Elo+
Solo
Ra
Ra
Legolas0598
Ra
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
LjMv
Chaac
Level 26
God Stats
15W - 6L
1,741 SR
Queue Stats
347W - 381L
1,486 Elo+
Party 1
Fenrir
Fenrir
LordKeyson
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
NotSoAverageGuy
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,490 Elo+

VS

Team Averages
Level 72
1,533 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
CLM12O3
Ah Muzen Cab
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 29L
1,430 Elo+
Party 4
Discordia
Discordia
JacusLL
Discordia
Level 80
God Stats
4W - 2L
1,500 SR
Queue Stats
48W - 53L
1,430 Elo+
Party 4
Gilgamesh
Gilgamesh
LeGreenWeenie
Gilgamesh
Level 24
God Stats
4W - 3L
1,333 SR
Queue Stats
40W - 28L
1,656 Elo+
Party 3
Mulan
Mulan
statesman77
Mulan
Level 125
God Stats
10W - 4L
1,833 SR
Queue Stats
404W - 406L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
workingondying
Baron Samedi
Level 37
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JosuJLE17
Cernunnos
16
1 / 4 / 7
10,681
890
10,537
21,049
8,052
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 6
10,884
907
7,637
17,923
8,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
LjMv
Chaac
16
1 / 10 / 7
10,335
861
14,173
25,724
21,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
LordKeyson
Fenrir
16
5 / 9 / 4
10,998
917
10,220
23,361
11,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
NotSoAverageGuy
Discordia
17
1 / 6 / 7
10,755
896
11,885
16,899
5,866
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CLM12O3
Ah Muzen Cab
20
16 / 1 / 14
15,356
1,280
34,840
18,270
8,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
JacusLL
Discordia
19
5 / 2 / 22
12,426
1,036
26,106
6,360
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LeGreenWeenie
Gilgamesh
19
10 / 2 / 14
13,507
1,126
20,036
15,763
10,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 4 / 20
11,163
930
4,737
12,311
8,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
workingondying
Baron Samedi
18
4 / 2 / 19
12,687
1,057
15,358
9,599
4,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
11
Kills
36
36
Deaths
11
31
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CLM12O3
Ah Muzen Cab
16
1
14
23
W
Discordia
JacusLL
Discordia
5
2
22
8
L
Cernunnos
JosuJLE17
Cernunnos
1
4
7
1.13
W
Gilgamesh
LeGreenWeenie
Gilgamesh
10
2
14
8.5
L
3
7
6
0.86
L
Chaac
LjMv
Chaac
1
10
7
0.45
L
Fenrir
LordKeyson
Fenrir
5
9
4
0.78
L
Discordia
NotSoAverageGuy
Discordia
1
6
7
0.75
W
1
4
20
2.75
W
Baron Samedi
workingondying
Baron Samedi
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,452
Damage
101,077
104,956
Taken
62,303
54,394
Mitigated
33,753
9,516
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CLM12O3
Ah Muzen Cab
34,840
21,446
0
10,372
18,270
8,132
0
4,991
13,279
0
77,463
W
Discordia
JacusLL
Discordia
26,106
408
0
1,714
6,360
2,344
0
3,346
3,014
43,261
0
L
Cernunnos
JosuJLE17
Cernunnos
10,537
4,340
0
1,136
21,049
8,052
0
9,811
11,238
0
25,714
W
Gilgamesh
LeGreenWeenie
Gilgamesh
20,036
7,431
0
593
15,763
10,116
0
3,382
12,381
0
45,706
L
7,637
786
2,124
1,483
17,923
8,269
0
10,285
7,638
29,336
0
L
Chaac
LjMv
Chaac
14,173
4,339
470
3,778
25,724
21,036
0
8,456
17,268
0
23,004
L
Fenrir
LordKeyson
Fenrir
10,220
1,236
0
525
23,361
11,171
0
7,241
16,120
0
19,282
L
Discordia
NotSoAverageGuy
Discordia
11,885
753
0
0
16,899
5,866
0
5,671
11,228
34,385
0
W
4,737
1,158
0
208
12,311
8,670
0
3,264
9,047
0
16,198
W
Baron Samedi
workingondying
Baron Samedi
15,358
411
3,247
4,379
9,599
4,491
0
4,539
5,060
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
65,139
205
Minions Killed
243
4
Camps Cleared
13
1,025,813
Distance Traveled
1,192,656
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,356
1,280
107
9
2
228,677
0
W
Discordia
12,426
1,036
46
4
1
237,097
0
L
Cernunnos
10,681
890
43
4
0
184,880
0
W
Gilgamesh
13,507
1,126
39
3
9
281,613
0
L
Ra
10,884
907
63
5
2
203,384
0
L
Chaac
10,335
861
28
2
0
192,506
0
L
Fenrir
10,998
917
20
2
1
235,149
1
L
Discordia
10,755
896
51
4
1
209,894
0
W
Mulan
11,163
930
27
2
0
217,807
1
W
Baron Samedi
12,687
1,057
24
2
1
227,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role