Player Matchup

Danzaburou
Danzaburou
DittoxDD
Danzaburou
Level 25
God Stats
13W - 6L
1,745 SR
Queue Stats
14W - 6L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
JOWHOJOMAMA
Cthulhu
Level 20
God Stats
1W - 1L
1,662 SR
Queue Stats
13W - 6L
1,756 Elo+
Party 2
Serqet
Serqet
Schnappss
Serqet
Level 46
God Stats
9W - 7L
1,819 SR
Queue Stats
20W - 13L
1,731 Elo+
Party 2
He Bo
He Bo
SquiddGalaxy
He Bo
Level 24
God Stats
1W - 1L
1,804 SR
Queue Stats
16W - 9L
1,738 Elo+
Party 2
Set
Set
wellhello123
Set
Level 22
God Stats
2W - 3L
1,792 SR
Queue Stats
50W - 34L
1,756 Elo+
Party 2
Team Averages
Level 27
1,764 SR
1,740 Elo+

VS

Team Averages
Level 43
1,672 SR
1,664 Elo+
Ymir
Ymir
Ezzzzzzzzzzzzz
Ymir
Level 12
God Stats
9W - 1L
1,835 SR
Queue Stats
220W - 31L
1,780 Elo+
Solo
Merlin
Merlin
GoHeadInviteMe
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 30L
1,753 Elo+
Solo
Neith
Neith
Ionlaos
Neith
Level 4
God Stats
1W - 0L
1,766 SR
Queue Stats
2W - 1L
1,619 Elo+
Party 1
Chaac
Chaac
Magxin
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Pillscosby69
Gilgamesh
Level 15
God Stats
13W - 12L
1,757 SR
Queue Stats
989W - 946L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DittoxDD
Danzaburou
7
3 / 4 / 1
4,948
495
3,378
5,759
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
JOWHOJOMAMA
Cthulhu
8
1 / 1 / 4
5,026
503
3,138
6,183
2,361
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
Schnappss
Serqet
8
2 / 4 / 1
5,149
515
2,009
7,265
2,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 5 / 1
5,270
527
3,198
6,151
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 2 / 1
4,924
492
2,456
7,334
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 2
6,661
666
6,523
7,380
2,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 2 / 4
5,784
578
3,692
4,295
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
Ionlaos
Neith
9
0 / 2 / 1
5,139
514
1,051
3,561
960
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Magxin
Chaac
10
1 / 1 / 1
5,900
590
5,502
4,597
3,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Pillscosby69
Gilgamesh
11
6 / 1 / 1
6,517
652
6,076
6,490
2,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
16
16
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DittoxDD
Danzaburou
3
4
1
0.88
W
8
2
2
4.5
W
1
2
4
1.5
W
Neith
Ionlaos
Neith
0
2
1
0.25
L
Cthulhu
JOWHOJOMAMA
Cthulhu
1
1
4
3
W
Chaac
Magxin
Chaac
1
1
1
1.5
W
Gilgamesh
Pillscosby69
Gilgamesh
6
1
1
6.5
L
Serqet
Schnappss
Serqet
2
4
1
0.63
L
2
5
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,179
Damage
22,844
32,692
Taken
26,323
10,356
Mitigated
10,676
9,729
Healing
9,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DittoxDD
Danzaburou
3,378
1,232
0
737
5,759
1,905
0
3,778
1,969
0
14,032
W
6,523
2,258
0
1,755
7,380
2,832
0
2,278
5,020
30,727
0
W
3,692
276
0
1,414
4,295
1,315
0
2,172
1,868
24,626
0
W
Neith
Ionlaos
Neith
1,051
445
0
1,184
3,561
960
688
593
2,968
0
21,518
L
Cthulhu
JOWHOJOMAMA
Cthulhu
3,138
448
206
2,010
6,183
2,361
0
2,270
3,819
16,651
0
W
Chaac
Magxin
Chaac
5,502
1,437
0
1,664
4,597
3,217
59
0
4,522
0
33,216
W
Gilgamesh
Pillscosby69
Gilgamesh
6,076
2,044
0
3,753
6,490
2,352
0
950
5,472
0
36,460
L
Serqet
Schnappss
Serqet
2,009
948
0
1,885
7,265
2,093
0
821
6,420
0
17,569
L
3,198
172
0
1,820
6,151
1,631
0
2,884
2,935
18,259
0
L
2,456
1,457
0
3,071
7,334
2,366
0
0
6,984
0
25,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,317
Gold Earned
30,001
177
Minions Killed
300
0
Camps Cleared
0
941,262
Distance Traveled
938,069
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,948
495
24
2
0
182,790
0
W
Ymir
6,661
666
58
6
0
177,934
0
W
Merlin
5,784
578
45
5
0
174,557
3
W
Neith
5,139
514
51
5
0
161,760
0
L
Cthulhu
5,026
503
30
3
0
212,658
0
W
Chaac
5,900
590
68
7
0
202,787
0
W
Gilgamesh
6,517
652
78
8
0
221,031
1
L
Serqet
5,149
515
41
4
0
192,236
3
L
He Bo
5,270
527
27
3
0
172,292
2
L
Set
4,924
492
55
6
0
181,286
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role