Player Matchup

Discordia
Discordia
Civitz
Discordia
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 85L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
TJBiscuit
Gilgamesh
Level 135
God Stats
2W - 6L
1,296 SR
Queue Stats
54W - 44L
1,659 Elo+
Party 1
Olorun
Olorun
jwittenberg
Olorun
Level 38
God Stats
12W - 9L
1,585 SR
Queue Stats
62W - 43L
1,525 Elo+
Party 1
Team Averages
Level 92
1,460 SR
1,608 Elo+

VS

Team Averages
Level 89
1,398 SR
1,304 Elo+
Gilgamesh
Gilgamesh
DrunkenLlama224
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 188L
1,353 Elo+
Party 2
Hades
Hades
xShadyHadesx
Hades
Level 160
God Stats
85W - 57L
1,423 SR
Queue Stats
484W - 486L
1,395 Elo+
Solo
Pele
Pele
ŁłãmāÐöïňķ
Pele
Level 17
God Stats
1W - 3L
1,272 SR
Queue Stats
5W - 14L
1,164 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Civitz
Discordia
14
2 / 3 / 16
11,201
800
10,659
7,709
2,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TJBiscuit
Gilgamesh
15
8 / 2 / 12
12,236
874
14,390
12,362
7,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
16
10 / 1 / 10
11,753
840
9,081
6,211
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrunkenLlama224
Gilgamesh
12
4 / 6 / 2
9,452
675
8,052
13,272
9,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 7 / 3
8,966
640
7,033
14,170
10,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 7 / 0
8,127
581
2,499
11,582
3,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
20
Kills
6
6
Deaths
20
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Civitz
Discordia
2
3
16
3.33
L
Gilgamesh
DrunkenLlama224
Gilgamesh
4
6
2
0.83
W
Gilgamesh
TJBiscuit
Gilgamesh
8
2
12
7
W
Olorun
10
1
10
15
L
2
7
3
0.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,130
Damage
17,584
26,282
Taken
39,024
12,497
Mitigated
24,005
6,861
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Civitz
Discordia
10,659
1,614
0
607
7,709
2,657
266
1,299
6,410
53,449
0
L
Gilgamesh
DrunkenLlama224
Gilgamesh
8,052
2,491
0
130
13,272
9,914
0
6,919
6,353
0
22,456
W
Gilgamesh
TJBiscuit
Gilgamesh
14,390
4,572
0
3,210
12,362
7,204
464
3,076
9,286
0
47,099
W
Olorun
9,081
5,562
148
2,896
6,211
2,636
2,304
3,352
2,859
36,311
2,482
L
7,033
400
30
3,810
14,170
10,121
0
6,764
7,406
32,905
0
L
2,499
150
0
588
11,582
3,970
0
5,685
5,897
0
37,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,190
Gold Earned
26,545
191
Minions Killed
152
0
Camps Cleared
0
744,761
Distance Traveled
673,661
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,201
800
77
6
0
244,082
1
L
Gilgamesh
9,452
675
37
3
0
228,782
0
W
Gilgamesh
12,236
874
46
3
0
266,381
4
W
Olorun
11,753
840
68
5
0
234,298
0
L
Hades
8,966
640
50
4
0
231,006
6
L
Pele
8,127
581
65
5
0
213,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role