Player Matchup

Zeus
Zeus
DeepSebas
Zeus
Level 67
God Stats
29W - 33L
1,516 SR
Queue Stats
103W - 103L
1,530 Elo+
Party 2
Cupid
Cupid
MajorSharpe735
Cupid
Level 53
God Stats
7W - 3L
1,586 SR
Queue Stats
52W - 38L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
Steakhaus
Sun Wukong
Level 42
God Stats
22W - 30L
1,470 SR
Queue Stats
62W - 93L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Stilliosis
Gilgamesh
Level 105
God Stats
1W - 1L
1,752 SR
Queue Stats
56W - 65L
1,479 Elo+
Party 2
Nemesis
Nemesis
Taobtful
Nemesis
Level 49
God Stats
9W - 6L
1,644 SR
Queue Stats
87W - 86L
1,513 Elo+
Party 2
Team Averages
Level 63
1,593 SR
1,517 Elo+

VS

Team Averages
Level 96
1,647 SR
1,554 Elo+
Gilgamesh
Gilgamesh
Aeichan
Gilgamesh
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 94L
1,634 Elo+
Party 1
Thanatos
Thanatos
Cinnam0nz
Thanatos
Level 152
God Stats
2W - 0L
1,881 SR
Queue Stats
24W - 15L
1,511 Elo+
Party 1
Ah Puch
Ah Puch
DAMOCLES99
Ah Puch
Level 48
God Stats
20W - 26L
1,569 SR
Queue Stats
337W - 326L
1,565 Elo+
Solo
Raijin
Raijin
PBnJ1477
Raijin
Level 30
God Stats
2W - 1L
1,785 SR
Queue Stats
40W - 34L
1,596 Elo+
Party 1
Medusa
Medusa
SkeleBonez27
Medusa
Level 93
God Stats
5W - 0L
1,500 SR
Queue Stats
147W - 123L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
5 / 6 / 15
11,957
1,087
22,100
14,678
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 11 / 13
12,560
1,142
11,835
23,287
10,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Steakhaus
Sun Wukong
19
6 / 8 / 17
13,361
1,215
12,941
22,930
21,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Stilliosis
Gilgamesh
18
9 / 12 / 11
12,840
1,167
16,242
26,629
24,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Taobtful
Nemesis
17
4 / 10 / 12
11,177
1,016
12,874
19,791
8,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

24

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aeichan
Gilgamesh
20
5 / 7 / 29
12,574
1,143
12,021
20,965
16,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Cinnam0nz
Thanatos
20
23 / 6 / 10
16,420
1,493
26,852
20,505
9,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
DAMOCLES99
Ah Puch
20
5 / 2 / 29
12,871
1,170
17,715
7,900
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
PBnJ1477
Raijin
19
5 / 7 / 23
12,686
1,153
16,278
15,589
7,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
9 / 9 / 22
13,620
1,238
28,463
19,388
10,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
160
30
Kills
47
47
Deaths
31
68
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Aeichan
Gilgamesh
5
7
29
2.79
W
Thanatos
Cinnam0nz
Thanatos
23
6
10
4.67
W
Ah Puch
DAMOCLES99
Ah Puch
5
2
29
9.75
L
Zeus
5
6
15
2.08
L
6
11
13
1.14
W
Raijin
PBnJ1477
Raijin
5
7
23
2.36
W
Medusa
9
9
22
2.22
L
Sun Wukong
Steakhaus
Sun Wukong
6
8
17
1.81
L
Gilgamesh
Stilliosis
Gilgamesh
9
12
11
1.21
L
Nemesis
Taobtful
Nemesis
4
10
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,992
Damage
101,329
107,315
Taken
84,347
70,641
Mitigated
47,447
8,461
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Aeichan
Gilgamesh
12,021
2,016
261
1,124
20,965
16,549
0
6,567
14,108
0
18,809
W
Thanatos
Cinnam0nz
Thanatos
26,852
9,001
0
11,984
20,505
9,895
0
6,747
13,506
0
35,706
W
Ah Puch
DAMOCLES99
Ah Puch
17,715
445
0
1,300
7,900
3,304
0
796
7,044
43,544
0
L
Zeus
22,100
1,472
0
16
14,678
4,930
0
4,780
9,778
46,149
0
L
11,835
7,219
216
3,037
23,287
10,494
0
4,287
18,838
0
42,157
W
Raijin
PBnJ1477
Raijin
16,278
1,219
0
709
15,589
7,201
0
5,342
9,983
41,857
0
W
Medusa
28,463
16,971
0
1,732
19,388
10,498
0
1,654
17,606
0
56,496
L
Sun Wukong
Steakhaus
Sun Wukong
12,941
3,618
0
2,803
22,930
21,741
0
8,699
13,865
0
37,478
L
Gilgamesh
Stilliosis
Gilgamesh
16,242
4,310
0
671
26,629
24,644
0
9,030
17,071
0
23,329
L
Nemesis
Taobtful
Nemesis
12,874
7,203
0
1,718
19,791
8,832
0
5,787
13,770
0
22,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,895
Gold Earned
68,171
187
Minions Killed
197
8
Camps Cleared
7
997,977
Distance Traveled
1,069,910
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,574
1,143
16
1
0
221,420
0
W
Thanatos
16,420
1,493
20
2
4
231,045
1
W
Ah Puch
12,871
1,170
57
5
0
221,289
1
L
Zeus
11,957
1,087
54
5
1
183,070
0
L
Cupid
12,560
1,142
55
5
3
179,165
1
W
Raijin
12,686
1,153
61
6
0
196,678
0
W
Medusa
13,620
1,238
43
4
3
199,478
0
L
Sun Wukong
13,361
1,215
62
6
1
224,151
0
L
Gilgamesh
12,840
1,167
11
1
1
189,926
0
L
Nemesis
11,177
1,016
5
0
2
221,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role