Player Matchup

Tiamat
Tiamat
Carlsman
Tiamat
Level 160
God Stats
5W - 3L
1,735 SR
Queue Stats
55W - 46L
1,690 Elo+
Party 2
Nu Wa
Nu Wa
Gasian
Nu Wa
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Quéross
Gilgamesh
Level 157
God Stats
4W - 2L
1,232 SR
Queue Stats
206W - 206L
1,424 Elo+
Party 1
Ra
Ra
abod7
Ra
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Izanami
Izanami
wosher
Izanami
Level 148
God Stats
60W - 49L
1,397 SR
Queue Stats
162W - 153L
1,414 Elo+
Party 1
Team Averages
Level 138
1,473 SR
1,506 Elo+

VS

Team Averages
Level 111
1,572 SR
1,600 Elo+
Ullr
Ullr
GamaTommy
Ullr
Level 160
God Stats
1W - 0L
1,245 SR
Queue Stats
12W - 5L
1,652 Elo+
Party 4
Gilgamesh
Gilgamesh
Mеliore
Gilgamesh
Level 110
God Stats
96W - 21L
1,817 SR
Queue Stats
335W - 182L
1,625 Elo+
Party 3
Poseidon
Poseidon
RageSkater
Poseidon
Level 154
God Stats
1W - 0L
1,707 SR
Queue Stats
16W - 7L
1,741 Elo+
Party 4
Ah Puch
Ah Puch
ZzzPinkPonyzzZ
Ah Puch
Level 67
God Stats
44W - 30L
1,593 SR
Queue Stats
277W - 236L
1,484 Elo+
Party 3
King Arthur
King Arthur
这鱼中暑了
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Carlsman
Tiamat
16
2 / 6 / 6
11,944
853
5,163
10,378
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Gasian
Nu Wa
20
5 / 9 / 11
14,019
1,001
34,327
23,372
8,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Quéross
Gilgamesh
19
3 / 9 / 9
12,715
908
11,741
27,551
19,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ra
19
5 / 6 / 5
13,163
940
10,581
16,693
6,584
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
wosher
Izanami
19
2 / 7 / 7
12,838
917
11,615
19,572
6,460
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
6 / 2 / 13
13,330
952
8,583
13,123
3,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Mеliore
Gilgamesh
20
7 / 1 / 23
15,898
1,136
30,402
23,841
14,331
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
RageSkater
Poseidon
20
14 / 5 / 9
15,274
1,091
22,145
15,023
4,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 4 / 18
14,311
1,022
24,607
13,066
4,774
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
这鱼中暑了
King Arthur
20
2 / 5 / 18
12,988
928
7,129
15,832
10,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
17
Kills
37
37
Deaths
17
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Carlsman
Tiamat
2
6
6
0.83
W
Ullr
6
2
13
6.25
L
Nu Wa
Gasian
Nu Wa
5
9
11
1.17
W
Gilgamesh
Mеliore
Gilgamesh
7
1
23
18.5
L
Gilgamesh
Quéross
Gilgamesh
3
9
9
0.83
W
Poseidon
RageSkater
Poseidon
14
5
9
3.7
W
8
4
18
4.25
L
Ra
5
6
5
1.25
L
Izanami
wosher
Izanami
2
7
7
0.79
W
King Arthur
这鱼中暑了
King Arthur
2
5
18
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,427
Damage
92,866
97,566
Taken
80,885
45,358
Mitigated
37,637
10,992
Healing
3,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Carlsman
Tiamat
5,163
389
0
319
10,378
4,011
0
4,450
5,880
10,983
0
W
Ullr
8,583
2,642
0
516
13,123
3,183
0
9,606
3,104
0
37,996
L
Nu Wa
Gasian
Nu Wa
34,327
6,115
0
1,046
23,372
8,547
0
10,978
11,974
57,104
0
W
Gilgamesh
Mеliore
Gilgamesh
30,402
6,042
0
912
23,841
14,331
0
11,469
11,653
1,590
53,828
L
Gilgamesh
Quéross
Gilgamesh
11,741
2,642
0
121
27,551
19,756
0
14,558
12,568
0
30,105
W
Poseidon
RageSkater
Poseidon
22,145
3,345
0
89
15,023
4,566
0
11,068
3,659
49,341
0
W
24,607
1,250
0
2,005
13,066
4,774
0
7,954
4,815
53,916
0
L
Ra
10,581
479
4,888
2,455
16,693
6,584
0
7,568
8,943
29,781
0
L
Izanami
wosher
Izanami
11,615
8,650
0
2,163
19,572
6,460
0
9,346
10,086
0
61,320
W
King Arthur
这鱼中暑了
King Arthur
7,129
1,160
0
25
15,832
10,783
0
8,022
7,505
0
32,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,679
Gold Earned
71,801
299
Minions Killed
290
4
Camps Cleared
15
1,155,693
Distance Traveled
1,331,355
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,944
853
7
1
0
138,091
0
W
Ullr
13,330
952
60
4
2
191,946
0
L
Nu Wa
14,019
1,001
59
4
1
268,215
0
W
Gilgamesh
15,898
1,136
36
3
3
328,140
0
L
Gilgamesh
12,715
908
29
2
1
274,913
0
W
Poseidon
15,274
1,091
63
5
8
264,717
0
W
Ah Puch
14,311
1,022
76
5
0
261,844
1
L
Ra
13,163
940
51
4
1
242,033
4
L
Izanami
12,838
917
153
11
1
232,441
0
W
King Arthur
12,988
928
55
4
2
284,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role