Player Matchup

Gilgamesh
Gilgamesh
Jose63555
Gilgamesh
Level 108
God Stats
26W - 15L
1,568 SR
Queue Stats
343W - 322L
1,507 Elo+
Party 1
Athena
Athena
Joshelovis
Athena
Level 45
God Stats
17W - 22L
1,478 SR
Queue Stats
118W - 165L
1,393 Elo+
Party 3
Chang'e
Chang'e
Marquizzee
Chang'e
Level 101
God Stats
27W - 13L
1,673 SR
Queue Stats
222W - 193L
1,527 Elo+
Party 1
Sol
Sol
lilwindixmeme
Sol
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 85L
1,463 Elo+
Party 1
Merlin
Merlin
zuthyl
Merlin
Level 109
God Stats
6W - 2L
1,697 SR
Queue Stats
86W - 85L
1,513 Elo+
Party 3
Team Averages
Level 82
1,583 SR
1,481 Elo+

VS

Team Averages
Level 65
1,463 SR
1,454 Elo+
Vulcan
Vulcan
BabyBatterOnFace
Vulcan
Level 86
God Stats
6W - 7L
1,396 SR
Queue Stats
901W - 841L
1,493 Elo+
Party 2
Athena
Athena
ConfusedCascade
Athena
Level 25
God Stats
3W - 4L
1,699 SR
Queue Stats
25W - 35L
1,436 Elo+
Party 2
Chernobog
Chernobog
Distinct Ultra
Chernobog
Level 44
God Stats
16W - 14L
1,499 SR
Queue Stats
243W - 246L
1,439 Elo+
Solo
Osiris
Osiris
SwiftCalf975958
Osiris
Level 91
God Stats
15W - 13L
1,468 SR
Queue Stats
615W - 660L
1,413 Elo+
Party 2
Fenrir
Fenrir
richey671
Fenrir
Level 79
God Stats
5W - 12L
1,255 SR
Queue Stats
720W - 620L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jose63555
Gilgamesh
16
10 / 0 / 2
9,700
693
10,845
8,484
4,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Joshelovis
Athena
12
1 / 1 / 3
6,971
498
2,735
11,961
5,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Marquizzee
Chang'e
14
2 / 1 / 4
8,134
581
4,138
7,005
4,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 2 / 3
6,640
474
4,925
6,695
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
zuthyl
Merlin
13
0 / 0 / 0
7,455
533
2,053
4,006
1,325
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,269
519
4,757
4,855
1,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,765
412
2,264
6,778
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Distinct Ultra
Chernobog
11
0 / 2 / 3
6,545
468
3,845
7,315
2,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 0
6,876
491
2,487
12,367
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
richey671
Fenrir
12
2 / 3 / 1
7,031
502
5,081
8,563
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
13
Kills
4
4
Deaths
13
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
3
0
0
L
Chernobog
Distinct Ultra
Chernobog
0
2
3
0.75
W
Gilgamesh
Jose63555
Gilgamesh
10
0
2
11
W
Athena
Joshelovis
Athena
1
1
3
2.5
W
Chang'e
Marquizzee
Chang'e
2
1
4
4
L
1
4
0
0.25
W
0
2
3
0.75
L
Fenrir
richey671
Fenrir
2
3
1
0.83
W
Merlin
zuthyl
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
18,434
38,151
Taken
39,878
17,666
Mitigated
19,207
12,421
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,757
1,795
0
848
4,855
1,843
0
2,014
2,841
44,730
0
L
2,264
649
0
708
6,778
4,275
0
4,068
2,710
11,932
0
L
Chernobog
Distinct Ultra
Chernobog
3,845
2,233
0
2,723
7,315
2,190
1,164
2,934
4,381
0
40,176
W
Gilgamesh
Jose63555
Gilgamesh
10,845
4,135
0
553
8,484
4,202
76
767
7,687
0
73,466
W
Athena
Joshelovis
Athena
2,735
931
0
3,779
11,961
5,517
683
3,594
8,217
22,608
0
W
Chang'e
Marquizzee
Chang'e
4,138
190
410
3,935
7,005
4,933
968
0
7,005
42,816
0
L
2,487
1,167
0
4,498
12,367
7,636
0
3,723
8,644
0
35,226
W
4,925
852
0
3,448
6,695
1,689
712
1,276
5,379
32,942
0
L
Fenrir
richey671
Fenrir
5,081
1,078
0
331
8,563
3,263
0
1,112
7,451
0
49,191
W
Merlin
zuthyl
Merlin
2,053
43
0
296
4,006
1,325
216
1,080
2,842
51,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
33,486
450
Minions Killed
360
0
Camps Cleared
0
1,426,094
Distance Traveled
1,369,217
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,269
519
97
7
0
290,813
4
L
Athena
5,765
412
27
2
0
289,535
5
L
Chernobog
6,545
468
86
6
0
237,466
0
W
Gilgamesh
9,700
693
123
9
0
344,939
1
W
Athena
6,971
498
42
3
0
285,668
2
W
Chang'e
8,134
581
93
7
0
273,219
0
L
Osiris
6,876
491
65
5
0
271,197
1
W
Sol
6,640
474
67
5
0
241,436
0
L
Fenrir
7,031
502
85
6
0
280,206
4
W
Merlin
7,455
533
125
9
0
280,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role