Player Matchup

Neith
Neith
BL4NKD1SC0RD
Neith
Level 109
God Stats
29W - 29L
1,501 SR
Queue Stats
460W - 403L
1,522 Elo+
Party 2
Ratatoskr
Ratatoskr
Kar-toonz-
Ratatoskr
Level 126
God Stats
2W - 2L
1,537 SR
Queue Stats
81W - 83L
1,474 Elo+
Party 3
Tiamat
Tiamat
NoobHasArrived0
Tiamat
Level 101
God Stats
4W - 3L
1,694 SR
Queue Stats
32W - 45L
1,476 Elo+
Solo
Yemoja
Yemoja
Rsantana847
Yemoja
Level 107
God Stats
2W - 3L
1,203 SR
Queue Stats
204W - 194L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
xXVil-lainXx
Gilgamesh
Level 121
God Stats
12W - 12L
1,500 SR
Queue Stats
128W - 122L
1,510 Elo+
Party 3
Team Averages
Level 113
1,487 SR
1,504 Elo+

VS

Team Averages
Level 100
1,590 SR
1,598 Elo+
Ra
Ra
KingGIngerXXXII
Ra
Level 66
God Stats
6W - 3L
1,513 SR
Queue Stats
28W - 11L
1,657 Elo+
Party 1
Awilix
Awilix
Olamh
Awilix
Level 96
God Stats
12W - 14L
1,521 SR
Queue Stats
380W - 419L
1,487 Elo+
Solo
Tiamat
Tiamat
Tylаh
Tiamat
Level 61
God Stats
3W - 0L
1,735 SR
Queue Stats
5W - 5L
1,667 Elo+
Party 1
Chernobog
Chernobog
mushlove
Chernobog
Level 149
God Stats
6W - 2L
1,618 SR
Queue Stats
81W - 79L
1,615 Elo+
Party 1
Mulan
Mulan
xAutisTicKittYx
Mulan
Level 127
God Stats
85W - 76L
1,563 SR
Queue Stats
498W - 473L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 2
9,396
495
7,933
12,908
4,502
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Kar-toonz-
Ratatoskr
16
7 / 5 / 2
10,154
534
15,231
20,185
20,543
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 4
9,297
489
9,731
14,182
7,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
13
2 / 3 / 4
8,263
435
4,177
12,957
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
xXVil-lainXx
Gilgamesh
14
4 / 6 / 5
9,082
478
14,131
16,232
7,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
9,656
508
5,246
15,722
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
Olamh
Awilix
18
6 / 3 / 6
11,140
586
13,603
16,000
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Tylаh
Tiamat
16
4 / 1 / 8
10,119
533
12,557
10,055
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
mushlove
Chernobog
19
6 / 2 / 7
11,763
619
15,827
17,660
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 3 / 8
10,933
575
13,819
22,090
16,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
14
Kills
23
23
Deaths
14
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Ratatoskr
Kar-toonz-
Ratatoskr
7
5
2
1.6
W
3
5
8
1.4
L
0
4
4
0.5
W
Awilix
Olamh
Awilix
6
3
6
3
L
Yemoja
2
3
4
1.33
W
Tiamat
Tylаh
Tiamat
4
1
8
8
W
Chernobog
mushlove
Chernobog
6
2
7
4.75
W
4
3
8
2.67
L
Gilgamesh
xXVil-lainXx
Gilgamesh
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,203
Damage
61,052
76,464
Taken
81,527
53,262
Mitigated
49,527
22,471
Healing
39,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,933
2,213
0
3,614
12,908
4,502
0
789
12,085
0
64,383
L
Ratatoskr
Kar-toonz-
Ratatoskr
15,231
3,080
0
6,719
20,185
20,543
612
2,862
17,269
1
57,147
W
5,246
734
2,640
7,594
15,722
13,622
0
5,307
9,992
33,441
0
L
9,731
1,258
0
5,013
14,182
7,567
158
6,505
7,256
72,205
0
W
Awilix
Olamh
Awilix
13,603
4,952
0
5,792
16,000
6,238
824
1,640
14,154
0
88,733
L
Yemoja
4,177
967
2,928
1,776
12,957
12,786
0
3,305
9,452
22,349
0
W
Tiamat
Tylаh
Tiamat
12,557
1,294
0
4,462
10,055
5,199
648
3,203
6,522
52,988
0
W
Chernobog
mushlove
Chernobog
15,827
9,786
0
9,815
17,660
7,688
4,785
1,043
16,433
0
95,534
W
13,819
3,091
0
9,328
22,090
16,780
738
1,778
19,722
0
70,101
L
Gilgamesh
xXVil-lainXx
Gilgamesh
14,131
4,386
0
2,421
16,232
7,864
0
3,467
12,599
0
44,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
53,611
530
Minions Killed
653
0
Camps Cleared
0
1,719,303
Distance Traveled
1,858,228
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,396
495
116
6
0
336,477
0
L
Ratatoskr
10,154
534
113
6
0
361,302
1
W
Ra
9,656
508
68
4
0
369,881
0
L
Tiamat
9,297
489
176
9
0
345,180
2
W
Awilix
11,140
586
129
7
0
431,638
6
L
Yemoja
8,263
435
48
3
0
343,144
4
W
Tiamat
10,119
533
164
9
0
341,678
2
W
Chernobog
11,763
619
169
9
0
355,147
1
W
Mulan
10,933
575
123
6
0
359,884
5
L
Gilgamesh
9,082
478
77
4
0
333,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role