Player Matchup

Serqet
Serqet
AyeRussianGuy
Serqet
Level 24
God Stats
14W - 8L
1,641 SR
Queue Stats
87W - 73L
1,577 Elo+
Solo
Baba Yaga
Baba Yaga
H1Roller
Baba Yaga
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
JaMe200
Artemis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 3
Achilles
Achilles
MSGPotatos
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,744 Elo+
Party 2
Erlang Shen
Erlang Shen
a2504
Erlang Shen
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,671 Elo+
Party 3
Team Averages
Level 14
1,528 SR
1,633 Elo+

VS

Team Averages
Level 56
1,496 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Cdubbs1
Gilgamesh
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 46L
1,607 Elo+
Party 1
Bellona
Bellona
HPA Spectral
Bellona
Level 7
God Stats
2W - 1L
1,332 SR
Queue Stats
3W - 2L
1,366 Elo+
Party 4
Ymir
Ymir
ItsTuruk
Ymir
Level 109
God Stats
8W - 9L
1,515 SR
Queue Stats
159W - 137L
1,528 Elo+
Party 4
Apollo
Apollo
THELASTMELON482
Apollo
Level 9
God Stats
1W - 2L
1,382 SR
Queue Stats
72W - 49L
1,527 Elo+
Party 1
Ao Kuang
Ao Kuang
itsbrahzbruv
Ao Kuang
Level 25
God Stats
17W - 8L
1,750 SR
Queue Stats
88W - 49L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,702
570
2,109
7,305
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
H1Roller
Baba Yaga
7
0 / 6 / 1
4,302
430
2,609
6,058
1,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JaMe200
Artemis
7
0 / 4 / 0
4,528
453
578
4,375
1,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MSGPotatos
Achilles
7
0 / 3 / 0
4,844
484
2,922
6,129
1,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
a2504
Erlang Shen
6
0 / 6 / 0
4,245
425
2,101
5,720
1,915
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cdubbs1
Gilgamesh
11
5 / 1 / 6
6,573
657
5,021
6,661
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
HPA Spectral
Bellona
11
4 / 0 / 0
6,475
648
2,136
4,574
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Ymir
10
5 / 0 / 9
6,665
667
5,900
8,212
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 3
6,618
662
4,852
4,798
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
itsbrahzbruv
Ao Kuang
11
5 / 0 / 8
6,663
666
3,484
5,436
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
23
23
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Gilgamesh
Cdubbs1
Gilgamesh
5
1
6
8
L
Baba Yaga
H1Roller
Baba Yaga
0
6
1
0.08
W
Bellona
HPA Spectral
Bellona
4
0
0
4
W
Ymir
5
0
9
9.5
L
Artemis
JaMe200
Artemis
0
4
0
0
L
Achilles
MSGPotatos
Achilles
0
3
0
0
W
4
0
3
5.5
L
Erlang Shen
a2504
Erlang Shen
0
6
0
0
W
Ao Kuang
itsbrahzbruv
Ao Kuang
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
21,393
29,587
Taken
29,681
8,948
Mitigated
12,923
4,221
Healing
11,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,109
457
0
2,204
7,305
2,219
0
1,920
5,385
0
28,993
W
Gilgamesh
Cdubbs1
Gilgamesh
5,021
1,493
0
634
6,661
2,810
52
225
6,384
0
40,733
L
Baba Yaga
H1Roller
Baba Yaga
2,609
655
0
663
6,058
1,762
0
2,016
4,042
10,947
0
W
Bellona
HPA Spectral
Bellona
2,136
1,268
0
1,453
4,574
2,842
623
0
4,298
0
27,063
W
Ymir
5,900
1,590
0
2,445
8,212
4,101
210
735
7,409
24,775
0
L
Artemis
JaMe200
Artemis
578
406
0
549
4,375
1,255
0
1,745
2,630
0
13,893
L
Achilles
MSGPotatos
Achilles
2,922
298
0
419
6,129
1,797
0
1,496
4,633
0
14,520
W
4,852
2,137
0
3,731
4,798
1,490
135
0
4,798
0
45,965
L
Erlang Shen
a2504
Erlang Shen
2,101
1,156
0
386
5,720
1,915
0
2,207
3,513
0
10,359
W
Ao Kuang
itsbrahzbruv
Ao Kuang
3,484
728
0
3,564
5,436
1,680
447
1,341
3,727
27,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
32,994
177
Minions Killed
317
0
Camps Cleared
0
944,981
Distance Traveled
1,002,687
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,702
570
80
8
0
215,209
1
W
Gilgamesh
6,573
657
76
8
0
226,486
4
L
Baba Yaga
4,302
430
16
2
0
161,443
0
W
Bellona
6,475
648
70
7
0
191,819
0
W
Ymir
6,665
667
37
4
0
190,401
3
L
Artemis
4,528
453
33
3
0
164,068
0
L
Achilles
4,844
484
26
3
0
209,424
0
W
Apollo
6,618
662
78
8
0
185,093
3
L
Erlang Shen
4,245
425
22
2
0
194,837
0
W
Ao Kuang
6,663
666
56
6
0
208,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role