Player Matchup

Gilgamesh
Gilgamesh
DreadMelon
Gilgamesh
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
168W - 158L
1,551 Elo+
Party 3
Ne Zha
Ne Zha
Gourami
Ne Zha
Level 121
God Stats
11W - 12L
1,626 SR
Queue Stats
456W - 414L
1,521 Elo+
Party 2
Merlin
Merlin
Ohgi
Merlin
Level 149
God Stats
11W - 7L
1,800 SR
Queue Stats
373W - 368L
1,569 Elo+
Party 3
Xing Tian
Xing Tian
SigmaJudas
Xing Tian
Level 107
God Stats
7W - 9L
1,423 SR
Queue Stats
550W - 507L
1,537 Elo+
Party 2
Skadi
Skadi
vPafuv
Skadi
Level 69
God Stats
11W - 8L
1,498 SR
Queue Stats
71W - 68L
1,476 Elo+
Party 3
Team Averages
Level 114
1,569 SR
1,531 Elo+

VS

Team Averages
Level 110
1,467 SR
1,508 Elo+
Gilgamesh
Gilgamesh
EckoXPopstarX
Gilgamesh
Level 125
God Stats
1W - 5L
1,641 SR
Queue Stats
108W - 115L
1,499 Elo+
Party 1
Freya
Freya
QuesosoForejoe
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,582 Elo+
Party 1
Susano
Susano
Ramy29
Susano
Level 77
God Stats
3W - 6L
1,444 SR
Queue Stats
77W - 85L
1,503 Elo+
Party 1
Cernunnos
Cernunnos
SlayerRay
Cernunnos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
jcman541
Scylla
Level 66
God Stats
0W - 2L
1,251 SR
Queue Stats
9W - 17L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DreadMelon
Gilgamesh
20
5 / 5 / 1
14,153
643
12,082
23,762
15,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ne Zha
Gourami
Ne Zha
20
13 / 0 / 8
13,324
606
12,621
14,739
6,753
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ohgi
Merlin
20
5 / 6 / 11
12,637
574
17,002
12,999
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
SigmaJudas
Xing Tian
17
2 / 1 / 17
11,223
510
9,754
20,466
17,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
vPafuv
Skadi
18
9 / 1 / 6
11,514
523
8,153
9,940
3,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EckoXPopstarX
Gilgamesh
19
4 / 4 / 1
12,054
548
14,966
15,085
15,408
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 10 / 1
8,354
380
5,926
16,888
5,219
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Ramy29
Susano
14
3 / 10 / 2
9,604
437
6,659
16,903
6,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
SlayerRay
Cernunnos
17
3 / 5 / 0
10,926
497
12,479
13,245
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
jcman541
Scylla
18
2 / 5 / 4
10,802
491
8,397
14,941
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
34
Kills
12
13
Deaths
34
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DreadMelon
Gilgamesh
5
5
1
1.1
L
Gilgamesh
EckoXPopstarX
Gilgamesh
4
4
1
1.13
W
Ne Zha
Gourami
Ne Zha
13
0
8
17
W
Merlin
Ohgi
Merlin
5
6
11
1.75
L
0
10
1
0.05
L
Susano
Ramy29
Susano
3
10
2
0.4
W
Xing Tian
SigmaJudas
Xing Tian
2
1
17
10.5
L
Cernunnos
SlayerRay
Cernunnos
3
5
0
0.6
L
Scylla
jcman541
Scylla
2
5
4
0.8
W
Skadi
vPafuv
Skadi
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,612
Damage
48,427
81,906
Taken
77,062
47,902
Mitigated
37,573
18,875
Healing
14,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DreadMelon
Gilgamesh
12,082
4,975
0
5,601
23,762
15,347
0
2,060
21,626
0
86,107
L
Gilgamesh
EckoXPopstarX
Gilgamesh
14,966
4,052
0
973
15,085
15,408
0
2,819
12,266
0
83,777
W
Ne Zha
Gourami
Ne Zha
12,621
3,106
0
2,270
14,739
6,753
0
1,817
12,820
0
89,351
W
Merlin
Ohgi
Merlin
17,002
668
422
3,048
12,999
5,185
963
4,050
8,675
99,332
0
L
5,926
1,981
226
3,146
16,888
5,219
0
6,518
10,370
36,359
0
L
Susano
Ramy29
Susano
6,659
1,555
0
3,266
16,903
6,249
0
4,771
12,132
0
46,544
W
Xing Tian
SigmaJudas
Xing Tian
9,754
1,427
0
5,308
20,466
17,184
40
3,823
16,600
56,493
0
L
Cernunnos
SlayerRay
Cernunnos
12,479
4,867
0
3,500
13,245
5,783
0
2,670
10,575
0
65,735
L
Scylla
jcman541
Scylla
8,397
93
0
3,842
14,941
4,914
140
9,978
4,963
70,560
0
W
Skadi
vPafuv
Skadi
8,153
4,345
0
2,226
9,940
3,433
1,026
2,078
7,862
0
68,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,851
Gold Earned
51,740
652
Minions Killed
552
0
Camps Cleared
0
2,036,101
Distance Traveled
1,869,106
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,153
643
168
8
0
385,945
6
L
Gilgamesh
12,054
548
162
7
0
438,689
0
W
Ne Zha
13,324
606
137
6
0
447,187
2
W
Merlin
12,637
574
154
7
0
384,297
1
L
Freya
8,354
380
51
2
0
347,849
5
L
Susano
9,604
437
83
4
0
357,081
0
W
Xing Tian
11,223
510
78
4
0
426,535
1
L
Cernunnos
10,926
497
124
6
0
329,314
3
L
Scylla
10,802
491
132
6
0
396,173
2
W
Skadi
11,514
523
115
5
0
392,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role