Player Matchup

Gilgamesh
Gilgamesh
BlitzDrops
Gilgamesh
Level 128
God Stats
13W - 9L
1,252 SR
Queue Stats
355W - 363L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
MuslumSlayer
Cthulhu
Level 28
God Stats
44W - 44L
1,494 SR
Queue Stats
178W - 204L
1,401 Elo+
Party 1
Nike
Nike
chitocv
Nike
Level 57
God Stats
16W - 24L
1,413 SR
Queue Stats
93W - 129L
1,490 Elo+
Party 3
Ullr
Ullr
coulterforcex1
Ullr
Level 83
God Stats
12W - 14L
1,567 SR
Queue Stats
475W - 453L
1,524 Elo+
Party 1
Anubis
Anubis
hernanGOD
Anubis
Level 28
God Stats
131W - 119L
1,608 SR
Queue Stats
262W - 288L
1,557 Elo+
Party 3
Team Averages
Level 65
1,467 SR
1,503 Elo+

VS

Team Averages
Level 72
1,486 SR
1,573 Elo+
Pele
Pele
Destinybreaker
Pele
Level 47
God Stats
1W - 2L
1,226 SR
Queue Stats
35W - 36L
1,524 Elo+
Party 2
Fafnir
Fafnir
HAPPYMAN24
Fafnir
Level 40
God Stats
14W - 12L
1,702 SR
Queue Stats
329W - 306L
1,475 Elo+
Solo
Heimdallr
Heimdallr
IMJUSTSWIFTY
Heimdallr
Level 124
God Stats
9W - 13L
1,500 SR
Queue Stats
181W - 158L
1,776 Elo+
Party 2
Eset
Eset
Mistrustfully
Eset
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,569 Elo+
Party 2
Da Ji
Da Ji
Pravorious
Da Ji
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
240W - 233L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlitzDrops
Gilgamesh
20
13 / 1 / 3
12,522
626
16,409
16,713
10,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
MuslumSlayer
Cthulhu
16
5 / 3 / 10
10,591
530
13,719
16,593
14,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
chitocv
Nike
16
1 / 2 / 3
9,865
493
9,966
11,322
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 9
9,976
499
9,964
11,215
4,427
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
hernanGOD
Anubis
16
6 / 7 / 3
10,188
509
10,408
14,454
6,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 2
10,005
500
16,296
18,435
10,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
HAPPYMAN24
Fafnir
12
0 / 4 / 4
8,307
415
6,772
18,667
15,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
IMJUSTSWIFTY
Heimdallr
14
2 / 6 / 2
8,831
442
10,570
13,821
5,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 9 / 5
8,592
430
7,395
11,509
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
15
5 / 5 / 6
9,697
485
9,908
16,225
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
33
29
Kills
14
14
Deaths
29
28
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlitzDrops
Gilgamesh
13
1
3
14.5
L
6
5
2
1.4
L
Fafnir
HAPPYMAN24
Fafnir
0
4
4
0.5
L
Heimdallr
IMJUSTSWIFTY
Heimdallr
2
6
2
0.5
L
1
9
5
0.39
W
Cthulhu
MuslumSlayer
Cthulhu
5
3
10
3.33
L
Da Ji
5
5
6
1.6
W
Nike
chitocv
Nike
1
2
3
1.25
W
4
1
9
8.5
W
Anubis
hernanGOD
Anubis
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
50,941
70,297
Taken
78,657
47,832
Mitigated
40,342
13,726
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlitzDrops
Gilgamesh
16,409
6,150
0
2,573
16,713
10,545
808
1,484
14,982
0
118,373
L
16,296
3,828
0
4,703
18,435
10,108
86
4,186
13,849
171
58,226
L
Fafnir
HAPPYMAN24
Fafnir
6,772
1,851
1,197
6,540
18,667
15,778
0
5,538
13,079
17,618
0
L
Heimdallr
IMJUSTSWIFTY
Heimdallr
10,570
4,535
0
800
13,821
5,176
0
5,132
8,664
0
56,519
L
7,395
554
266
397
11,509
3,430
440
4,014
7,445
41,741
0
W
Cthulhu
MuslumSlayer
Cthulhu
13,719
626
711
2,923
16,593
14,645
152
2,724
13,669
34,037
0
L
Da Ji
9,908
2,368
0
3,718
16,225
5,850
117
5,257
10,943
0
43,422
W
Nike
chitocv
Nike
9,966
2,335
243
1,389
11,322
11,241
2,214
1,142
9,660
0
57,719
W
9,964
4,621
0
533
11,215
4,427
0
3,534
7,612
0
59,796
W
Anubis
hernanGOD
Anubis
10,408
180
0
5,354
14,454
6,974
155
4,697
9,323
62,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,142
Gold Earned
45,432
550
Minions Killed
390
0
Camps Cleared
0
1,918,799
Distance Traveled
1,785,276
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,522
626
171
9
0
501,078
3
L
Pele
10,005
500
99
5
0
338,573
2
L
Fafnir
8,307
415
17
1
0
376,967
5
L
Heimdallr
8,831
442
104
5
0
357,594
0
L
Eset
8,592
430
87
4
0
341,585
1
W
Cthulhu
10,591
530
48
2
0
392,914
0
L
Da Ji
9,697
485
83
4
0
370,557
0
W
Nike
9,865
493
117
6
0
369,545
1
W
Ullr
9,976
499
110
6
0
348,459
2
W
Anubis
10,188
509
104
5
0
306,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role