Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DHG hippie
Bacchus
Level 131
God Stats
1W - 1L
1,511 SR
Queue Stats
93W - 64L
1,638 Elo+
Party 2
Apollo
Apollo
ElDiazdaddy1
Apollo
Level 118
God Stats
24W - 22L
1,579 SR
Queue Stats
85W - 82L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
godlessgorilla
Gilgamesh
Level 160
God Stats
13W - 9L
1,500 SR
Queue Stats
372W - 292L
1,595 Elo+
Party 2
Ra
Ra
iinvect
Ra
Level 59
God Stats
10W - 5L
1,740 SR
Queue Stats
141W - 119L
1,644 Elo+
Solo
Team Averages
Level 119
1,566 SR
1,593 Elo+

VS

Team Averages
Level 136
1,535 SR
1,556 Elo+
Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Bane7702
Gilgamesh
Level 146
God Stats
14W - 7L
1,310 SR
Queue Stats
203W - 208L
1,586 Elo+
Party 1
Cerberus
Cerberus
OmegaBryant657
Cerberus
Level 154
God Stats
2W - 6L
1,546 SR
Queue Stats
134W - 143L
1,570 Elo+
Party 1
Rama
Rama
TRU-_-JUDGEMENT
Rama
Level 107
God Stats
4W - 15L
1,570 SR
Queue Stats
90W - 117L
1,563 Elo+
Party 1
Athena
Athena
Twapsville
Athena
Level 124
God Stats
6W - 5L
1,750 SR
Queue Stats
33W - 44L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
4 / 0 / 4
6,615
601
4,490
6,642
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
DHG hippie
Bacchus
10
2 / 0 / 5
6,226
566
4,807
5,936
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
12
0 / 0 / 3
6,357
578
1,480
3,663
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
godlessgorilla
Gilgamesh
11
1 / 0 / 2
6,198
563
3,172
3,092
1,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 1
7,369
670
5,096
4,605
1,602
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
9
0 / 4 / 0
5,219
474
3,186
4,457
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Bane7702
Gilgamesh
9
0 / 3 / 0
5,286
481
3,911
8,719
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
7
0 / 2 / 0
4,679
425
2,569
6,137
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 2 / 0
5,700
518
522
4,536
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Twapsville
Athena
10
0 / 2 / 0
5,243
477
1,344
6,094
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
0
4
6
L
Raijin
 
Raijin
0
4
0
0
L
Gilgamesh
Bane7702
Gilgamesh
0
3
0
0
W
Bacchus
DHG hippie
Bacchus
2
0
5
4.5
W
Apollo
0
0
3
1.5
L
Cerberus
0
2
0
0
L
0
2
0
0
L
Athena
Twapsville
Athena
0
2
0
0
W
Gilgamesh
godlessgorilla
Gilgamesh
1
0
2
2
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,045
Damage
11,532
23,938
Taken
29,943
10,677
Mitigated
12,139
9,424
Healing
6,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,490
1,248
0
2,624
6,642
2,035
0
1,409
5,208
0
36,927
L
Raijin
 
Raijin
3,186
234
0
450
4,457
1,227
0
1,264
3,193
34,060
0
L
Gilgamesh
Bane7702
Gilgamesh
3,911
742
0
2,422
8,719
3,640
0
3,283
5,386
0
31,725
W
Bacchus
DHG hippie
Bacchus
4,807
721
0
1,543
5,936
4,279
0
1,812
4,101
16,051
0
W
Apollo
1,480
662
0
1,980
3,663
1,220
795
954
2,709
0
40,902
L
Cerberus
2,569
280
0
1,223
6,137
2,650
0
2,624
3,513
9,715
0
L
522
342
0
1,264
4,536
1,267
0
1,657
2,879
0
30,249
L
Athena
Twapsville
Athena
1,344
276
0
1,603
6,094
3,355
0
1,075
4,819
21,327
0
W
Gilgamesh
godlessgorilla
Gilgamesh
3,172
666
0
767
3,092
1,541
0
714
2,278
0
25,450
W
5,096
278
445
2,065
4,605
1,602
0
2,062
2,543
55,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,765
Gold Earned
26,127
366
Minions Killed
304
0
Camps Cleared
0
1,118,182
Distance Traveled
996,238
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,615
601
71
6
0
239,291
3
L
Raijin
5,219
474
60
5
0
200,417
5
L
Gilgamesh
5,286
481
76
7
0
213,889
1
W
Bacchus
6,226
566
16
1
0
230,344
4
W
Apollo
6,357
578
104
9
0
188,106
0
L
Cerberus
4,679
425
25
2
0
214,604
1
L
Rama
5,700
518
85
8
0
164,555
2
L
Athena
5,243
477
58
5
0
202,773
3
W
Gilgamesh
6,198
563
59
5
0
230,113
2
W
Ra
7,369
670
116
11
0
230,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role