Player Matchup

Sun Wukong
Sun Wukong
BIGROCC
Sun Wukong
Level 26
God Stats
2W - 4L
1,733 SR
Queue Stats
129W - 120L
1,483 Elo+
Party 1
Odin
Odin
GodSchmeckle
Odin
Level 17
God Stats
1W - 1L
1,733 SR
Queue Stats
29W - 37L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
MikeSpin
Jing Wei
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,850 Elo+
Solo
Raijin
Raijin
OneOfTheSame
Raijin
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 96L
1,377 Elo+
Party 1
Gilgamesh
Gilgamesh
Xylohe
Gilgamesh
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
91W - 78L
1,519 Elo+
Party 1
Team Averages
Level 52
1,593 SR
1,536 Elo+

VS

Team Averages
Level 95
1,432 SR
1,287 Elo+
Gilgamesh
Gilgamesh
Justizzle4DaWin
Gilgamesh
Level 127
God Stats
4W - 4L
1,241 SR
Queue Stats
29W - 29L
1,415 Elo+
Party 3
Kukulkan
Kukulkan
MrLordViking
Kukulkan
Level 34
God Stats
1W - 2L
1,636 SR
Queue Stats
6W - 5L
1,188 Elo+
Party 3
Hel
Hel
Rhope01
Hel
Level 49
God Stats
1W - 1L
1,333 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Cupid
Cupid
Robotics344
Cupid
Level 104
God Stats
3W - 0L
1,683 SR
Queue Stats
3W - 2L
1,356 Elo+
Party 2
Hercules
Hercules
SGL 3312
Hercules
Level 160
God Stats
1W - 0L
1,264 SR
Queue Stats
18W - 18L
1,268 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BIGROCC
Sun Wukong
18
1 / 6 / 12
11,972
599
14,566
24,094
29,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 7 / 14
11,351
568
5,166
19,203
21,859
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MikeSpin
Jing Wei
20
6 / 9 / 13
14,732
737
24,858
28,194
14,271
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
20
6 / 8 / 8
13,795
690
17,312
18,162
9,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Xylohe
Gilgamesh
20
15 / 5 / 10
17,831
892
38,327
21,372
15,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Justizzle4DaWin
Gilgamesh
20
15 / 3 / 14
17,075
854
19,342
19,731
22,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
MrLordViking
Kukulkan
19
1 / 7 / 12
12,790
640
11,780
13,180
6,083
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
19
4 / 7 / 18
13,722
686
11,715
21,501
16,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
12 / 6 / 14
16,226
811
30,024
23,954
12,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
SGL 3312
Hercules
18
3 / 5 / 23
13,620
681
19,625
40,086
35,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
116
28
Kills
35
35
Deaths
28
57
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BIGROCC
Sun Wukong
1
6
12
1.17
L
0
7
14
1
W
Gilgamesh
Justizzle4DaWin
Gilgamesh
15
3
14
7.33
L
Jing Wei
MikeSpin
Jing Wei
6
9
13
1.39
W
Kukulkan
MrLordViking
Kukulkan
1
7
12
1
L
Raijin
6
8
8
1.25
W
Hel
4
7
18
1.86
W
12
6
14
3.17
W
Hercules
SGL 3312
Hercules
3
5
23
2.9
L
Gilgamesh
Xylohe
Gilgamesh
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,229
Damage
92,486
111,025
Taken
118,452
90,621
Mitigated
92,695
18,712
Healing
46,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BIGROCC
Sun Wukong
14,566
1,853
0
1,088
24,094
29,941
299
5,680
18,414
0
32,798
L
5,166
1,549
0
1,046
19,203
21,859
247
4,771
14,432
0
16,285
W
Gilgamesh
Justizzle4DaWin
Gilgamesh
19,342
2,860
347
1,250
19,731
22,716
492
2,866
16,488
0
45,132
L
Jing Wei
MikeSpin
Jing Wei
24,858
21,714
0
10,861
28,194
14,271
0
6,025
22,169
0
72,266
W
Kukulkan
MrLordViking
Kukulkan
11,780
2,035
0
209
13,180
6,083
1,039
1,071
12,073
46,721
0
L
Raijin
17,312
2,196
0
1,995
18,162
9,410
125
4,041
14,121
55,778
0
W
Hel
11,715
1,130
14,212
8,693
21,501
16,148
0
4,766
16,581
22,621
0
W
30,024
19,244
561
6,548
23,954
12,564
4,071
3,711
19,955
0
89,716
W
Hercules
SGL 3312
Hercules
19,625
4,994
0
14,845
40,086
35,184
285
5,184
34,646
549
40,832
L
Gilgamesh
Xylohe
Gilgamesh
38,327
9,478
0
3,722
21,372
15,140
725
4,801
16,571
0
76,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,681
Gold Earned
73,433
322
Minions Killed
350
6
Camps Cleared
9
1,704,579
Distance Traveled
1,715,561
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,972
599
45
2
0
354,522
0
L
Odin
11,351
568
37
2
1
335,295
0
W
Gilgamesh
17,075
854
59
3
1
385,489
0
L
Jing Wei
14,732
737
102
5
2
323,222
1
W
Kukulkan
12,790
640
83
4
2
288,732
4
L
Raijin
13,795
690
63
3
0
313,846
2
W
Hel
13,722
686
17
1
3
361,514
1
W
Cupid
16,226
811
137
7
2
332,381
2
W
Hercules
13,620
681
54
3
1
347,445
1
L
Gilgamesh
17,831
892
75
4
3
377,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role