Player Matchup

Danzaburou
Danzaburou
KDGadelha
Danzaburou
Level 38
God Stats
19W - 23L
1,455 SR
Queue Stats
39W - 63L
1,322 Elo+
Party 2
Gilgamesh
Gilgamesh
MoonToastie
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,292 Elo+
Solo
Hades
Hades
Ysgreek
Hades
Level 29
God Stats
13W - 7L
1,701 SR
Queue Stats
66W - 60L
1,489 Elo+
Solo
Jing Wei
Jing Wei
YuukiWan
Jing Wei
Level 16
God Stats
20W - 32L
1,368 SR
Queue Stats
24W - 50L
1,295 Elo+
Party 2
Nu Wa
Nu Wa
milelenakk
Nu Wa
Level 24
God Stats
8W - 9L
1,540 SR
Queue Stats
16W - 41L
1,262 Elo+
Party 2
Team Averages
Level 24
1,513 SR
1,332 Elo+

VS

Team Averages
Level 27
1,380 SR
1,434 Elo+
Gilgamesh
Gilgamesh
L0gicalM1nd
Gilgamesh
Level 30
God Stats
1W - 0L
1,330 SR
Queue Stats
61W - 64L
1,488 Elo+
Solo
Merlin
Merlin
Papa0so
Merlin
Level 16
God Stats
8W - 5L
1,187 SR
Queue Stats
49W - 59L
1,321 Elo+
Party 3
Erlang Shen
Erlang Shen
Tms-dark_event
Erlang Shen
Level 66
God Stats
1W - 0L
1,324 SR
Queue Stats
32W - 36L
1,537 Elo+
Party 1
Ra
Ra
hayjared
Ra
Level 6
God Stats
7W - 4L
1,645 SR
Queue Stats
8W - 10L
1,523 Elo+
Party 1
Hou Yi
Hou Yi
syler312
Hou Yi
Level 18
God Stats
8W - 7L
1,414 SR
Queue Stats
55W - 67L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KDGadelha
Danzaburou
17
2 / 6 / 7
10,894
990
11,880
18,076
7,024
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MoonToastie
Gilgamesh
16
4 / 10 / 5
10,762
978
8,212
28,612
16,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
Ysgreek
Hades
17
4 / 10 / 7
11,467
1,042
16,331
21,954
11,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
YuukiWan
Jing Wei
15
2 / 10 / 5
9,881
898
6,117
17,378
6,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
17
1 / 8 / 9
10,415
947
16,105
17,853
5,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
L0gicalM1nd
Gilgamesh
19
13 / 4 / 20
13,492
1,227
26,137
19,408
16,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Papa0so
Merlin
18
3 / 0 / 21
11,626
1,057
12,256
7,970
6,763
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Tms-dark_event
Erlang Shen
19
18 / 4 / 13
14,190
1,290
24,381
19,045
10,380
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 5 / 21
11,741
1,067
16,384
9,256
3,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
syler312
Hou Yi
20
6 / 0 / 25
12,628
1,148
16,727
7,817
3,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
144
13
Kills
44
44
Deaths
13
33
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KDGadelha
Danzaburou
2
6
7
0.92
W
Gilgamesh
L0gicalM1nd
Gilgamesh
13
4
20
5.75
L
Gilgamesh
MoonToastie
Gilgamesh
4
10
5
0.65
W
Merlin
Papa0so
Merlin
3
0
21
13.5
W
Erlang Shen
Tms-dark_event
Erlang Shen
18
4
13
6.13
L
Hades
Ysgreek
Hades
4
10
7
0.75
L
Jing Wei
YuukiWan
Jing Wei
2
10
5
0.45
W
4
5
21
2.9
L
Nu Wa
1
8
9
0.69
W
Hou Yi
syler312
Hou Yi
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,645
Damage
95,885
103,873
Taken
63,496
47,887
Mitigated
40,739
8,908
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KDGadelha
Danzaburou
11,880
5,650
0
2,513
18,076
7,024
0
6,181
11,895
0
32,991
W
Gilgamesh
L0gicalM1nd
Gilgamesh
26,137
8,421
0
2,204
19,408
16,767
0
10,488
8,920
0
42,473
L
Gilgamesh
MoonToastie
Gilgamesh
8,212
3,838
0
1,069
28,612
16,946
0
7,257
21,355
112
19,148
W
Merlin
Papa0so
Merlin
12,256
1,571
0
64
7,970
6,763
0
3,918
4,052
42,621
0
W
Erlang Shen
Tms-dark_event
Erlang Shen
24,381
14,424
0
5,345
19,045
10,380
0
8,723
10,322
0
39,803
L
Hades
Ysgreek
Hades
16,331
432
481
2,199
21,954
11,814
0
7,768
14,186
47,417
0
L
Jing Wei
YuukiWan
Jing Wei
6,117
4,598
0
119
17,378
6,298
0
4,518
12,860
0
20,031
W
16,384
3,198
1,352
518
9,256
3,445
0
5,116
4,140
45,438
0
L
Nu Wa
16,105
4,084
436
2,091
17,853
5,805
0
2,916
14,937
38,361
0
W
Hou Yi
syler312
Hou Yi
16,727
6,796
0
3,062
7,817
3,384
0
4,252
3,565
0
39,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,419
Gold Earned
63,677
205
Minions Killed
266
8
Camps Cleared
5
962,880
Distance Traveled
962,331
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,894
990
55
5
2
172,594
0
W
Gilgamesh
13,492
1,227
32
3
1
175,973
0
L
Gilgamesh
10,762
978
7
1
0
213,236
2
W
Merlin
11,626
1,057
71
6
0
179,337
0
W
Erlang Shen
14,190
1,290
30
3
2
201,775
1
L
Hades
11,467
1,042
82
7
2
198,789
1
L
Jing Wei
9,881
898
31
3
2
194,651
0
W
Ra
11,741
1,067
84
8
2
175,174
0
L
Nu Wa
10,415
947
30
3
2
183,610
0
W
Hou Yi
12,628
1,148
49
4
0
230,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role