Player Matchup

Mercury
Mercury
Canetti___o_bom
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 2
Cthulhu
Cthulhu
Dark-_Shadowx_x
Cthulhu
Level 66
God Stats
2W - 2L
1,615 SR
Queue Stats
34W - 31L
1,399 Elo+
Party 2
Anubis
Anubis
Idcn
Anubis
Level 76
God Stats
15W - 17L
1,616 SR
Queue Stats
185W - 253L
1,398 Elo+
Solo
Team Averages
Level 53
1,577 SR
1,288 Elo+

VS

Team Averages
Level 51
1,687 SR
1,355 Elo+
Xing Tian
Xing Tian
Ragin Priest
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 121L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
Raging Slav
Gilgamesh
Level 58
God Stats
9W - 9L
1,840 SR
Queue Stats
146W - 186L
1,319 Elo+
Party 1
Zeus
Zeus
RedPlayer5
Zeus
Level 67
God Stats
20W - 18L
1,720 SR
Queue Stats
141W - 142L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 5
8,543
570
2,417
9,084
2,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 1 / 3
10,534
702
8,248
10,316
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Idcn
Anubis
12
3 / 4 / 2
9,284
619
7,570
9,493
4,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ragin Priest
Xing Tian
13
3 / 1 / 9
9,700
647
5,029
7,702
6,711
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Raging Slav
Gilgamesh
13
3 / 4 / 7
9,859
657
8,562
14,839
6,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 5
10,487
699
9,888
6,317
1,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
7
Kills
12
12
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
4
1
3
5.5
L
Anubis
Idcn
Anubis
3
4
2
1
W
Xing Tian
Ragin Priest
Xing Tian
3
1
9
7.5
W
Gilgamesh
Raging Slav
Gilgamesh
3
4
7
1.63
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,235
Damage
23,479
28,893
Taken
28,858
15,510
Mitigated
14,352
6,938
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,417
747
0
1,097
9,084
2,745
0
4,044
5,040
0
13,859
L
8,248
255
110
2,026
10,316
8,443
0
4,937
5,379
29,456
0
L
Anubis
Idcn
Anubis
7,570
216
597
3,108
9,493
4,322
0
6,167
3,326
38,586
0
W
Xing Tian
Ragin Priest
Xing Tian
5,029
397
666
1,345
7,702
6,711
0
4,499
3,203
13,383
0
W
Gilgamesh
Raging Slav
Gilgamesh
8,562
2,941
1,296
6,063
14,839
6,019
265
7,682
7,157
0
38,899
W
9,888
1,883
0
985
6,317
1,622
778
4,970
1,347
47,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,361
Gold Earned
30,046
129
Minions Killed
143
0
Camps Cleared
0
760,153
Distance Traveled
774,924
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,543
570
26
2
0
271,496
0
L
Cthulhu
10,534
702
43
3
0
273,391
0
L
Anubis
9,284
619
60
4
0
215,266
3
W
Xing Tian
9,700
647
16
1
0
288,404
0
W
Gilgamesh
9,859
657
49
3
0
258,297
2
W
Zeus
10,487
699
78
5
0
228,223
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role