Player Matchup

Athena
Athena
Silver I
ActuallyAFox
Athena
Silver I
Level 145
God Stats
8W - 5L
1,416 SR
Queue Stats
650W - 660L
1,215 MMR
Solo
Arachne
Arachne
Silver II
David---Crssft
Arachne
Silver II
Level 88
God Stats
4W - 9L
1,388 SR
Queue Stats
257W - 277L
1,105 MMR
Party 1
Neith
Neith
Silver II
JuniorUsatiy
Neith
Silver II
Level 147
God Stats
128W - 127L
1,528 SR
Queue Stats
625W - 623L
978 MMR
Solo
Guan Yu
Guan Yu
Silver II
XxFrankapola1963
Guan Yu
Silver II
Level 109
God Stats
2W - 1L
1,762 SR
Queue Stats
63W - 74L
1,105 MMR
Party 1
Chang'e
Chang'e
Silver I
zxGucciGooberxz
Chang'e
Silver I
Level 129
God Stats
10W - 7L
1,661 SR
Queue Stats
393W - 406L
1,210 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,551 SR
1,123 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,513 SR
1,125 MMR
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold V
Adoisthesickest
Achilles
Gold V
Level 160
God Stats
5W - 13L
1,170 SR
Queue Stats
465W - 465L
1,050 MMR
Solo
Nemesis
Nemesis
Bronze II
Chainwaax
Nemesis
Bronze II
Level 83
God Stats
16W - 19L
1,498 SR
Queue Stats
327W - 339L
906 MMR
Solo
Cerberus
Cerberus
Silver III
Lukedingo
Cerberus
Silver III
Level 43
God Stats
2W - 1L
1,837 SR
Queue Stats
24W - 37L
983 MMR
Solo
Kukulkan
Kukulkan
Silver I
Merseilless
Kukulkan
Silver I
Level 158
God Stats
16W - 19L
1,562 SR
Queue Stats
94W - 94L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
3 / 3 / 5
6,047
504
4,528
9,740
6,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 5
7,478
623
5,007
7,559
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
6,815
568
2,556
6,042
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 2
6,932
578
3,456
9,113
4,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
3 / 1 / 6
7,116
593
5,504
6,226
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
DanzaburouTiamatTsukuyomiCu ChulainnNu Wa

VS

Bans
IzanamiZeusSkadiAphroditeSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 1 / 0
6,641
553
5,826
6,858
1,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
12
3 / 1 / 0
6,815
568
5,916
9,931
8,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Chainwaax
Nemesis
1
0 / 0 / 0
3,737
311
0
0
0
Cerberus
Lukedingo
Cerberus
7
0 / 5 / 2
5,204
434
2,340
9,080
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Merseilless
Kukulkan
10
0 / 6 / 0
5,504
459
4,941
7,137
2,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
6
6
Deaths
13
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
1
0
3
W
Athena
3
3
5
1.83
L
Achilles
3
1
0
3
L
Nemesis
Chainwaax
Nemesis
0
0
0
0
W
4
0
5
6.5
W
2
1
1
2.5
L
Cerberus
Lukedingo
Cerberus
0
5
2
0.2
L
Kukulkan
Merseilless
Kukulkan
0
6
0
0
W
1
1
2
2
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,051
Damage
19,023
38,680
Taken
33,006
17,028
Mitigated
16,077
14,506
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,826
2,190
98
4,322
6,858
1,962
0
2,071
4,751
0
39,040
W
Athena
4,528
1,375
359
1,814
9,740
6,410
498
1,951
7,751
17,440
0
L
Achilles
5,916
2,093
0
2,595
9,931
8,194
0
738
9,155
0
38,239
L
Nemesis
Chainwaax
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
5,007
3,204
0
1,354
7,559
2,412
933
1,248
6,251
0
43,220
W
2,556
660
0
2,986
6,042
1,671
2,670
98
5,944
0
38,850
L
Cerberus
Lukedingo
Cerberus
2,340
305
0
1,272
9,080
3,693
0
3,673
5,179
13,918
0
L
Kukulkan
Merseilless
Kukulkan
4,941
517
0
1,110
7,137
2,228
0
3,026
3,889
31,805
0
W
3,456
619
280
4,128
9,113
4,672
266
588
8,481
0
35,160
W
5,504
164
909
2,676
6,226
1,863
330
3,030
2,972
28,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
27,901
336
Minions Killed
267
0
Camps Cleared
0
1,127,048
Distance Traveled
796,013
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,641
553
76
6
0
181,567
6
W
Athena
6,047
504
30
3
0
227,187
0
L
Achilles
6,815
568
85
7
0
185,184
0
L
Nemesis
3,737
311
0
0
0
342
0
W
Arachne
7,478
623
89
7
0
255,438
3
W
Neith
6,815
568
86
7
0
205,844
0
L
Cerberus
5,204
434
35
3
0
241,771
2
L
Kukulkan
5,504
459
71
6
0
187,149
1
W
Guan Yu
6,932
578
68
6
0
207,805
2
W
Chang'e
7,116
593
63
5
0
230,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role