Player Matchup

Ares
Ares
GabenW
Ares
Level 85
God Stats
27W - 35L
1,496 SR
Queue Stats
263W - 256L
1,555 Elo+
Party 2
Vulcan
Vulcan
Roxasoru
Vulcan
Level 62
God Stats
2W - 2L
1,769 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 2
Gilgamesh
Gilgamesh
TickleMePickle42
Gilgamesh
Level 103
God Stats
17W - 18L
1,730 SR
Queue Stats
597W - 610L
1,469 Elo+
Solo
Medusa
Medusa
awesomeboyer
Medusa
Level 129
God Stats
3W - 1L
1,853 SR
Queue Stats
227W - 214L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
fonchisbrs
Danzaburou
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 105
1,670 SR
1,546 Elo+

VS

Team Averages
Level 96
1,541 SR
1,503 Elo+
Skadi
Skadi
DadadaffyDuck
Skadi
Level 69
God Stats
57W - 50L
1,612 SR
Queue Stats
810W - 812L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
EAZYRAHH
Zhong Kui
Level 93
God Stats
1W - 0L
1,428 SR
Queue Stats
82W - 97L
1,530 Elo+
Party 1
Raijin
Raijin
LordMnM
Raijin
Level 109
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MrH0dor
Gilgamesh
Level 89
God Stats
8W - 7L
1,476 SR
Queue Stats
400W - 386L
1,507 Elo+
Party 1
King Arthur
King Arthur
SmilyDrop974790
King Arthur
Level 122
God Stats
58W - 60L
1,481 SR
Queue Stats
505W - 585L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GabenW
Ares
10
0 / 6 / 2
6,481
432
3,529
11,219
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Roxasoru
Vulcan
11
0 / 6 / 0
6,560
437
3,484
7,514
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
13
2 / 4 / 1
7,599
507
2,839
10,824
4,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
11
1 / 4 / 0
6,734
449
5,004
9,864
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
fonchisbrs
Danzaburou
14
1 / 2 / 1
8,330
555
5,001
10,722
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 5
8,624
575
4,776
6,497
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
EAZYRAHH
Zhong Kui
13
3 / 2 / 6
7,762
517
7,594
7,222
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
LordMnM
Raijin
16
8 / 0 / 1
9,731
649
7,353
6,015
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MrH0dor
Gilgamesh
13
7 / 0 / 4
8,017
534
8,317
7,945
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
SmilyDrop974790
King Arthur
15
0 / 1 / 2
8,071
538
6,122
8,879
9,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
22
22
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Zhong Kui
EAZYRAHH
Zhong Kui
3
2
6
3
L
Ares
GabenW
Ares
0
6
2
0.17
W
Raijin
LordMnM
Raijin
8
0
1
8.5
W
Gilgamesh
MrH0dor
Gilgamesh
7
0
4
9
L
Vulcan
Roxasoru
Vulcan
0
6
0
0
W
King Arthur
SmilyDrop974790
King Arthur
0
1
2
1
L
Gilgamesh
2
4
1
0.63
L
Medusa
1
4
0
0.25
L
Danzaburou
fonchisbrs
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,857
Damage
34,162
50,143
Taken
36,558
18,432
Mitigated
22,095
9,239
Healing
14,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,776
1,734
0
3,919
6,497
2,084
116
560
5,927
0
55,130
W
Zhong Kui
EAZYRAHH
Zhong Kui
7,594
832
0
3,236
7,222
4,456
2,733
1,050
6,172
38,183
0
L
Ares
GabenW
Ares
3,529
238
0
1,472
11,219
5,275
53
4,809
5,880
18,756
0
W
Raijin
LordMnM
Raijin
7,353
561
0
1,527
6,015
1,995
1,034
2,831
2,846
60,294
0
W
Gilgamesh
MrH0dor
Gilgamesh
8,317
1,884
0
3,402
7,945
4,547
347
2,224
5,721
0
34,743
L
Vulcan
Roxasoru
Vulcan
3,484
540
0
156
7,514
2,165
175
3,935
3,280
34,857
0
W
King Arthur
SmilyDrop974790
King Arthur
6,122
483
0
2,300
8,879
9,013
0
0
8,879
0
45,251
L
Gilgamesh
2,839
1,006
0
555
10,824
4,340
0
1,514
9,034
0
55,358
L
Medusa
5,004
2,216
0
1,899
9,864
2,577
224
3,651
5,805
0
40,627
L
Danzaburou
fonchisbrs
Danzaburou
5,001
2,362
0
5,157
10,722
4,075
0
0
10,247
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
42,205
408
Minions Killed
435
0
Camps Cleared
0
1,285,149
Distance Traveled
1,524,284
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,624
575
99
7
0
340,040
5
W
Zhong Kui
7,762
517
83
6
0
273,491
0
L
Ares
6,481
432
17
1
0
294,826
1
W
Raijin
9,731
649
131
9
0
296,286
7
W
Gilgamesh
8,017
534
50
3
0
328,660
3
L
Vulcan
6,560
437
74
5
0
252,447
0
W
King Arthur
8,071
538
72
5
0
285,807
1
L
Gilgamesh
7,599
507
109
7
0
263,842
2
L
Medusa
6,734
449
95
6
0
259,007
1
L
Danzaburou
8,330
555
113
8
0
215,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role