Player Matchup

Chaac
Chaac
BombaclaatBomb
Chaac
Level 28
God Stats
6W - 6L
1,610 SR
Queue Stats
25W - 22L
1,549 Elo+
Party 2
Zeus
Zeus
Cha5e15
Zeus
Level 68
God Stats
2W - 1L
1,579 SR
Queue Stats
48W - 30L
1,614 Elo+
Party 2
Gilgamesh
Gilgamesh
MisterMilkman
Gilgamesh
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
49W - 58L
1,530 Elo+
Party 2
Team Averages
Level 62
1,563 SR
1,564 Elo+

VS

Team Averages
Level 52
1,483 SR
1,420 Elo+
Medusa
Medusa
Shugita
Medusa
Level 87
God Stats
12W - 10L
1,641 SR
Queue Stats
372W - 294L
1,521 Elo+
Party 1
Scylla
Scylla
hohele43
Scylla
Level 50
God Stats
20W - 30L
1,500 SR
Queue Stats
132W - 242L
1,386 Elo+
Party 1
Ymir
Ymir
ramos1225
Ymir
Level 20
God Stats
4W - 7L
1,309 SR
Queue Stats
70W - 102L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
10,182
679
9,341
10,529
9,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
Cha5e15
Zeus
14
7 / 1 / 5
10,695
713
24,882
6,549
2,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
MisterMilkman
Gilgamesh
11
0 / 0 / 8
9,100
607
4,809
5,821
3,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Shugita
Medusa
12
1 / 4 / 0
8,723
582
5,538
10,962
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
hohele43
Scylla
10
0 / 4 / 0
7,843
523
2,683
12,108
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ymir
10
0 / 4 / 0
8,689
579
3,077
21,123
13,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
12
Kills
1
1
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
W
Zeus
Cha5e15
Zeus
7
1
5
9.5
W
Gilgamesh
MisterMilkman
Gilgamesh
0
0
8
4
L
Medusa
Shugita
Medusa
1
4
0
0.25
L
Scylla
hohele43
Scylla
0
4
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,032
Damage
11,298
22,899
Taken
44,193
15,462
Mitigated
21,883
10,216
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,341
2,176
0
5,260
10,529
9,215
243
2,138
8,391
0
41,229
W
Zeus
Cha5e15
Zeus
24,882
1,945
685
2,445
6,549
2,669
646
2,345
4,204
60,567
0
W
Gilgamesh
MisterMilkman
Gilgamesh
4,809
1,572
330
1,496
5,821
3,578
654
1,971
3,850
0
34,236
L
Medusa
Shugita
Medusa
5,538
2,364
0
1,912
10,962
3,781
0
7,430
3,436
0
45,631
L
Scylla
hohele43
Scylla
2,683
183
0
2,414
12,108
4,770
0
8,602
3,331
17,139
0
L
Ymir
3,077
435
528
4,734
21,123
13,332
0
8,920
11,861
15,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
25,255
194
Minions Killed
121
0
Camps Cleared
0
850,465
Distance Traveled
747,369
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,182
679
72
5
0
302,789
2
W
Zeus
10,695
713
78
5
0
268,071
0
W
Gilgamesh
9,100
607
44
3
0
279,605
3
L
Medusa
8,723
582
70
5
0
286,435
5
L
Scylla
7,843
523
20
1
0
238,952
1
L
Ymir
8,689
579
31
2
0
221,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role