Player Matchup

Vulcan
Vulcan
CAPTIN GUIDO69
Vulcan
Level 90
God Stats
3W - 1L
1,630 SR
Queue Stats
21W - 18L
1,493 Elo+
Party 1
Bakasura
Bakasura
CJUwU
Bakasura
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,151 Elo+
Party 1
Sylvanus
Sylvanus
Govno7
Sylvanus
Level 106
God Stats
7W - 1L
1,765 SR
Queue Stats
52W - 36L
1,560 Elo+
Party 1
Team Averages
Level 115
1,632 SR
1,401 Elo+

VS

Team Averages
Level 114
1,308 SR
1,482 Elo+
Hera
Hera
CrusadingTyrant
Hera
Level 80
God Stats
0W - 4L
1,244 SR
Queue Stats
77W - 79L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Demonwolfz246
Gilgamesh
Level 132
God Stats
1W - 4L
1,244 SR
Queue Stats
150W - 164L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
Lord_Buffchest
Heimdallr
Level 129
God Stats
2W - 8L
1,436 SR
Queue Stats
148W - 195L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 4
13,100
655
11,471
14,536
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
CJUwU
Bakasura
16
5 / 8 / 4
13,871
694
9,286
22,471
9,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Govno7
Sylvanus
19
4 / 2 / 7
13,345
667
15,275
19,291
20,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 9
13,061
653
15,330
10,069
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Demonwolfz246
Gilgamesh
17
11 / 4 / 4
14,428
721
20,408
19,854
8,846
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Lord_Buffchest
Heimdallr
15
1 / 4 / 13
12,210
611
9,015
15,709
5,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
13
Kills
17
17
Deaths
13
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
4
7
4
0.86
W
Bakasura
CJUwU
Bakasura
5
8
4
0.88
L
5
5
9
1.9
L
Gilgamesh
Demonwolfz246
Gilgamesh
11
4
4
3.25
W
Sylvanus
Govno7
Sylvanus
4
2
7
3.75
L
Heimdallr
Lord_Buffchest
Heimdallr
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,032
Damage
44,753
56,298
Taken
45,632
35,072
Mitigated
18,098
20,991
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,471
4,938
0
2,380
14,536
5,496
793
3,487
10,857
48,290
0
W
Bakasura
CJUwU
Bakasura
9,286
6,828
0
6,588
22,471
9,072
1,951
5,880
16,209
0
49,424
L
15,330
3,365
0
6
10,069
3,337
201
5,532
4,111
69,403
0
L
Gilgamesh
Demonwolfz246
Gilgamesh
20,408
6,051
0
992
19,854
8,846
576
13,143
6,128
166
74,306
W
Sylvanus
Govno7
Sylvanus
15,275
3,866
3,779
8,244
19,291
20,504
681
5,149
13,672
59,379
8,961
L
Heimdallr
Lord_Buffchest
Heimdallr
9,015
2,525
0
2,968
15,709
5,915
614
7,136
7,635
0
47,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,316
Gold Earned
39,699
234
Minions Killed
255
0
Camps Cleared
0
1,137,147
Distance Traveled
1,120,142
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,100
655
86
4
0
317,354
0
W
Bakasura
13,871
694
76
4
0
431,919
3
L
Hera
13,061
653
103
5
0
360,242
4
L
Gilgamesh
14,428
721
77
4
0
401,210
3
W
Sylvanus
13,345
667
72
4
0
387,874
2
L
Heimdallr
12,210
611
75
4
0
358,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role