Player Matchup

Athena
Athena
BenjiVRTX
Athena
Level 16
God Stats
3W - 2L
1,473 SR
Queue Stats
9W - 8L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
TheDeathHurts
Baron Samedi
Level 35
God Stats
35W - 28L
1,542 SR
Queue Stats
534W - 563L
1,489 Elo+
Party 1
Gilgamesh
Gilgamesh
deshron16
Gilgamesh
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
181W - 216L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
grabalab
Cu Chulainn
Level 85
God Stats
3W - 5L
1,339 SR
Queue Stats
37W - 33L
1,468 Elo+
Party 1
Ullr
Ullr
krimzanangel
Ullr
Level 26
God Stats
32W - 33L
1,489 SR
Queue Stats
253W - 275L
1,444 Elo+
Party 1
Team Averages
Level 38
1,469 SR
1,471 Elo+

VS

Team Averages
Level 18
1,485 SR
1,381 Elo+
Nemesis
Nemesis
Darksword4
Nemesis
Level 29
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2
Cu Chulainn
Cu Chulainn
IntaniusV
Cu Chulainn
Level 16
God Stats
0W - 1L
1,305 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
JANGOFETTjo
Cthulhu
Level 17
God Stats
0W - 2L
1,538 SR
Queue Stats
1W - 3L
1,393 Elo+
Party 2
Neith
Neith
ToasterGhostz
Neith
Level 7
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,493 Elo+
Party 2
Tiamat
Tiamat
tuptup9
Tiamat
Level 21
God Stats
0W - 1L
1,584 SR
Queue Stats
1W - 4L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BenjiVRTX
Athena
13
4 / 3 / 12
9,246
487
7,284
13,093
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
TheDeathHurts
Baron Samedi
16
10 / 0 / 10
10,504
553
14,111
11,884
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
deshron16
Gilgamesh
14
7 / 2 / 10
9,389
494
8,413
10,936
6,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
grabalab
Cu Chulainn
17
6 / 1 / 3
10,603
558
11,653
15,748
14,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
11 / 2 / 5
10,197
537
14,037
10,596
4,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darksword4
Nemesis
13
5 / 7 / 1
8,945
471
12,359
14,765
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
IntaniusV
Cu Chulainn
11
0 / 8 / 0
7,051
371
5,739
18,577
9,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
JANGOFETTjo
Cthulhu
12
2 / 7 / 0
8,656
456
6,709
14,911
12,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 8 / 0
6,540
344
2,441
8,945
2,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
tuptup9
Tiamat
12
0 / 8 / 1
7,892
415
9,236
13,608
9,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
38
Kills
7
8
Deaths
38
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
BenjiVRTX
Athena
4
3
12
3.33
L
Nemesis
Darksword4
Nemesis
5
7
1
0.79
L
Cu Chulainn
IntaniusV
Cu Chulainn
0
8
0
0
L
Cthulhu
JANGOFETTjo
Cthulhu
2
7
0
0.29
W
Baron Samedi
TheDeathHurts
Baron Samedi
10
0
10
15
L
0
8
0
0
W
Gilgamesh
deshron16
Gilgamesh
7
2
10
6
W
Cu Chulainn
grabalab
Cu Chulainn
6
1
3
7.5
W
11
2
5
6.75
L
Tiamat
tuptup9
Tiamat
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
36,484
62,257
Taken
70,806
40,062
Mitigated
40,586
21,431
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BenjiVRTX
Athena
7,284
1,264
0
2,520
13,093
7,970
553
2,572
10,521
19,357
0
L
Nemesis
Darksword4
Nemesis
12,359
7,541
0
1,158
14,765
6,592
0
6,153
8,347
0
55,488
L
Cu Chulainn
IntaniusV
Cu Chulainn
5,739
1,367
0
1,839
18,577
9,371
448
2,533
15,488
448
24,340
L
Cthulhu
JANGOFETTjo
Cthulhu
6,709
601
0
2,013
14,911
12,525
310
3,813
11,031
35,226
0
W
Baron Samedi
TheDeathHurts
Baron Samedi
14,111
1,356
2,082
6,981
11,884
5,643
1,462
5,195
6,689
59,209
0
L
2,441
1,024
0
293
8,945
2,830
406
1,788
7,079
0
18,087
W
Gilgamesh
deshron16
Gilgamesh
8,413
2,264
0
2,323
10,936
6,856
435
1,959
8,977
0
33,338
W
Cu Chulainn
grabalab
Cu Chulainn
11,653
2,428
0
4,035
15,748
14,912
1,122
2,910
12,838
0
69,364
W
14,037
8,478
0
3,490
10,596
4,681
4,504
3,689
6,907
0
63,489
L
Tiamat
tuptup9
Tiamat
9,236
1,239
0
2,092
13,608
9,268
884
6,251
6,793
41,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
39,084
475
Minions Killed
317
0
Camps Cleared
0
1,900,106
Distance Traveled
1,673,749
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,246
487
42
2
0
405,541
13
L
Nemesis
8,945
471
82
4
0
359,026
4
L
Cu Chulainn
7,051
371
41
2
0
359,098
0
L
Cthulhu
8,656
456
60
3
0
322,022
0
W
Baron Samedi
10,504
553
122
6
0
368,147
3
L
Neith
6,540
344
51
3
0
292,184
0
W
Gilgamesh
9,389
494
72
4
0
433,737
3
W
Cu Chulainn
10,603
558
148
8
0
359,618
8
W
Ullr
10,197
537
91
5
0
333,063
4
L
Tiamat
7,892
415
83
4
0
341,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role