Player Matchup

Nemesis
Nemesis
Fx_Ax19
Nemesis
Level 30
God Stats
8W - 8L
1,695 SR
Queue Stats
95W - 148L
1,369 Elo+
Party 1
Apollo
Apollo
StanisStanaway
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 116L
1,115 Elo+
Party 3
Ares
Ares
chrismatts
Ares
Level 21
God Stats
20W - 14L
1,539 SR
Queue Stats
48W - 43L
1,466 Elo+
Party 3
Achilles
Achilles
iat_30
Achilles
Level 28
God Stats
10W - 13L
1,197 SR
Queue Stats
514W - 602L
1,357 Elo+
Party 1
Sol
Sol
pontedeacuerdo
Sol
Level 26
God Stats
20W - 11L
1,571 SR
Queue Stats
116W - 113L
1,421 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,346 Elo+

VS

Team Averages
Level 32
1,382 SR
1,393 Elo+
Apollo
Apollo
CosmicBastian
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 73L
1,284 Elo+
Party 2
Ra
Ra
Lleycof
Ra
Level 26
God Stats
2W - 3L
1,285 SR
Queue Stats
78W - 76L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
Pounhay
Gilgamesh
Level 87
God Stats
25W - 28L
1,304 SR
Queue Stats
285W - 285L
1,457 Elo+
Party 2
Thanatos
Thanatos
sealclubber87
Thanatos
Level 24
God Stats
1W - 1L
1,346 SR
Queue Stats
47W - 44L
1,458 Elo+
Solo
Izanami
Izanami
solid-stripe33
Izanami
Level 18
God Stats
21W - 31L
1,473 SR
Queue Stats
29W - 45L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fx_Ax19
Nemesis
17
6 / 7 / 8
11,139
530
15,090
20,675
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 8 / 4
8,232
392
5,004
15,037
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 3
8,837
421
3,653
21,785
12,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
iat_30
Achilles
15
2 / 4 / 1
9,375
446
5,310
19,625
21,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 2
10,939
521
10,460
15,793
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 9
9,503
453
9,147
10,449
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
0 / 3 / 2
10,624
506
3,536
13,161
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Pounhay
Gilgamesh
19
8 / 4 / 7
12,780
609
17,224
17,737
18,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
sealclubber87
Thanatos
20
10 / 3 / 5
13,006
619
23,035
21,304
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
9 / 3 / 6
11,938
568
17,556
9,770
3,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
17
Kills
30
30
Deaths
18
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
9
1.5
L
Nemesis
Fx_Ax19
Nemesis
6
7
8
1.43
W
0
3
2
0.33
W
Gilgamesh
Pounhay
Gilgamesh
8
4
7
2.88
L
1
8
4
0.38
L
3
7
3
0.64
L
Achilles
iat_30
Achilles
2
4
1
0.63
L
5
4
2
1.5
W
Thanatos
sealclubber87
Thanatos
10
3
5
4.17
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,517
Damage
70,498
92,915
Taken
72,421
51,039
Mitigated
42,797
21,347
Healing
28,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,147
6,638
0
0
10,449
3,866
2,159
1,993
8,456
0
29,981
L
Nemesis
Fx_Ax19
Nemesis
15,090
8,903
0
3,861
20,675
8,136
0
1,730
18,839
0
65,251
W
3,536
310
355
6,046
13,161
6,879
614
5,157
7,979
73,885
0
W
Gilgamesh
Pounhay
Gilgamesh
17,224
4,391
0
1,381
17,737
18,609
1,748
1,603
15,759
0
86,643
L
5,004
3,639
0
2,680
15,037
5,224
0
0
15,037
0
40,141
L
3,653
111
0
4,784
21,785
12,319
0
0
21,785
23,629
0
L
Achilles
iat_30
Achilles
5,310
1,313
0
2,825
19,625
21,385
628
65
19,524
7,890
44,256
L
10,460
1,359
555
6,642
15,793
3,975
386
1,453
14,194
68,760
0
W
Thanatos
sealclubber87
Thanatos
23,035
8,657
0
19,557
21,304
9,491
2,624
4,459
16,795
0
85,989
W
17,556
12,124
0
1,313
9,770
3,952
4,174
1,744
8,026
0
83,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,522
Gold Earned
57,851
432
Minions Killed
592
0
Camps Cleared
0
1,877,431
Distance Traveled
1,884,749
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,503
453
46
2
0
344,913
0
L
Nemesis
11,139
530
101
5
0
421,331
5
W
Ra
10,624
506
135
6
0
367,097
0
W
Gilgamesh
12,780
609
126
6
0
402,492
0
L
Apollo
8,232
392
79
4
0
315,573
0
L
Ares
8,837
421
30
1
0
332,287
2
L
Achilles
9,375
446
81
4
0
412,876
0
L
Sol
10,939
521
141
7
0
395,364
3
W
Thanatos
13,006
619
137
7
0
481,284
5
W
Izanami
11,938
568
148
7
0
288,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role